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86smopuim

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Everything posted by 86smopuim

  1. I was somewhat recently a contractor there. I think I was the only one not using vista on the desktop. That was pre-release though. Current M$ contacts use Vista desktop in house. I seriously doubt the vast majority do not use it in house. Server dudes, operations may not though. I have no knowledge of that. If so I would not be suprised. I don't think the vista-ized server version is available yet is it? I do know a small portion of their business operation runs on software not available on windows. It's been like that forever. nothing to do with vista.
  2. test, ignore st00pid small forum width. grr.
  3. uninstalled Uber patch reinstalled orginal game started original game just to be sure installed Uber patch started game works. I suspect I uninstalled the orginal at some time to get some precious disk space back.
  4. I searched for the entire disk for *.avi, *.mpg and all it found was "Naughty Schoolgirls" editions 1 through 32. Those'll keep me busy while I re-download* the original game. I'll report back after the reinstall. *back up disk failed.
  5. Looks to me like either The patch deleted most the install or PEBKS I uninstalled ToW a while back then installed the patch over an empty directory. However, I do not recall having uninstalled ToW. Will uninstall ToW, then reinstall old version then Uber patch. If that doest fix it... I dunno.
  6. log.lst [Jan 29, 2008 12:23:26 AM] ------------ BEGIN log session ------------- ERROR sfs: SFS library (maps.sfs) NOT Mounted: Unknown SFS error: maps.sfs com.maddox.rts.SFSException: Unknown SFS error: maps.sfs at com.maddox.rts.SFS.mount(Unknown Source) at com.maddox.rts.cmd.CmdSFS.exec(Unknown Source) at com.maddox.rts.CmdEnv.exec(Unknown Source) at com.maddox.rts.cmd.CmdFile.exec(Unknown Source) at com.maddox.rts.CmdEnv.exec(Unknown Source) at com.ic.ww.game.Main3D.beginApp(Unknown Source) at com.ic.ww.game.Main.exec(Unknown Source) at com.ic.ww.game.GameWin3D.main(Unknown Source) ERROR sfs: SFS library (maps2.sfs) NOT Mounted: Unknown SFS error: maps2.sfs com.maddox.rts.SFSException: Unknown SFS error: maps2.sfs at com.maddox.rts.SFS.mount(Unknown Source) at com.maddox.rts.cmd.CmdSFS.exec(Unknown Source) at com.maddox.rts.CmdEnv.exec(Unknown Source) at com.maddox.rts.cmd.CmdFile.exec(Unknown Source) at com.maddox.rts.CmdEnv.exec(Unknown Source) at com.ic.ww.game.Main3D.beginApp(Unknown Source) at com.ic.ww.game.Main.exec(Unknown Source) at com.ic.ww.game.GameWin3D.main(Unknown Source) ERROR sfs: SFS library (models.sfs) NOT Mounted: Unknown SFS error: models.sfs com.maddox.rts.SFSException: Unknown SFS error: models.sfs at com.maddox.rts.SFS.mount(Unknown Source) at com.maddox.rts.cmd.CmdSFS.exec(Unknown Source) at com.maddox.rts.CmdEnv.exec(Unknown Source) at com.maddox.rts.cmd.CmdFile.exec(Unknown Source) at com.maddox.rts.CmdEnv.exec(Unknown Source) at com.ic.ww.game.Main3D.beginApp(Unknown Source) at com.ic.ww.game.Main.exec(Unknown Source) at com.ic.ww.game.GameWin3D.main(Unknown Source) ERROR sfs: SFS library (sounds.sfs) NOT Mounted: Unknown SFS error: sounds.sfs com.maddox.rts.SFSException: Unknown SFS error: sounds.sfs at com.maddox.rts.SFS.mount(Unknown Source) at com.maddox.rts.cmd.CmdSFS.exec(Unknown Source) at com.maddox.rts.CmdEnv.exec(Unknown Source) at com.maddox.rts.cmd.CmdFile.exec(Unknown Source) at com.maddox.rts.CmdEnv.exec(Unknown Source) at com.ic.ww.game.Main3D.beginApp(Unknown Source) at com.ic.ww.game.Main.exec(Unknown Source) at com.ic.ww.game.GameWin3D.main(Unknown Source) ERROR sfs: SFS library (3dobj.sfs) NOT Mounted: Unknown SFS error: 3dobj.sfs com.maddox.rts.SFSException: Unknown SFS error: 3dobj.sfs at com.maddox.rts.SFS.mount(Unknown Source) at com.maddox.rts.cmd.CmdSFS.exec(Unknown Source) at com.maddox.rts.CmdEnv.exec(Unknown Source) at com.maddox.rts.cmd.CmdFile.exec(Unknown Source) at com.maddox.rts.CmdEnv.exec(Unknown Source) at com.ic.ww.game.Main3D.beginApp(Unknown Source) at com.ic.ww.game.Main.exec(Unknown Source) at com.ic.ww.game.GameWin3D.main(Unknown Source) ERROR sfs: SFS library (data.sfs) NOT Mounted: Unknown SFS error: data.sfs com.maddox.rts.SFSException: Unknown SFS error: data.sfs at com.maddox.rts.SFS.mount(Unknown Source) at com.maddox.rts.cmd.CmdSFS.exec(Unknown Source) at com.maddox.rts.CmdEnv.exec(Unknown Source) at com.maddox.rts.cmd.CmdFile.exec(Unknown Source) at com.maddox.rts.CmdEnv.exec(Unknown Source) at com.ic.ww.game.Main3D.beginApp(Unknown Source) at com.ic.ww.game.Main.exec(Unknown Source) at com.ic.ww.game.GameWin3D.main(Unknown Source) Sound: Native library (build 1.1, target - P IV) loaded. java.io.FileNotFoundException: I/O error: data/local/en/ammo.utf8 at com.maddox.rts.SFSInputStream.open(Unknown Source) at com.maddox.rts.SFSInputStream.<init>(Unknown Source) at com.maddox.rts.SFSReader.<init>(Unknown Source) at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source) at com.ic.bc.local.Localized.loadFiles(Unknown Source) at com.ic.bc.local.Localized.Load(Unknown Source) at com.ic.ww.game.Main3D.beginApp(Unknown Source) at com.ic.ww.game.Main.exec(Unknown Source) at com.ic.ww.game.GameWin3D.main(Unknown Source) java.io.FileNotFoundException: I/O error: data/local/en/awards.utf8 at com.maddox.rts.SFSInputStream.open(Unknown Source) at com.maddox.rts.SFSInputStream.<init>(Unknown Source) at com.maddox.rts.SFSReader.<init>(Unknown Source) at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source) at com.ic.bc.local.Localized.loadFiles(Unknown Source) at com.ic.bc.local.Localized.Load(Unknown Source) at com.ic.ww.game.Main3D.beginApp(Unknown Source) at com.ic.ww.game.Main.exec(Unknown Source) at com.ic.ww.game.GameWin3D.main(Unknown Source) java.io.FileNotFoundException: I/O error: data/local/en/months.utf8 at com.maddox.rts.SFSInputStream.open(Unknown Source) at com.maddox.rts.SFSInputStream.<init>(Unknown Source) at com.maddox.rts.SFSReader.<init>(Unknown Source) at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source) at com.ic.bc.local.Localized.loadFiles(Unknown Source) at com.ic.bc.local.Localized.Load(Unknown Source) at com.ic.ww.game.Main3D.beginApp(Unknown Source) at com.ic.ww.game.Main.exec(Unknown Source) at com.ic.ww.game.GameWin3D.main(Unknown Source) java.io.FileNotFoundException: I/O error: data/local/en/award_desc.utf8 at com.maddox.rts.SFSInputStream.open(Unknown Source) at com.maddox.rts.SFSInputStream.<init>(Unknown Source) at com.maddox.rts.SFSReader.<init>(Unknown Source) at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source) at com.ic.bc.local.Localized.loadFilesDesc(Unknown Source) at com.ic.bc.local.Localized.Load(Unknown Source) at com.ic.ww.game.Main3D.beginApp(Unknown Source) at com.ic.ww.game.Main.exec(Unknown Source) at com.ic.ww.game.GameWin3D.main(Unknown Source) java.io.FileNotFoundException: I/O error: data/local/en/skills_desc.utf8 at com.maddox.rts.SFSInputStream.open(Unknown Source) at com.maddox.rts.SFSInputStream.<init>(Unknown Source) at com.maddox.rts.SFSReader.<init>(Unknown Source) at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source) at com.ic.bc.local.Localized.loadFilesDesc(Unknown Source) at com.ic.bc.local.Localized.Load(Unknown Source) at com.ic.ww.game.Main3D.beginApp(Unknown Source) at com.ic.ww.game.Main.exec(Unknown Source) at com.ic.ww.game.GameWin3D.main(Unknown Source) java.io.FileNotFoundException: I/O error: data/local/en/encdescription_armoredcar.utf8 at com.maddox.rts.SFSInputStream.open(Unknown Source) at com.maddox.rts.SFSInputStream.<init>(Unknown Source) at com.maddox.rts.SFSReader.<init>(Unknown Source) at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source) at com.ic.bc.local.Localized.loadFilesDesc(Unknown Source) at com.ic.bc.local.Localized.Load(Unknown Source) at com.ic.ww.game.Main3D.beginApp(Unknown Source) at com.ic.ww.game.Main.exec(Unknown Source) at com.ic.ww.game.GameWin3D.main(Unknown Source) java.io.FileNotFoundException: I/O error: data/local/en/encdescription_spg.utf8 at com.maddox.rts.SFSInputStream.open(Unknown Source) at com.maddox.rts.SFSInputStream.<init>(Unknown Source) at com.maddox.rts.SFSReader.<init>(Unknown Source) at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source) at com.ic.bc.local.Localized.loadFilesDesc(Unknown Source) at com.ic.bc.local.Localized.Load(Unknown Source) at com.ic.ww.game.Main3D.beginApp(Unknown Source) at com.ic.ww.game.Main.exec(Unknown Source) at com.ic.ww.game.GameWin3D.main(Unknown Source) java.io.FileNotFoundException: I/O error: data/local/en/encdescription_flak.utf8 at com.maddox.rts.SFSInputStream.open(Unknown Source) at com.maddox.rts.SFSInputStream.<init>(Unknown Source) at com.maddox.rts.SFSReader.<init>(Unknown Source) at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source) at com.ic.bc.local.Localized.loadFilesDesc(Unknown Source) at com.ic.bc.local.Localized.Load(Unknown Source) at com.ic.ww.game.Main3D.beginApp(Unknown Source) at com.ic.ww.game.Main.exec(Unknown Source) at com.ic.ww.game.GameWin3D.main(Unknown Source) java.io.FileNotFoundException: I/O error: data/local/en/encdescription_car.utf8 at com.maddox.rts.SFSInputStream.open(Unknown Source) at com.maddox.rts.SFSInputStream.<init>(Unknown Source) at com.maddox.rts.SFSReader.<init>(Unknown Source) at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source) at com.ic.bc.local.Localized.loadFilesDesc(Unknown Source) at com.ic.bc.local.Localized.Load(Unknown Source) at com.ic.ww.game.Main3D.beginApp(Unknown Source) at com.ic.ww.game.Main.exec(Unknown Source) at com.ic.ww.game.GameWin3D.main(Unknown Source) java.io.FileNotFoundException: I/O error: data/local/en/encdescription_tanks.utf8 at com.maddox.rts.SFSInputStream.open(Unknown Source) at com.maddox.rts.SFSInputStream.<init>(Unknown Source) at com.maddox.rts.SFSReader.<init>(Unknown Source) at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source) at com.ic.bc.local.Localized.loadFilesDesc(Unknown Source) at com.ic.bc.local.Localized.Load(Unknown Source) at com.ic.ww.game.Main3D.beginApp(Unknown Source) at com.ic.ww.game.Main.exec(Unknown Source) at com.ic.ww.game.GameWin3D.main(Unknown Source) java.io.FileNotFoundException: I/O error: data/local/en/encdescription_artillery.utf8 at com.maddox.rts.SFSInputStream.open(Unknown Source) at com.maddox.rts.SFSInputStream.<init>(Unknown Source) at com.maddox.rts.SFSReader.<init>(Unknown Source) at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source) at com.ic.bc.local.Localized.loadFilesDesc(Unknown Source) at com.ic.bc.local.Localized.Load(Unknown Source) at com.ic.ww.game.Main3D.beginApp(Unknown Source) at com.ic.ww.game.Main.exec(Unknown Source) at com.ic.ww.game.GameWin3D.main(Unknown Source) java.io.FileNotFoundException: I/O error: data/local/en/encdescription_hmg.utf8 at com.maddox.rts.SFSInputStream.open(Unknown Source) at com.maddox.rts.SFSInputStream.<init>(Unknown Source) at com.maddox.rts.SFSReader.<init>(Unknown Source) at com.ic.bc.local.SerializerBase_Text.loadFromFile(Unknown Source) at com.ic.bc.local.Localized.loadFilesDesc(Unknown Source) at com.ic.bc.local.Localized.Load(Unknown Source) at com.ic.ww.game.Main3D.beginApp(Unknown Source) at com.ic.ww.game.Main.exec(Unknown Source) at com.ic.ww.game.GameWin3D.main(Unknown Source) Main3D >>> renderer type: OPENGL
  7. though there are several options, the 3d manager of my nvidia control panel doesn't show an option threaded optimizations. I did turn off multi monitor i tried rebooting. i tried 1280 resoltion, desktop and in game I tried lisence utility, which just runs the config util told ToW to use one cpu game still reporting an abnormal termination and to contact the vendor. I have 3ghz ?dual core/hyperthreaded/other buzzword? cpu geforce 7300 gs PCIex16 XP Home, most patches very latest stable nvidia drivers desperately want to give the uber patch a solid tryout. [ January 30, 2008, 12:29 AM: Message edited by: 86smopuim ]
  8. firing up a bb game right now. I still have AK installed too, but prefer bb. I about to uninstall sf.
  9. Frankos true combat rules cmbo smopes true combat rules cmbb True combat rules isn't for everyone. For me, it.. doubled, maybe tripled, the fun of CMBB. I was excited to update the rules for cmsf, but alas, i don't enjoy the game.
  10. no, *definitely* not at this point. with many patches and more maps, a slight maybe with many patches and more maps, set in ww2, yes, definitely
  11. realistic or not realistic, file size, click fest/ not click fest, et5c etc, i don't care, to each their own. I like playing tcp and taunting my opponent live. I REALLY like watching the movies, especially with the great eye candy of the cmsf engine. I'd hate to miss the replay of blowing up opfors last M1 with my sneaky rpg dudes just because i'm looking at another part of the battle at the time. "Hey opfor, check out second 23 in the nw corner? Ya like that, huh? Why don't you send a bradly to come pick up the bodies". So if that combo's not there, there goes 80% of the fun for me. I've put down several great games because of no wego w/replay.
  12. how to place units during setup. is this not possible with cmsf?
  13. IIRC mini guns from the air wre used. If so, 1000 is probably an underestimate.
  14. I am a short on time person, so rather than search and wade through 5000 pages for the answer I was hoping one of you fine gents would give me the answers. Does it look like WEGO will every be available for TCP? If it's not going to be, that's a game killer. Your answer will save me the time of learning this game.
  15. I'd ask via email, but i'm blocked. I bought the digital + hard copy download. Do I have one legal copy, or two? i.e.: can I give away the hard copy with no problems?
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