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BigJ62

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  • Website URL
    http://flashtraffic.biz/

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  • Location
    Alpharetta, GA (USA)
  • Interests
    PC Wargames
  • Occupation
    Programmer

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  1. They appear to like each other - quite a lot. Some people will do anything for a piece of a$$.
  2. There is actually a tutorial somewhere.
  3. The project was not too ambitious, the fellow involved simply did not have the necessary skills to pull it off.
  4. You can do whatever you like but I get better performance and less heat with shadows off and besides to me the shadows don't really look all that good.
  5. Try turning anisotropic filtering way up as well as aa. Turn shadows off.
  6. Been testing a scenario I’ve been working on using map Asslt Large Hills QB-121 and the buildings on that map seem quite tough even against 88mm HE from a tiger. It could be just certain buildings or just the angle that might be causing the problem you are seeing.
  7. FWIW patching worked fine for me without removing the z folder.
  8. In a game I was playing the guy carrying the shrek was killed and the second guy gave buddy aid and then picked up the shrek and eventually destroyed a tank so I would not say he is useless.
  9. I've had units that would cancel movent orders to enter buildings for no apparent reason, would be nice if the game would give some feed back as to why.
  10. I'm also not seeing any wall behind effect in shock force.
  11. In shock force you saw the low wall problem and the wall behind problem?
  12. Did a very quick test and did not see these problems, did somebody run some tests and see it?
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