junk2drive
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Everything posted by junk2drive
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I think you get one of those in the CDV game Blitzkrieg demo.
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CM Space Pigs: The Bacon Postulate
junk2drive replied to Lee_DiSantis's topic in Combat Mission Shock Force 1
I can't look at a thread with Space Lobsters in it without thinking of the Muppets PIIIGS IIIN SPAAAAAAAAAAACE -
**!!ALL Your PzIII Fs and Gs are Modded!!**
junk2drive replied to MikeyD's topic in Combat Mission: Barbarossa to Berlin
It is a late war tank. Sealion and 1940 scenarios for CMAK are edited to mid 1944 for Italian terrain. Therefore when a light tank (PZIIC PZIIF) is spotted it is ID'ed as Light Tank? with the visual of the Lynx. I have modded the Fading Hopes CMBO mod grau Lynx to CMAK but it doesn't look so good around your PZIIIs and IVs. I may try to do something with Makjager's yellow Lynx. -
**!!ALL Your PzIII Fs and Gs are Modded!!**
junk2drive replied to MikeyD's topic in Combat Mission: Barbarossa to Berlin
I was 5 minutes late for work. I wonder why? As always they all look great. What colour is grau? I have mods from light grey to Gordon's almost black. Some of yours have a little green in them. I beg you to do a grau Lynx for CMAK. It shows up in early war and Sealion scens as a mis-ID'ed light tank. You did a nice camo one of Makjager's. Thanks -
I've uploaded my conversion of Rob Purvis' CMBO battle "Bagdad 2003" to TPG. It is an alternative to WWII scenario where modern troops try to cope with modern politics. USA attack on Bagdad. I rate it very difficult. Huge by points due to all the USA armour and AFVs. Looks best with my AIW mods.
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New scenario needs testing at The Proving Grounds
junk2drive replied to Kingfish's topic in Combat Mission: Beyond Overlord
I think that is Juju's CMAK bridge mod but who's pavement is that? -
Not exactly zero. I played and playtested a few of Hans' CMAK PTO scenarios as the Japanese. I continue to look at ideas for Soviet-Japan early and late war for CMBB and China-Japan for CMAK.
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2 QB Meeting engagement styles...
junk2drive replied to Der Kuenstler's topic in Combat Mission - Tips and Tricks
I have had a few "delayed delivery" messages from my ISP. You were one of them. All is well now. As you know we ceasefired the game because of my poor command decisions. It was fun. Good size map, good mix of forces. Challenges for both sides. -
2 QB Meeting engagement styles...
junk2drive replied to Der Kuenstler's topic in Combat Mission - Tips and Tricks
JasonC, is your mailbox full? -
Converting battle map into operation map?
junk2drive replied to calabar's topic in Combat Mission: Barbarossa to Berlin
If you have a PC you can use Pyewacket's Map Converter Tool program. -
"Follow Vehicle" command: what the??
junk2drive replied to Der Kuenstler's topic in Combat Mission: Barbarossa to Berlin
So at some point, one must study the AFVs and determine which have rear fire capability. Anyone have a list? I assume HTs can swivel their MGs. IIRC some of the Italian tanks/tankettes have rear facing MGs. What about turretless AFVs/SP guns? -
If restarting cured it, could just be a hiccup in your video card. I wouldn't reinstall unless it becomes a chronic problem.
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**THREE new PzIII mods (H & M)!!**
junk2drive replied to MikeyD's topic in Combat Mission: Afrika Korps
Mikey does so give me something to like about Mondays. -
***New Mod Posted - Winterized Italians***
junk2drive replied to David I's topic in Combat Mission: Barbarossa to Berlin
The only other one that I have seen is by Brian Donaldson at CMHQ in the CMMOS section. Basically frosted BFC unis with gloves for the hands. Hey if you take the Italians maybe I can beat you. -
Taking and posting screen shots.
junk2drive replied to Zalgiris 1410's topic in Combat Mission - Tech Support
Based on your own ramblings above, you really don't need to know. -
Favourite scenario?
junk2drive replied to michael_wittman44's topic in Combat Mission - Scenario Talk
CSDT website has some too. Link [ September 24, 2005, 11:04 PM: Message edited by: junk2drive ] -
I you are playing a QB vs the AI, only one nation. If you are playing a battle or op that someone has made, they could pick more than one nation. IOW you could be USA plus some Brits vs Germans and Italians if the designer made it that way.
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See, you just dropped it to 20% Easy.
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Being wrong never stopped anyone from posting here. Let 'er rip.
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**GIANT Total Redo M8 Greyhound Mod!!**
junk2drive replied to MikeyD's topic in Combat Mission: Afrika Korps
I'm at work too David, sob -
IMO the Confederacy was fighting for states rights. Slavery was on it's way out before the war started as machinery was cheaper than humans.
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yet more Finnish mods
junk2drive replied to UncleTgt's topic in Combat Mission: Barbarossa to Berlin
Philippe, as one who has checked Merriam-Webster dot com for effect and affect many times, I would say that they are interchangable. IIRC affect is considered old English and since Pzman is in BC that version may be taught in school. English maks mi krazy two. Sew their. -
PTO mod resource and idea
junk2drive replied to John Kettler's topic in Combat Mission: Afrika Korps
I can zip up and send you the PTO battles and ops that Hans made. I think they play very well. There are also some light tank actions and Brits in Burma with mediums. The Italian light tanks are good substitutes for the Japanese tanks. Most have mods at cmmods in CMAK search for Pacific -
Space Lobsters of Doom origin?
junk2drive replied to Battlefront.com's topic in Combat Mission Shock Force 1
I see a book deal for you... -
Except for Schoerner's Germans I use the ASL portraits for BB and some of them for AK. They do help us uninformed types figure out who is who.