Jump to content

togi

Members
  • Posts

    535
  • Joined

  • Last visited

Everything posted by togi

  1. BTW , while opening this topic, I mean the usage of this idea at QB games. Especially fictional campaigns (ofcourse campaigns can't have the property of user arangement now may be at future - Quick Campaign).. Paratroopers can be used either ordinary infantry unit with low cost or dropped any restiricted area with high cost. Also can be used at big point - scenarios, but with high cost because of suprise effect. For example one company dropped would have double cost with regards to usage as ordinary infantry Regards
  2. I know that paratroopers had been used for shock attack effects at WWII widely, or limited regional attack especially for capturing bridges and leading the way for main attack. But in this game can't not be used with real approach , only melee units as ordinary infantry. Why concept can't be changed? My proposal is especially for campaigns and big maps, paratoopers has to be used with a call like artillery used already in the game but with delays off course.. Company or batallion commander can be deliver an order like artillery call with a delay, troops can enter the map from signalled area, there is no need flying parachute effects, but limited areas can be ordered At the reverse side aerial defence must be needed. Any thoughts on that? Regards
  3. yes great sound mod thanks to the creator of this goodiness
  4. I have upgraded to the 1.4.4 version. but files are not copied to the DB folder automatically any problem ? Regards
  5. Can the unit situation be added by writing or with a symbol on the floating icon ? Such as ; Defending Firing Hiding Moving Running It's more convenient and faster way to find some hidden and forgotten troops and to learn units situation Thanks
  6. This is a critical bug and needs to be adressed and solved urgently I'm starting to fed up while replaying my moves again and again the big games I'm sure that I 'm facing this problem in PBEM games with 1/4 ratio I'm waiting an urgent help or patch for this
  7. they are making only cackle , that's all No information or no informative help.. I want to be closed this topic if no information would be given by BFC or authorized people Thanks
  8. I mean plans and schedules, Do you mean that there are no plans or schedules for this company? Game released at April, I think they have enough time to make schedule or plan something I will be glad to hear some dates or progress results
  9. Hey Gaj, I'm togisan from BoB, feeding to the troll that is not my goal, I can't understand that there is no any explanation from the BFC side at this forum and net area where the only selling channel positioned, this is ridiculous , anyone from company must check time to time here for the sake of customer satisfaction at least.
  10. Is there anyone reading from BFC in this forum? I'm a customer, I have bought a product with the expectation of expansion release with a reasonable price tag..of course at future not now but... With current condition is not matched with all normandy theater and I have rights to learn schedule of expansion publishing , target dates and current situation of this project.. Please give me/us information. Thanks in advance
  11. BFC ,we are waiting some progress evidence about the expansion pack, I hope this will be ready before the beginning of the new year. But of course it will be good for the community to see some clues of progression , pictures or explanations about the stage of development Thanks in advance
  12. I don't ask to you , the question is for BFC people Please keep this bone for yourself and your pleasure..
  13. after all this discussions, BFC, Throw some bones please thanks
  14. BF, if available something, please send some bones from upcoming expansion pack or any explanation or progress update will be enough for us till the pack release thanks in advance
  15. I tried but artillery sounds are still there I had listened the new file before placement of the Z folder, there was no artillery sounds. Only insects, birds and small arms can be heard. What's the problem?
  16. If you give me a promise about to make a VAAR for us too and if you accept, I can play a pbem with you, you can take german side with TDs , stugs or PzIV-70s, I can get 75 mm and 76 mm shermans, we can make a reverse-trial about my idea I can give you my e-mail from your inbox.
  17. If I were you, I would use smoke shells regularly to close any flanked angle..split the team two / two and aproach two direction from each flank only this way you can have chance against low siluette TDs 76 mm guns can't handle , hull downed TDs gl to you
  18. Against german stugs at this distance, it would be expected very bloody for US side.. Stugs must be flanked instead of head to head fight.
  19. Good points from Holien, I hope that they are not very hard to apply new engine
  20. other one is, while mg firing , users facing to the other side. not functional but visual error. I hope it will be fixed at v1.02
  21. I have copied as old.exe file with other name, before the patch. I can continue to play with v1.00 the older PBEM games
×
×
  • Create New...