Jump to content

waffelmann

Members
  • Posts

    850
  • Joined

  • Last visited

Everything posted by waffelmann

  1. Hi Luke, I think there is no change in the appearance of the StG44-Ammo-Pouches with 3.12. Was the bug-report too late to get included? PS: I really like the new german squad-leader-uniforms! Would like to see the same for the allied forces! Greetings, alex
  2. And now something for the pedants and people with good eyes! CMN with all Paches, Modules and the V-pack. German troops, armed with StG44: the left ammo-pouch is to deep in the corpse of the soldier and barely visible
  3. OK...got an other one: CM Italy, full patched, all modules. US-Infantry with greatcoat: the mp-ammo-pouches are reverse:
  4. Correction: The bar-gunner-paratroopers in CMN seem to be ok! Why is it not possible to edit my last posting??? greetings, alex
  5. Ahh...works... Now CMN: All infantry (standard, paratroopers, gliderinfantry), september 44, second bar-gunner.
  6. ok...let's try... First CMFI: All american infantry (Standard, paratroopers, rangers) with sprongfield (exepted the versions with telescopes)
  7. I will try ;-) ! Do I need webspace for showing screenshots? Greetings, alex
  8. Ähem...I don't know, if anybody still reads this, but: 1.) CMFI, all Modules, highest Patch-level: US-infantry with bad equipement: all riflemen with springfield rifles (exepted the snipers/marksmen) have no ammo-pouches 2.) CMN, alll Modules, highest patch-level: late US-Infantry (september) -> the second bar-gunner in the infantry-standard-squads has no ammo-pouches Minimal errors, which maybe can be corrected in the next upgrade/modules/pack? Greetings, alex
  9. Looks really good! Thank you for sharing! Greetings, alex
  10. Will you add tactical markings or numbers? Greetings, alex
  11. AFAIK it is not possible to chose a (russian) uniform in-game. This could only be done by battlefront (e.g. similar to the ukraine uniforms). The only thing you can do is to give the textures number, so they will shown within a scenario at random alternating. Greetings, alex
  12. I understand...thank you! greetings, alex
  13. Sounds cool...how long you will need to finish them (I am only curious)? greetings, alex
  14. And it would be even better, if you could have two different russian uniforms in one scenario (maybe one for regular troops, the other for showing elite troopers...) Greetings, alex
  15. Hi, congratulations to the game! I am not so so a great fan of ultra-modern stuff, but this game is really fun! I have only a little question to ChrisND: You mentioned in one of your pre-release-videos, that you would have liked in-game a second uniform choice for the russians, but couldn't implement it because of the great workload. You said, that this option come eventually with a patch. Will this option really come? *) Greetins, alex *) I think that you said this. If I misunderstood the context: Sorry, about my english!
  16. Yep...a good-made Gorka-texture would be looking cool... Maskalets are unlikely because this needs changes on the model...and I have to say: if there would be made changes on the models I would prefer to get the old equipments (this old vest and helmets) for presentation of category II or III troops... Nevertheless thanks for the pictures... Greetings, alex
  17. What are Izlom and Skol maskalats and how look Gorka variants? Greetings, alex
  18. Thanks...I see. Not a great variation, but a variation...I would like it! greetings, alex
  19. Ahhh...this explains it...thank you! And I think we have a misunderstandig (probably out of my english!). I Like to have many options to chose from! I don't say it is completly unimportant how the look like. Of course it should be lookig good (aesthetics ;-)). But I think it's important to have the in-game option for different uniforms (like the US-infantry and the ukraines) so you can have these different option within a scenario/battle...so it would be coll if the russians would get a second uniform option. Did you see the last youtube video? It seems you know something about russian uniforms, so you could eventually tell me what kind of uniform Chris would like to see in the game... Greetings, alex
  20. I think, it is more important to have several options of uniforms, so you can use these different uniforms in on one battle/scenario...how these options are look like is secondary, because this can be altered from modders... Also I would be interested what exactly is the difference from "RATNIK" to the actual russian uniform in game...when I google "RATNIK" i see only similar pictures to the in-game-russians... Greetings, alex
  21. Did I understand right in the last stream (or the last video (7/7) on youtube), that the russians will get a second uniform-variant with the first patch? Greetings, alex
  22. Ok...thanks for this explanation. Is this in CMBN the same? And an additional question: I think in CMBN some german platoon leaders are using textures of ordinary soldiers. Will this be corrected or is this intentionally? greetings alex
×
×
  • Create New...