86smopuim
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Everything posted by 86smopuim
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Announcing CMBB Quickbattle Armor Limit Ruleset
86smopuim replied to Redwolf's topic in Combat Mission: Barbarossa to Berlin
nice work redwolf dude. -
Mod requests: what mods are needed now?
86smopuim replied to tooz's topic in Combat Mission: Barbarossa to Berlin
Kind iof a silly one The 420 mod the fields, scattered trees and trees are.. well, u know.. mauai wowy -
The early war fanboy club
86smopuim replied to Cpt. Cook's topic in Combat Mission: Barbarossa to Berlin
Soviet DshK ?12.7mm? is a fiee anti tank weapon as well. early war. Maybe 'tiny tikes tanks' should have 35mm of armor limit. hmm. [ June 12, 2003, 10:04 PM: Message edited by: 86smopuim ] -
The early war fanboy club
86smopuim replied to Cpt. Cook's topic in Combat Mission: Barbarossa to Berlin
i'm a early war fanboy, pretty much for the same reasons as u. I made up a game rule like Fions 76 rules: "tiny tikes tanks" 45mm or less gun 50mm or less armor thickness. [ June 12, 2003, 02:02 AM: Message edited by: 86smopuim ] -
double click an Platoon HQ unit. all units under his command, and in his command radius are now selected. Youn can also shift click multiple units.
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mechanics of CMBB ??
86smopuim replied to Charlie Co 2nd /8th's topic in Combat Mission: Barbarossa to Berlin
If you liked the board game Squad Leader, or Advanced sdvanced squad leader, this is your game. Buy it. I dont know what was up with the above nasty comment about your remappable buttons question. Just ignore it. No you don't need 5 buttons to play, but dang, it sure would be nice to have the ability to remap. -
What a coincidence. I started work on something like this 3 weeks ago. Made a nice little database and such. Then I got busy for 2 weeks. If noone else has grabbed this, I'll continue awith it and be sure to incorporate that which I can.
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Full movie replay is here (sort of)
86smopuim replied to Fuerte's topic in Combat Mission: Barbarossa to Berlin
Now if someone could do that for TCP, How welcome a thing would that be? -
dunno if its a bug, but a work arround is to do a big group select on your enttire area of operaion befroe pressing go. That wat you will atleast get a blue outline. This will help make sure u didnt miss any units.
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Malakovski's Dirty Bomb
86smopuim replied to Malakovski's topic in Combat Mission: Barbarossa to Berlin
neat-o -
Iron Man Rules? I can't seem to find them. [ May 16, 2003, 12:38 PM: Message edited by: 86smopuim ]
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Is there such a critter? Is anyone interested in such a critter?
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full movie replay observer mode matrix finer than 20m/square Extreme EFOW: selected unit reveals only enemy units visible to it that it "knows" about. Extreme Extreme EFOW: the above with enforced "Iron Man" Rules Mod-able TOE/OOB
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Vehicle hide command discussion
86smopuim replied to FFE's topic in Combat Mission: Barbarossa to Berlin
u get less 'sound contacts' when enemy vehicles are out of sight and hiding. thats kinda sweet in a ninja kind way. -
CMAK talk, going back in time...hard?
86smopuim replied to Magnum MGG's topic in Combat Mission: Barbarossa to Berlin
the crappier the tanks, the funner the game is for me. -
Yep, there is. At the end of each batlte there is an AAR giving an overview of all kills. Also,at end of the battle, click "Look At Map" button. Click on a unit,hit enter, then press "Kills" button, upper left corner of the resulting dialog box. You can do this during the game too, but alot of the kills may be missing. [ April 06, 2003, 04:44 AM: Message edited by: 86smopuim ]
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Do you mean missing buttons in a TCP game? This happens ON MY MACHINE if a person joins a game when CMBB is not the focus program. Geforce 2 MMX 400. If you experience the sam thing, the cure is to keep CMBB as the focuses program during the entire connection process. [ March 31, 2003, 11:57 PM: Message edited by: 86smopuim ]
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If u are more interested in western front, get CMBO, if U are more interested in eastern front, get CMBB. If u dont care which front, definitely get BB.