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togi

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Everything posted by togi

  1. No, You're wrong , it's next year's "Battlefield Commander" from Codemasters.. Best Regards.. Tolga..
  2. is there any change to spotting ability while uints are on vehicles? Best regards Tolga..
  3. Thanks for your help, Nekander.. Where can I find the opponents? I'm new and I want to start with the CMBB or CMBO CD scenarios (of course that ones are suitable for H2H matches)..Because I play all of them vs AI and now want to see how I'm good vs human.. Any one can help to me on this topic? Best Regards.. Tolga
  4. Hi all, First of all I have never played a PBEM game yet and matched vs AI till this time. I decided to play PBEM..But I have one question for you.. I want to create a PBEM game file and send to other player by e-mail but I've no net connection from my computer where my game runs. So I tought that moving these files the computers (by floppy disk) where the net connection available but game not and sending them opponent by e-mail.. Is it right? Can a PBEM game be managed with this manner? Best Regards.. Tolga..
  5. Hi, Monwar, With which scenario you want to play? also with which side? please choose and inform me, I want to play a PBEM game..It will be my first PBEM after many AI matches.. My e-mail: tolgahayret@hotmail.com Best Regards. Tolga
  6. Yes, Redwolf..You may be right. In CMBO (Elsdorf scenario) I had managed to kill two M-26 Pershing with one Panzerschreck, but I can't do yet in CMBB especially against to the heavies (KV, IS etc.) Tolga.
  7. Did anyone play Close Combat 4 or 5? In this games, there was a system with that you could see overall operational map and move suppliess and forces on this operational map, after that clashes were becoming company based. Any ideas about that? Best Regards.. Tolga
  8. Hi all, My close friend have bought the bundle pack recently.. I have already CMBB..In CMBO is very hard to find units to issue order because of lacking the highlihting ability.(for example in CMBB, german units highlight with green in order phase) Any mod, do you know to create this ability in CMBO.. Thanks in advance.. Tolga
  9. I think that demo will be released on 27th of October and game will be released on 17th of November..(I think that it has to be earlier than December because of catching Christmas in Europe distribution) Best Regards.
  10. I think that demo will be released on 27th of October and game will be released on 17th of November..(I think that it has to be earlier than December because of catching Christmas in Europe distribution) Best Regards.
  11. Bolton, please check the information window panther VGs(late) in the scenario that name is "Message from Goetz" you can see that these cats have the S mines.. BR.. Tolga
  12. Sorry the double posting but I made mistake in previous posting, of course "Close Combat Series" I have to type instead of "Combat Mission Series" Best Regards..
  13. Thanks Matt for your valuable comments, Before I played Combat Mission Series and this feature was most valuable things in this game. If this feauture added in CM, may be very helpfull for finding your units easily (by clicking the platoon icons that placed in mentioned window) in the order phase especially. For example in huge maps is very hard to find all platoons easily and to give orders to them. So sometimes I forgot to give orders some platoons and that fault costs me too much. In additon that in huge maps the order phase takes too much time to complete (In huge maps sometimes 15 minutes). My time passed to find the all individual platoons in huge maps. After all benefits, why this idea so easy to reject?
  14. Hi all, I want to learn one thing is it possible in CMAK or we have to wait CMX engine that is to add a new window in the game showing the platons and their status(3 men, total amno load, firing-pinned). This window also must be used as short key to select entire platoon or it's remainings. Best Regards.
  15. Hi all, I want to learn one thing is it possible in CMAK or we have to wait CMX engine that is to add a new window in the game showing the platons and their status(3 men, total amno load, firing-pinned). This window also must be used as short key to select entire platoon or it's remainings. Best Regards.
  16. Can Anyone send the translations(from Russian&German to the english) of ingame sounds? Or where can I find them? Thanks in advance Best Regards
  17. ok men, I agree with you, at least may it be good any information area showing the last casualities like in Close Combat Series.
  18. Hi all, I wonder is it possible to see instant action report at any turns before battle finalized. Can it be programmed by using existing engine in CMAK? Best Regards
  19. Thanks all for valuable informations, as before said the game was very good modeled to be reperesented order delays, moral effects etc. but one important point was missed I think: the un reliability of Russian vehicles, I've started this game very recently but I haven't seen any broken (For example: engine failure) Soviet Armor, have you seen it? or had this effect been forgot? Regards.. Tolga
  20. I'm very new with CM series I see that ın the very beginings of war, the Russian's tank superiority had been repesented very good and modeled very exactly in this game but I wonder one thing: while so it was, How Germans could move so fast through the Soviet Lines? (I know that in the very beginning of war the German's biggest tank gun size is 50 mm but in respect to this Russians had early models KV-1 and T-34s), Someone says " Blitzkrieg tactics" but I think that mustn't be only one reason, any idea?
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