Jump to content

Soddball

Members
  • Posts

    3,497
  • Joined

  • Last visited

Everything posted by Soddball

  1. Oh, just an ordinary bottle of last year's red Beaujolais-Villages. I love it, though, I buy it by the case from France. I have a couple of bottles of Puilly Montrachet at the back of the cupboard, though, for a special occasion.
  2. Flicked through the FAQ and couldn't find anything (the bottle of Louis Jadot hasn't helped) but I want to know how fortifications are to be employed. If (for example) a battle is fought over a particular area and fortifications are purchased (such as trenches, barbed wire), will those fortifications remain if the area is fought over again?
  3. I have a photo of it in a Panzer IV PDF magazine I acquired. It's in Russian but the photo is clear enough. I was most surprised.
  4. Mapping Mission is a brilliant tool. I used it to convert an overly-large scenario into a campaign. 2 minutes of work, the creator is jaynius.
  5. It appears that the computer his end is crashing with an exception error whenever he receives the file that I've sent him. Bizarrely, this problem does not occur in PBEM, which we have switched to so that we can finish the game (3MB PBEM files though).
  6. Combat Mission: Logistical Nightmare?
  7. . I forgot to post my system specs. Athlon 64 3500+ (Socket 939) NForce chipset 2GB OCZ RAM 2 x 250GB SATA drives GeForce IV Ti4200 Out of 4 attempts, I managed to watch 1 full turn. No. They get put back to the beginning of the turn and I have to reprocess. We're both on 1MBit ADSL connections, both on Draytek Vigor 2600G routers. The routers have been configured to allow traffic through port 7023. Both PCs are behind hardware firewalls, not connected directly to the interweb. The plotting timer is set to unlimited. Bit of a puzzler.
  8. I always preferred this look. But I agree. Jennifer Connelly. Woof. Large portion.
  9. I've just started to encounter these every turn in a huge TCP/IP game I'm playing. Turn processing on my machine is taking between 10 and 15 minutes per turn on the TCP/IP game I'm playing. So my opponent connects to the game, we plot our moves, then the processing begins on my PC. It finishes and turn upload begins. However, I usually get a 'disconnection' message during the video part of the turn. We then have to resume from the autosave and reprocess the turn. Apart from 'play smaller scenarios', does anyone have any clever ideas? Any way to stop the game 'timing out'?
  10. If you like, I can start a new Waffle thread right here for you.
  11. Now we know where BFC have got their Syrian Army information from.
  12. I just wanted to put the sentence 'I never call names' next to the sentence 'a bunch of middle-aged losers'. I just wanted that moment.
  13. There are lots of very good reasons for not liking the choice of the first game using the new engine, but you know where all the arguments are, so if you need a refresher then go and read them.
  14. An orgy? Why wasn't I invited? I am hot.
  15. Sadly, the "I know nothing about it but it totally r0x0rz" posts continue.
  16. This thread demands resurrection. Actually, I'm reviving it because I was looking at one of the threads in the forum the other day which had a link to the wargamer.com article with photos from CM:BO's beta. And in that, Shermans had an armour slope of 30 degrees. Can anyone find the link to that for me? I've tried searching but my search powers are weak today.
  17. Which reminds me: For some odd reason, I happened to think of Master Goodale today, probably a random cosmic ray or something (I had my tinfoil helmet off at the time). Why hasn't he been around to offer his incomparable assessment of this new game? Michael </font>
  18. Is this purtid pile of Brit droppings playable vs. AI or best against the idiots? </font>
  19. You gimpy dangleberry. Go and suck on the buttery cornhole of a Thai Hooker. Or worse, play my Alpine Summer campaign all the way through. :mad: :mad:
  20. If you want to discuss the politics side of things, head for Gyrene's Forum. There are very strict rules about political discussion here (they are banned due to the raging flamewars that result).
  21. Huh? :confused: Are you mad? Populous was a classic. Powermonger was an unplayable piece of crap that proves that Peter Moluneaux had lost it years before Black & White or even Dungeon Keeper. Still quite impressive at its time, though. You could check the stats of individual sheep, if you wanted (but who would have wanted???). </font>
  22. For the same reason that they might not want to play CM:EL (Einsatzgruppen cleanse the Lebensraum), or CM:RD (Redcoats whip the Darkies), or CM:SG (Soylent Green). They find the subject matter distasteful.
×
×
  • Create New...