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BigJ62

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Everything posted by BigJ62

  1. I'm going to lean towards NO because your system is really weak.
  2. Had a similar problem where the pc just upped and rebooted itself while playing the Busting the Bocage. Gtx 580 GPU temps less than 50c and all cpu cores less than 40c so not sure what caused it. Went and reinstalled video driver and switched back to using HDMI and so far no problems.
  3. Big difference to CMSF environment kind of like a diorama come to life. Also notice a big difference on the performance tab in Task Manager between CMSF and CMBN – very, very curious. Starting to get the hang of boscage just need to move faster. That 81mm roasted one of my squads and 30cal mg. Now all I need is the full game to give the editor a rigorous work out.
  4. Ok but I got a better one for you, they are going to be releasing the demo on lucky Friday the 13th.
  5. Well from BFCs POV I think I would rather release on a Monday than a Friday. You figure there is going to be at least a couple solid weeks of nothing but support request and lots questions and comments to be answered so I think I would want a couple of days off before going into that but hey if they want to release sooner than that then fine by me. I hope I am close to right I’m tired of waiting.
  6. I agree with OP and including scroll bars. Basic GUI design should not be overlooked.
  7. I’m trying to gauge how difficult it will be to read the printed manual included with the collector’s edition. What will be the background color of each page? Will there be any watermarking? What will be the font color? Could I see a screenshot of a page or two at actual size?
  8. usually means one or two units are hiding somewhere, they can be a little tough to find sometimes.
  9. Check the spotting attribute, I'm guessing it will be zero.
  10. I'm getting between 32 - 70 fps in that very same scenario. Previously I was getting 15 - 40 fps untill I OC-ed my cpu and set driver settings to application-controled and turned off occlusion/hdr (didn't like it anyway). i7 920 3.6Ghz gtx 480 12 GB mem Btw just got the Zalman 3000F GPU cooler and wow what a difference.
  11. This game is cpu intensive get as fast a cpu as you can afford and then oc it.
  12. Had a Pickup ZU-23-2 take apart one of my leopards - awesome.
  13. Just to update I have had crashes using turn based play but not in real time which had nothing to do with the video driver. It was some sort of memory issue.
  14. Except for the night flashes I have had no problems with this driver 258.96 for W7x64. My card is 480gtx.
  15. Got the same thing in a custom battle using turn based play, normally I play real time and have never seen it. When pressing the red button to end the replay phase it would pause for about 5-8 seconds and ofc the last time I pressed it then got the oom error. Not sure if this a stack memory error or what but it does get progressively worse. Seems in my case it might be related to the storing of replays.
  16. You are looking in the wrong forum. Assuming 64bit then CorFlags.exe is what you seek.
  17. msvcp71.dll and msvcr71.dll are in the demo root directory, not sure what they are for. If the game demo does not use c/c++ then what does it use?
  18. Germans in trenches, Russians attacking. When Russians come over the hill about 0 degrees relative to front of trench and range I think about 250-350 meters, two pixel truppen decide to get a better angle to target by jumping out of trench to open ground and then ofc get their pixel heads blown off even though I had hold position set for all units.
  19. bottom left cmd in the command box.
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