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Ted

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Everything posted by Ted

  1. Really? Buddy Aid has no effect on the final score? So the only reason to aid a buddy is really just to gather weapons and ammo? I usually have an XO (without a radio) running around giving buddy aid the whole game thinking of all the points he's saving. Amazing he doesn't sound like Jacob Marley running around with all the weapons and ammo he's acquired.
  2. I think in CM1 if you area targeted a point within 20 meters they would always throw the a demo charges. Has anybody tried this?
  3. How to you get infantry to throw a demo charge at enemy infantry? If you area target will they throw automatically if the range is short?
  4. I don't know, it is a pretty good setup. But you're right, a tweak here, a tweak there and a flying squad to plug holes may be in order.
  5. Playing H2H in a CW scenario, "Keep Calm and Carry On" the Axis defense (me) starts in a default setup in what the AI would do if there was just a single Allied player. I don't know if I should change, tweak or just leave the setup alone. I mean, didn't the designer put a lot of thought into where things should be setup for the best chance at the Axis stopping the Allies? Should a scenario, when choosing the 2 Player option, default to to a grouping similar to when reinforcements enter and let a human do the setup?
  6. Must be a tough question. How about this, which would you choose all points being equal, a Late M4, Late M4A1 or an M4A3?
  7. Why would a late M4 cost the same as a late M4A1 and more than an M4A3? I would have thought the M4 would improve with age(?) Edit: One thing I found out is the M4 and M4A1 had is a one piece "cast" hull and the M4A3 had a "welded" hull. Is there much of a difference and do you think the difference is reflected in the game?
  8. I agree with Erwin, The Rise and Fall would be the one book. A point though, it can be listened to. I downloaded the book to my iPod for free from my library. (Or you could burn cd's) The narration was excellent. It's great for those with commutes of 20 minutes or longer or when doing chores around the house. Having also read the book I would say listening to it seems to go much quicker.
  9. I wonder this very same thing but it doesn't seem to be the case. So exactly what is the point of the dark blue line with varrying pink end line? Perhaps something could be done where you could target a point and the pink end line could give you a clue at what hight you can see at that point. i.e. if you target a point and the pink end line is, say, a meter short of the end, you would be able to see something that was a meter in hight at that point.
  10. Breaching the wall using area fire worked like a champ. In one minute there was a hole big enough to send a destroyer through. Ok ok maybe that was an exaggeration, certainly big enough to send a tank through. One thing though, be sure and keep friendly infantry way far away because not only is the HE going off but the tank mg fire is bouncing all over the place from ricocheting off the wall. Thanks for the info!
  11. Is there a way to use a tank gun to blow a hole in a tall wall to allow infantry or tanks to pass through? I placed an area fire target in front of the wall and do not want to press Go until I know whether or not it will blow a hole in it or just churn up the grass in front of it.
  12. I watched an Armchair General video on you tube. There was an assault across a field where everyone used the "quick" command with several way points and pauses at each. My question is if a squad comes under fire during one of the pauses at a way point and starts to return fire, will it end movement until it is safe to move again (that is not under fire) or start the next quick movement order at the end of the pause period automatically even under fire.
  13. I'd like to see target lines. If there are several lines emanating from one unit (since my understanding is one unit can shoot a several targets) perhaps they could be color coded. Team A, B, C, that kind of thing. No need to turn on all target lines, what a mess that would make, but just the ones of units you click on.
  14. How did you get your troops exhausted?
  15. The scenario is a QB, meeting engagement, with about 500 meters to cover to get to the objective. I have never ran troops to exhaustion. I think in CM1 once they get tired they slow down to normal speed even if they still have Fast or Run orders. The only time I saw exhaustion is when troops were broken or routed and were running for their lives. (possibly climbing also)
  16. At the start of a game (playing WeGo), I give infantry initial orders for fast move over a long distance. At the start of the second turn (minute) most are "Tired" but still have movement lines that are "fast" left from the first turns orders. My question is will the troops move faster than a "Normal" move the next turn, moving till exhaustion? If I leave things alone will the tired troops automatically slow down to the speed of a "Normal" move until reaching a Ready status and then move again "Fast" until they're Tired again? Should I cancel the Fast moves and re-plot the moves using normal speed? I guess, bottom line, what is the fastest way to get infantry afoot from point A to point B over a long distance?
  17. Nablah! Man, you are like a blast from the past. Good to see you post again, good news or otherwise. This is OK by me. I still do not have the hang of playing this thing yet anyway. I was afraid the RoW would start and I'd get beat up for not having the technical expertise as opposed to just poor tactics Until later then, good luck and good hunting.
  18. I figure this has been discussed but..... I tried putting a TRP on a building but it won't let me. I noticed too you can't put them on a rock wall. Any idea why?
  19. Nothing wrong with shameless plugs I say. Lets play them all What size is it Sgt?
  20. Sent you off an email explaining the situation..... I thought you were in Europe but now I see it's NY. (So ignore the Europe comment )
  21. Yikes! First post! Welcome aboard mate. I just shot you off an email. I asked on the forum if anyone knows of a third party H2H game. If we come up with something we'll give her a go. Good luck and good hunting!
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