Herr Kruger
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Everything posted by Herr Kruger
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Another in-progress shot of my Pz VIB mod
Herr Kruger replied to Gordon's topic in Combat Mission: Barbarossa to Berlin
Looks awesome as always, Gordon! Great work! J Kruger -
Great work, gautrek! It is good to see the less known vehicles get some lovin'! J Kruger
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CMBO, CMBB, and CMAK Unit Database Charts
Herr Kruger replied to Wolfe's topic in Combat Mission - Tips and Tricks
Select All and choose a font or a font color. Things should show up then. - Chris </font> -
CMBO, CMBB, and CMAK Unit Database Charts
Herr Kruger replied to Wolfe's topic in Combat Mission - Tips and Tricks
Which versions of Excel are these compatible with? Nothing shows up in the fields on Excel 2002 here at work. J Kruger -
USA! USA! American Uniform Mods Now at CMMods.com
Herr Kruger replied to AndrewTF's topic in Combat Mission: Afrika Korps
Please can I get one?! jjkruger@shaw.ca J Kruger -
World Wrestling Entertainment, of course! Yeah, the Panda people battled in court for years to get that changed. I think if the VL was in bamboo, a Panda might defeat a Tiger, lol. J Kruger
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Don't you mean WWE? Unless you're thinking Pandas versus Tigers?! J Kruger
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Weekend Update - Well, playing the desert demo scenario, the dust kicked up by large amounts of vehicles and gunfire and artillery is causing major slowdown! More evidence it is a video card problem? Someone should do a mod of the dust and smoke to make it lo-res! J Kruger
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Replay question - Noob
Herr Kruger replied to Cortilian's topic in Combat Mission: Barbarossa to Berlin
Sorry, I just assumed you were playing PBEm b/c I rarely play against the AI. With PBEM you just figure out which turns are movies (easy b/c they are a lot bigger) and load them individually... but if your playing the AI or hotseat I guess you would have to save each individual 60 second block. J Kruger -
Replay question - Noob
Herr Kruger replied to Cortilian's topic in Combat Mission: Barbarossa to Berlin
Yeah, in my first response, I answered your question. Unfortunately, it can't be done. I think in the next engine it will be possible, but for now you have to watch the individual saved games. J Kruger -
Replay question - Noob
Herr Kruger replied to Cortilian's topic in Combat Mission: Barbarossa to Berlin
You can't watch the entire battle as one replay, which is what you're asking, right? You have to watch the individual saved games. J Kruger -
I've played CMBO to CMBB to CMAK and my opinion is... it's great. Also, great to see you here! J Kruger
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Just as an added thought, I hope you modders out there know that low-res terrain, trees, and terrain elements are greatly appreciated by the likes of me. J Kruger
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British filler unit armour and other filler in CMAK
Herr Kruger replied to Waycool's topic in Combat Mission: Afrika Korps
I would LOVE to have every vehicle in the game have as accurate a model as possible, but I have a certain advantage! Because I am not a grog, it is not so likely I'll even know the difference!! Hahaha... there are improved Marder models though, and I am very happy about that! Fear my Marders! J Kruger -
Christmas arrives early for modders!!!
Herr Kruger replied to ColumbusOHGamer's topic in Combat Mission: Afrika Korps
Good idea! This covers all three games? Sorry, I haven't looked for it yet on that good site of yours! J Kruger -
Thanks for the advice everyone, I shall take it all under consideration. J Kruger
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phil, this is the low-end systems thread! lol
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Hello all, So, being the owner of a PIII-450 Mhz with 192 MB RAM and a 32 MB ATI Rage Fury, I was wondering if I maxed out my RAM to 384 MB, would that make a difference? I don't plot my orders with trees on but usually I have smoke and now dust set to 'high quality' and I am noticing slowdowns. Every once in awhile I like to turn on full trees and terrain and that for looking at everything and screenshots, then I get a significant slowdown on CMAK demo. Any opinions on what to do? Money is extremely tight... Thank you! J Kruger
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Lookin' good, gautrek! Keep 'em coming, hehe... J Kruger