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theike

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Everything posted by theike

  1. Nope; ive never noticed something like that. And they just appear where they werend seen before? (watch out; might be wet cement to go for a alternative roadblock/barbedwire thingy. Never trust the almighty and alcunning AI) no, seriously; sounds very odd. [ October 05, 2003, 07:47 PM: Message edited by: theike ]
  2. 2 major things: 1-u cant see as far as in daytime. witch can be a advantage and a disadvantage ofcourse. 2-u can hear the birds sing some melodies witch will smoothen your pumping heart-beat...and what about those lovely crickets?!! [ October 05, 2003, 11:17 AM: Message edited by: theike ]
  3. Good luck with it, Eichenbaum. Hope u dont loose all u did, u did so much good on that site!! But stop smoking again, will ya?...
  4. I send in those 11 mods Lou...i just reuploaded the one u mentioned. Good innitiative, Lou. Ill check in again later and upload some more.
  5. big bummer about the site, COG. Im keeping my fingers crossed for u on that. Although its really stupid to go into details about that when u know about someone being sick; I especially keep my fingers crossed for her. ...and just hope some things will turn out for the better. Have a gooooooood weekend.
  6. Originally posted by Firefly: quote: -------------------------------------------------------------------------------- Originally posted by theike: Im already thinking Firefly and Monwar could be girls, maybe... -------------------------------------------------------------------------------- Firefly: Hmm.. a quick glance at my profile would show differently, unless you're another one who thinks Michael is a girl's name . quote: -------------------------------------------------------------------------------- Originally posted by Monwar: quote: -------------------------------------------------------------------------------- Originally posted by Firefly: quote: -------------------------------------------------------------------------------- Originally posted by theike: Im already thinking Firefly and Monwar could be girls, maybe... -------------------------------------------------------------------------------- Hmm.. a quick glance at my profile would show differently, unless you're another one who thinks Michael is a girl's name . -------------------------------------------------------------------------------- How can anybody think that 'Monwar' is a girl's name? Ughhh! ---------------------------------------- U are both oh so right ofcourse... Might be my imagination, but why did u both then al of a sudden start giggeling like girls? :cool:
  7. See??; now it happened; Im already thinking Firefly and Monwar could be girls, maybe... Dont get me started thinking about those things. But i must say, i dont see how one could suggest the ones around would be ugly. I as a gentleman wouldnt have dared saying a thing like that... If there are girls and most dont know they are...it just shows me it is of no importance at all. not?
  8. I have a friend trying to make a scenario with a battle on it take place, and meanwhile some units have to try to 'sneakily' exit. (meaning the defending axis have to do a escort/retreat whiles still defending the town they have to hold. This idea really got to me. Pitty that the Allied can see the exitzone al the while. It made me think of a new option to the scenario editor: The option to give a preset turn-time to the exitzone to appear into play. This could make a game a battle at a frontline, and then just after a while, like a headquarters only then desides to retreat, ore go on a counter attack, ore a attacker go for a full approach, ore also a retreat..... so it would be like a real order given to change a battle type. U see what i mean? Wouldnt it be a good option? Maybe even a exitzone-hidden option? No reason for the enemy to know what your up to. Well atleast not all the time. [ September 28, 2003, 08:17 AM: Message edited by: theike ]
  9. Yes, that is pretty amazing, Eichenbaum... erg grappig. Je doet echt geweldige dingen met je hele operation Störfang. Putting all u do together u make for a brilliant allround modder. (better keep it english...-) im looking forward alot to everything.
  10. mi mi mi; i do need to have those. Maybe he used the wetgrounds ore something, just a guess. SUPER, man, really looking super. I just hope u wont keep it restricted to the operation players only...please? (btw; i heard you worked at oce...made me wonder if u were from my parts of the Netherlands, being Venlo, since oce's headquarters is here in my towny, down south. Doesnt matter surely, but wouldnt that be kinda nice) and ps: i really DO need to have those, mr Eichenbaum. I just took a second look. And i think i will need the whole mod package. Because the grass is also pretty amazing. They look wonderfull together. yeah yeah yeah, thats enough now, theike........... :cool: [ September 21, 2003, 08:54 PM: Message edited by: theike ]
  11. ...Im more worried about that little grey block (encirceled to clearout.) Are those them little Bunnies some mention from time to time?... If not: Mod needed!!
  12. Its alot of work for most. But the result will be a big step forward. I hope i dont see this wrong? but at the maps section there dont have to be any mods changed? Lucky me Great steps, Columbus
  13. U can send them to me and i will take a look. no problem. Are u trying to install a new patch? over the 1.01? if u do; first do the 1.02 and then the 1.03. greets and good luck
  14. quote: ...-It allows an area where you and others can kick around ideas and thoughts that you have pertaining to the scenario after playing or during a game. It's kind of fun-... Oh Yeah; its fun !!... It also does wonders to fools who tend to be a bit too doubtious about every step they take (and i dont mean u...) Thanks GJK !! ________________________________________________________________________ To all that love playing (ore MAKING) exciting games and love to be usefull to others. But also just like having fun with a bunch of people. Like to talk about the exciting games and the ways to even make it more exciting, and a better experience for others: please come around... ________________________________________________________________________ [ September 13, 2003, 08:00 AM: Message edited by: theike ]
  15. I think i just this week saw a older post by GJK on cmmods database.... Brighter grass i think it was. Just look through the terrain mods up there.
  16. : i allways reverse when bogged. And as soon as possible beciause i found that waiting around with the vehicle still on move meant after a minute it would allmost surtain be immobile, but if u reverse it as soon as u are abble to, it had a bigger chance of unbogging. I talked about this to my brother and he seemed to be doing the same thing, if possible...so maybe, more do, because it feels reel. If it actualy helps; well i dont know. But what the hell; i will just keep doing it anyways, u never know
  17. I have another Pakfan screenpic on...its near the same but with (3?) t34 on it in a cornfield. Yes its a big improvement...i would also use it. its the little things... [ September 10, 2003, 02:08 AM: Message edited by: theike ]
  18. Then i was wrong, previously. Sorry, bout that. But im happy that i know now. Must have been a pretty exciting game; because the lot of u still have such strong feelings about it. (ive never seen this game in the Netherlands. ore even Europe?) Ahwell as a child i had the notorious 'little' soldiers as we called them. those 2 cm big to buy in a pack of i think 40 to 45, as a company.....with alot of tank models to go with it that u could model paste yourself. We had over 1500 of those and a our best friends even more. When we played together we did setups the whole afternoon...and when we nearly had to go to dinner, we quickly attacked eachothers fortifications by taking turns throwing a small marble...(BOOM; wow 3 at ones!!!) Oh that was super cool. Your convertion could indeed do good for those with a not so heavy computer. anyways....sorry to bud in
  19. I never knew what ASL was upto now; i just saw the pic of the playing field from up above, and now see what asl is. I saw it at my little cousins ones, he had a big 'carpet' rolled out to play with his dinkytoys on, it looked just the same. Is it something like that? (so the mod is done pretty good, i guess) But WHY??????????????????? lol; no, just kidding (i never had ASL) [ September 09, 2003, 11:25 AM: Message edited by: theike ]
  20. No matter how fast u move them? The faster u move them the more change u have that they will bog. So down on the speed, and maybe avoid the more elevated bits, and try to keep settings as dry as possible, and dont turn too much, nore too quick. (also try keeping to roads) I bet then u atleast halfen your bog percentage.
  21. is it a first-person 'shooter'? Like all that other crap out there? (i guess there are so many in that format because it was so much fun for a soldier engaging combat on the fronts in wwII) No; i wanna know more... [ September 08, 2003, 09:12 PM: Message edited by: theike ]
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