J P Wagner
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Everything posted by J P Wagner
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Kuni, Rambo, Why do we post at the GF?
J P Wagner replied to JerseyJohn's topic in Strategic Command 1
Will SC2 have bi-weekly turns and regional weather conditions?....I really was not in favor of the winter turn which affected non winter areas like North Africa...what's funny is that in this SC2 forum, my post in this thread could be considered trolling.....go figure! -
I am a tester for WaW and I can safely say that they compliment each other and are as different as night and day so you will not feel that you are playing the same type of game....keep in mind that SC2 will have a fantastic editor that many of us are as eager to get our hands on as the game itself...WaW, altenately, offers a nice WWII strategic game on all fronts with a good research and production phase as well, and while I think some may be turned off by WaW's area map, I know first hand that they will be making a mistake if they do...SC2 will still be the front runner in the strategic WWII European theater and you will have a tactical feel for the battles in SC2 that will not be present in WaW...I have no hesitation in recommending SC2 and WaW and will be looking forward to playing them both!.. [ October 07, 2004, 04:29 PM: Message edited by: J P Wagner ]
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The Taskbar does obscure the bottom of the game screen, where the messages are, even at 1024x768.... but it's a minor nuisance at best... hmmmm....perhaps this thread should be moved to the General Forum as there would probably be a few people interested in this game over there.... [ October 03, 2004, 08:20 AM: Message edited by: J P Wagner ]
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Active AI in the Med?
J P Wagner replied to Edwin P.'s topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
I sure hope the Med war in SC2 supercedes what was accomplished in SCI.....seeing some of the AI work in WaW on the Med front demonstrates how important and challenging it can be, even if it's not 100% perfect in its' execution as of yet.... -
SC3
J P Wagner replied to Retributar's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
The manual would rival War and Peace for shelf space! -
Still waiting
J P Wagner replied to Les the Sarge 9-1's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Only think of it when someone posts about it!.....it's like telling a kid "You can have some ice cream if you do not think about an Elephant for the next 5 minutes!..... -
Still waiting
J P Wagner replied to Les the Sarge 9-1's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Good thing my lunch was digested hours ago....the thought of an unwashed crab infested tool does wonders for one's diet.... -
Squares, Not Hexes?
J P Wagner replied to bmisc53's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Have a read of this thread...will answer many of your questions..... http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=get_topic;f=34;t=000050 Perhaps this old thread should be a sticky!... [ July 13, 2004, 06:33 AM: Message edited by: J P Wagner ] -
New features/screenshots
J P Wagner replied to Roosevelt45's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Demanding bunch around here lately.. -
Wow, this is truly great. First, thansk for answering my question Hubert. Second, thanks for making time scale flexible. ...third, this is great, I really would like to have synchronous turns. By the way, do you realize synchronous turns make motorization much more valuable. Speed becomes more important since your plan may unravel if the other player gets there first. When you have alternating turns, you do not have to worry about the other guy getting there first and screwing up your line of defense. In synchronous turns, the first one there takes everything. </font>
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This isn't rocket science. Take a look at the screenshots. All those tiles you see are available in the editor. You can literally pick out whatever you want and place it wherever you want. You won't have any "freehand" drawing ability, but all those bitmap tiles and sprites could be edited. Beware that there are LOTS of them and editing them would be a major project. </font>
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I think you are overstating it a bit Bro..there are quite a few new ideas in this game that were not in SC1...Keep in mind that there is a way to go before the game is released and we are not privy to everything that will be in it... be patient as only time will tell whether you are right, and it is nothing more than a souped up version of SC1, or a vastly improved game.... [ May 23, 2004, 02:17 PM: Message edited by: J P Wagner ]