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Melnibone

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Everything posted by Melnibone

  1. How did you come up with that figure? Were you going to buy 3001 copies for your own use?
  2. Member # 42 posted 07-10-2006 20:30 -------------------------------------------------------------------------------- Not sure exactly what we are going to do, but we've already stated that it will be Normandy of some flavor with the initial setting US vs. Germans. Steve
  3. "features a completely new experience for players in the form of a highly story-driven, semi-dynamic campaign from the US perspective. Each battle includes a detailed Mission Briefing outlining specific objectives, ranging from traditional "hold this spot" type battles to engagements where maintaining force cohesion or inflicting casualties is the goal. "
  4. “'Tis now the very witching time of night, When churchyards yawn and hell itself breathes out Contagion to this world”
  5. The download version will have a manual. You will need to read it to find out where all the secret powerups are hidden. [ July 25, 2007, 05:58 AM: Message edited by: Melnibone ]
  6. But there are questions that are asked again and again. Searching before asking is always an option.
  7. Surely asking Amazon would be the place to start.
  8. scroll down this page: https://www.combatmission2.com/cmsf_order.html
  9. Good point - I know little about this modern stuff - but am looking forward to learning.
  10. Good cop...bad cop...what brings on these changes? Inconsistent choice of breakfast cereal?? I, for one, welcome our new insect participants.
  11. I'm sure the full manual will be provided in electronic format in every version.
  12. "I don't know what effect these men will have upon the enemy, but, by God, they frighten me." Wellington
  13. You now have a stalker Cpl Steiner! Please leave Mr. Dorsoh alone - it only encourages him to even longer posts
  14. Thanks guys - what I'm really getting at (but not asking very clearly!) is - if a scenario plays out differently depending on game mode (RT or WeGo) chosen - would we ever get to the stage for instance where a scenario would recommend "only play in Real-Time". Or does the mode chosen not make that much difference to the actual design of the scenario?
  15. In previous versions of CM scenario designs would often be changed dependant on game type (i.e. Computer or Human opponent). Is there a similar distinction that needs to be made with the new types of gameplay? Would one create a scenario differently if it was recommended to play it real time versus wego?
  16. Somebody with your attention to detail should have been on the beta testing team.
  17. In CEMENT or COMET yes, but TWO in COMMENT. You have 8 LONG days to read a dictionary. http://dictionary.reference.com/browse/comment
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