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Nelson 1812

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Everything posted by Nelson 1812

  1. No wall behind the door... inside are three bowls of porridge....
  2. Checked for the door... Ground seems flat... unless somebody gets the same problem, will look on it as a fluke. Will post a picture later today.
  3. Put a note here in case anybody else has a problem... may not be a bug. Split force would not enter a house. The next house along had the balance of troops firing across the road into house, occupied by the enemy. Despite, trying fast, hunt, slow the troops refused to enter the house. Noted this here just in case it was not a fluke or an oversight by me somewhere.
  4. Will be looking at an Allies vs AI, over the next week or two. Think the AI needs bolstering as AI does not split squads... so tent to add more infantry for the AI, version. This will be separate to the H2H version.
  5. Be interesting to see it fire... and what goes where...(only joking)
  6. Love the new houses in MG, but none are set at an angle... that's a bit square?
  7. You can always posted the manual to i-books or similar, and use it on your i-pad etc.
  8. Got that... but I was thinking should you post both versions ... if available. a CW version, in addition to an updated MG. (Including footpaths etc) Decided to just post MG version, anybody wanting just a CW version to connect me. Thanks for the help though!
  9. Just need to get my head straight.... If you finish a scenario over the coming weeks, best post it in a 2.01 version. However, if you tweak and improve it in 2.1, and perhaps also add some new features from MG, best to re-post a different updated version, as well as the 2.01 version. Would that be right?
  10. Take a look here... http://www.battlefront.com/community/showthread.php?t=111275
  11. You put your left arm in, your left arm out, in out...in out shake it all about. All things being equal... you turn around... that what's it all about! Forecasting, that easy... except when a leper, plays... Bankers should be banned from playing games like monopoly in work-time!
  12. This may be of help. http://www.thefewgoodmen.com/thefgmforum/threads/operation-windsor-2-0.17914/
  13. BTW, the current version is 2.01. The next patch will be 2.1. Thanks... I do get a bit confused.
  14. Interested to know... If you are building a town map for version 2.1 (current version) then comes along CM:BN MG, you upgrade, add some new buildings along with the old, will the map still be good and the building visible for the 2.1 (current version). Reason asked is for tournament games where not everybody will upgrade.
  15. agusto's post... maybe the one your thinking of Erwin, Thanks.
  16. Found this one...... http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=finishdown&id=1086 nice mod... but it does not remove the crosses.
  17. Is there a mod to remove the "red crosses" out there?
  18. Edit facilities on photobucket.com ... Drat... your got me tip-toeing all over the map...
  19. "Target" perhaps should be gunners view only?
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