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junk2drive

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Everything posted by junk2drive

  1. I noticed some of Andrew's CMBB winter uniforms have hooded faces with CMBB faces. All I can find is the CMBO mod at CMHQ. Did anyone ever do a face mod for CMBB or is this Andrew's private stock?
  2. now that cmoutpost is gone, maybe you can do one for cmbb ?
  3. congratulations, it is like having a new child.
  4. there are 3 f's 5 g's and 3 stuh42's in cmbb. are you sure the winter mod is for the correct version and you picked the correct one in the editor or however?
  5. OMG Wild Bill!!! Please make some new scenarios for CMAK. Any theatre. Nobody uses mines like you. I recently found a webpage for Tanks! SSI game, with a scenario text by WBW and others. interesting reading.
  6. someone cleaned out the sticky posts in all the subforums. moon and madmatt have been posting in here. i smell something. maybe it's me
  7. what resolution are you using for cmbo and cmak? i use 800 x 600 for both and do not have a problem. maybe your cmak is set at a higher number?
  8. at cmhq in the patch section is the gold demo v1.02 since you are retired, you have time to download and play it too.
  9. If you care, I cleaned up my website, and added a CMAKorea section with pics of Korea and my mods at cmmods.
  10. on the medic aide subject, although not practical for normal battles, in operations it could be an important option. i've lost or killed arty spotters, knowing that there wont be any in reinforcements. you learn to use them, but protect them. same would apply to medics. use them to "repair" a squad, random plus in number of soldiers. a ten man squad gets shot down to 4. they panic and rout to the rear. a medic move to them, reduces suppresion, and brings the man count up to 6. make sense?
  11. i have played some game that had medics. it would be interesting in cm to be able to heal some troops and send them back into the battle. it could certainly change the outcome. i know someone will say that is not in the timeframe of cm 30-60 minute battles. nor are a lot of the suggestions in these threads.
  12. blasphemer gautrek! get back to work on cm mods
  13. i use your jeeps in cmak, the only problem is the door opening chops off part of the shovel.
  14. off topic, i was looking at codename panzers website, unit pics. their jeep sure looks like andrew's mod. ??????
  15. dont make me a hero, i just spend too much time messing with this stuff. the artists like andrew are the heros. if you see white guns with 113300-113331 you will see white guns with grass too.
  16. i have xp and 4.03 and 4.05 not on c: no problems. ????? i dont know what up with yours. bad download? corrupt file? anti virus?
  17. go to der kessel, memory lane. these are cmbo remakes for cmak. they are even better with the cmak improvements.
  18. i live in the mojave desert, you can't predict anything but the heat, which wasn't bad this year. i don't think it got officially over 120f.
  19. "It would be great if the AI would be totally modular and could be invoced at any time and any side. Examples: You are on the defense and need to sort out a battalion. You click "suggest AI move" and the AI positions your units as it would if it was playing the defense itself. AI versus AI play, but in hotseat as just described, you have the opportunity to give orders or correct the AI's orders." As I replied, Moon closed the thread. I thought this is a good idea. More thought and I wondered. What would the AI do? Can you look at a saved game in the editor? Can I give the AI a reinforcement battalion to see where it gets placed? If reinforcements are lumped, does the AI group them by platoon?
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