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Everything posted by waffelmann
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Shock Force 2 Unofficial Screenshot And Video Thread
waffelmann replied to Mord's topic in Combat Mission Shock Force 2
I know this thread and I follow it with great interest, but I think we have a misunderstanding. I wrote about the models, not the textures! -
Shock Force 2 Unofficial Screenshot And Video Thread
waffelmann replied to Mord's topic in Combat Mission Shock Force 2
Yup. But the helmet-model are shared between reserve, mech/guards and airborne! -
Shock Force 2 Unofficial Screenshot And Video Thread
waffelmann replied to Mord's topic in Combat Mission Shock Force 2
I made a quick dirty test (for example no chinstrabs-masking ) and it worked... Greetings, alex -
Shock Force 2 Unofficial Screenshot And Video Thread
waffelmann replied to Mord's topic in Combat Mission Shock Force 2
I think rather one model for reserve/mech/guard/airborne and one for special forces... -
Shock Force 2 Unofficial Screenshot And Video Thread
waffelmann replied to Mord's topic in Combat Mission Shock Force 2
Hi, did you try to use a beret-model from CMN? These should be not so shiny! Greetings, alex -
Yes, they look much bettter now! Thanks! (I don't want to be pedantic or ungrateful, but the germans radio operators have still no backback....)
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The crews of the bmp-3s (which are supposed to be airborne too?) are having the regular syrian soldier texture, too.
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A little bit late, but: What uniform-mod you are using for your soviet mot. infantry? Greetings, alex
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Hmmmhmmm...I think the m1-TURMS has an own texture...
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And I think, you are right. With some markings it would look even better. With a quick search I didn't found anything what I can recommend...I simply don't understand what these arabic signs (Letters? Numbers?) on the tanks mean, which you can see sometimes on pictures. But maybe it would possible to put these red triangels on the both T72-TURM-variants and the T-90 (if they have unique textures (turrets?))...the republican guard should be the only branch which get these types...
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Cool! Thanks!
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Minor visual Obdervations Full Game
waffelmann replied to waffelmann's topic in Combat Mission Shock Force 2
And an other one: Germans don't know to sit: Driver + Co-Driver of Wolf (both variants) and Fuchs are hovering a little bit above theur sits...unfortunaly I can't upload any pictures any more to the forum...is there a restriction per user? -
Minor visual Obdervations Full Game
waffelmann replied to waffelmann's topic in Combat Mission Shock Force 2
Thanks for your patience! -
Minor visual Obdervations Full Game
waffelmann replied to waffelmann's topic in Combat Mission Shock Force 2
Hmmm....I understand. Then I will try to convince you a last time. If you look at my last screenshot, than you will see a part of the helmet lining from the regular syrian helmet on the surface of the tanker helmet. I don't think that this is right. -
Minor visual Obdervations Full Game
waffelmann replied to waffelmann's topic in Combat Mission Shock Force 2
@IanL Did you see what I mean? -
Minor visual Obdervations Full Game
waffelmann replied to waffelmann's topic in Combat Mission Shock Force 2
Oh...in this point are you right! The type of the helmet is ok. I mean the texture of the helmet is wrong. Simple said: It shouldn't have two fifferent colors (or colours): it is green and brown (our screenshots). It should have only one colour! Compare the coulors to the colors of a regular tank-crew-member and I think you will see what I mean. -
Minor visual Obdervations Full Game
waffelmann replied to waffelmann's topic in Combat Mission Shock Force 2
And thanks for yout attention! Greetings, alex -
Minor visual Obdervations Full Game
waffelmann replied to waffelmann's topic in Combat Mission Shock Force 2
Tank crews looks ok, but the vehicle-crews are using the wrong texture. -
Minor visual Obdervations Full Game
waffelmann replied to waffelmann's topic in Combat Mission Shock Force 2
Look again at your own screenshot! It looks the same like at mine screenshot. I think it is the texture of a normal helmet. -
Minor visual Obdervations Full Game
waffelmann replied to waffelmann's topic in Combat Mission Shock Force 2
And now a very pedantic obsevation: The animationfor the british bullpub-rifles are not fitting. When the soldiers are firing, they hold it like a ordinary gun. So the rifle butt vanish in the shoulder of the soldier, the telescope on not in front of the eye but in the eye and the left hand is a little bit to far at the end of the rifle... Unfortunatly I can't upload a pictures (which is bigger than 10 KB)... You can compare with pictures from the store (I suppose there were used the old skeleton): https://www.battlefront.com/shock-force-2/cmsf2-british-forces-module/?tab=toe -
Minor visual Obdervations Full Game
waffelmann replied to waffelmann's topic in Combat Mission Shock Force 2
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Minor visual Obdervations Full Game
waffelmann replied to waffelmann's topic in Combat Mission Shock Force 2
Syrian-Reserve-Mech-Unit (bmp): Crew-member using wrong bmp for their helmets: -
Shock Force 2 Unofficial Screenshot And Video Thread
waffelmann replied to Mord's topic in Combat Mission Shock Force 2
That would be cool! -
Shock Force 2 Unofficial Screenshot And Video Thread
waffelmann replied to Mord's topic in Combat Mission Shock Force 2
What camo-mod is that on the t-62s? -
Minor visual Obdervations Full Game
waffelmann replied to waffelmann's topic in Combat Mission Shock Force 2
Ahhh....good! I thouhgt something is with my installation wrong... Can you say something about the pouches and backpacks?