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Los

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  1. Ok I have added a second Scenario Lanzerath Ridge, Belgium. 16 December, 1944 by Los For use with the GL BULGE 44 mod This is a version of the holding action on Lanzerath Ridge with the I&R platoon of the 394th Infantry regiment vs I.9 FJR. w NOTE: This mission was designed for the BULGE 44 MOD by Kohlenklau, available at Battlefront Repository. Can be played HTH or Single player. Size is SMALL. Has light snow. Enjoy! INSTALLATION: Save the GL Bulge lanzerath ridge.btt to your fortess italy\game files\scenarios directory http://cmmods.greenasjade.net/mods/5097/details Los
  2. I haven't read Alamo in the Ardennes though I do have Actually I'm using your paratroopers mod, (At Lanzerath ridge the I&R platoon fight = I.9FJR) I did adjust it a tad to make a higher instance of whitewashed helmets since it seemed that only one guy out of every 8 or so was wearing a camo helmet before. I haven't read "Alamo in the Ardennes" but I do have "The Key to the Bulge: The Battle of Losheimergraben" by Steve Rusiecki which is a detailed account of the fighting in this area. And yes the more winter camo vehicles the better. Thanks Los
  3. I am hoping to have Lanzerath done by tomorrow. I know you have been working hard on this mod, sort of a one man show, but I have greatly appreciated your effort and it has brought me many hours of enjoyment lately. You sir, deserve a <salute> Los
  4. Can this be replicated now by giving a series of Short Tgt orders for one turn? I've never tried it.
  5. Howdy Guys, I created a Battle to go with the Bulge 44 mod called "The Stand at Noertrange". After all what the heck its the 71st Anniversary of the Bulge this weekend: http://cmmods.greenasjade.net/mods/5094/details Hopefully it will be up in the repository as well. Enjoy and remember. Los
  6. We are fighting a CMFI Crete battle as this is being written. I think it was MJKerner that came out with some excellent Fallschirmjaeger uniform mods to cover their appearance throughout the war. It should hold you over till something early or Africa-ish comes out. Los
  7. Thanks all, Yes I created the general AI plans for the D. I wasn't sure if it would be a cakewalk or a massacre but so far it's in about the right spot. Not that even now I can recall where everyone is or what they did. For the allies I took the easiest most straight forward task. A companies go set up a blocking position and wait. The other guys are making the real decisions. The artillery barrage on my head has thrown me for a loop. Good on the AI. Now I can focus on providing for the roleplaying experience to others I'll just move A coy around as Dexter directs me too. Implement calls for fire and maybe run the tank support. All of you guys and your previous ideas have motivated me to do this. We are always grasping around for a decent campaign experience. Here is an example of one of our past non-WW2 campaigns (Fictional 1860's Europe). Still ongoing but on a minor hiatus. http://freedoniawar.blogspot.com/ And a WW1 campaign roleplaying supplement for miniatures: http://subalternww1.blogspot.com/?view=magazine
  8. Sink did the absolute right thing there. We had a similar situation once with an officer that had risen above his level of competence. It took a combination of tact and standing up for what's right to have him removed. But in the end it was best for all. Los
  9. Bill, We wanted to work out all this coop file passing stuff first. I didn't know if it would be an unworkable hassle to have multiple guys playing the same side. (Its not for at least two) I am trying to work up to a future situation of providing the experience of a few company commanders or better yet a compete battalion staff working together. I might incorporate someone to run the OPFOR or at least provide for the OPFOR the ability to make some adjustments to the AI plan, but worry about sacrificing the guys role play out the interactions, and all within a campaign framework. Its damn labor intensive! But maybe someday in the future it might not be with a few enhancements to the engine. Another good thing is to have a third party craft a nice defense.... Frankly this would also be cool (and simpler) if we could do all this in realtime mode with multiple people in the same game <beats dead horse>. Then I could make adjustments to what the enemy is doing to throw new challenges to the guys eventually working up to large force on force battles like we do in Steelbeasts of Gettysburg Scourge of War.. Los :cool: p.s. Love your tactical problems blog
  10. 0700 AS the A Coy CO I had been calling in some short mortar barrages at some suspected juicy German positions in front of third platoon. B Coy commander had decided to push down the sunken road in hopes of finding a route right down to the river, plus it was a good support by fire position. Just then mortar rounds began to fall around First platoon's position in the hedges. A few rounds at first, then a flurry and finally tapering off. First platoon suffered casualties including the elimination of the platoon headquarters. With only one round falling in the last minute I felt the the barrage had ended. I became worried and opted to move forward to try and reorganize the platoon. I sent the following message: "Excalibur 6 this Equalizer 6. Eagle has reached and set up Blocking positions in a line 448105 to 475089. Buckeye elements have been brought forward, are in position and engaging enemy strong points as identified. Equalizer 1 have suffered heavy casualties due to enemy artillery barrage vicinity 448105 and are to be considered combat ineffective for now. We have recce elements screening battalion front left flank as well. OUT." The tank company commander sent this: "Excalibur 6 this is Hurricane 6. Hurricane elements in position in support of Equalizer and Executioner. Dangerous AT fire still emitting from high ground to the south. We are carefully engaging targets while limiting exposure to preserve runners. I am intending to shift combat power to support Eagle's drive on to the OBJ. Artillery fire have been called upon enemy AT positions on Executioner's right flank. Have observed other enemy near farmhouse on right flank of Executioner. Recommend releasing Eagle at this time to advance. Either Eagle or Executioner should clear area VIC 527059 or risk envelopment of Excalibur forward elements" b coy soon sent a similar message: "Executioner 6 this is Excalibur 6. Request immediate Fire Mission. Enemy troops vic 528070 at crossroad. Dug in. Now the way the turns were running, Bob plots his move and executes it, then watches the film, saves it and passes it to me. I watched the action, plot my move, save it and send it back to him so he can plot his move. It took a few turns to get over there and I had a sinking suspicion when he had notified me that his turn was up and that he observed that I was really taking a pasting. I told him I thought it was better the enemy wasted his arty rounds on our company if it allowed B & C which were the battalion main effort to go forward without trouble. As I was booting up the turn it dawned on me...ohh ohh. Sure enough just as I arrived at first platoon a new barrage, this one heavy guns, plastered both first and second platoon. Sure enough the last explosion in the turn landed near the Company HQ element and I saw a flash and then darkness. There I was wounded on the ground. This barrage actually fell for several turns. A bren carrier pulled up during the barrage, threw in the wounded CO and hauled ass for the rear under fire. But the damage was done. 1st platoon was done to ten men and no leader. Second platoon was OK inside the farm buildings. But the real tragedy was that both 6lbr AT guns were knocked out. Fortunately there were two tanks intact the position which started plinking every suspected FO position they could imagine. The BC received the following message: "Excalibur 6 this is Equalizer 5. Be advised that Equalizer 6 actual is down. Equalizer elements under heavy artillery fire. Am assuming command. Out" The commander checked his TOE, 5 was Dexter Lawrence. Company XO. This was enough to tell him that my 11 year old son was taking over the company. I then brought my kid over and gave him the briefing to what had been going on, he had been looking over my shoulder on occasion. Now luckily, A Coy was already in it's mission-prescribed battle position and deployed. First platoon was out of action but second and third platoon intact, between the tanks and AT guns we still had our engagement sectors covered, so there shouldn't be too much fancy maneuvering to do. Dexter did make the inference that a long heavy barrage in one place could precede an enemy attack. The BC sent the following message: "Rawhide this is EXCALIBUR. Fire mission grid 528070 priority. That Gave me the authorization to plot B Coy's previous fire request. I would have to move a spotter to where he could observe those coordinates to call in the fire. "Executioner And Eagle this is EXCALIBUR. Executioner to establish base of fire on enemy elements. Eagle to attack W toward 528070 in support of executioner attack." Note if you look at this message it is somewhat confusing. It's possible that the "executioner attack being referenced is the one in the original oporder, but its sufficiently fuzzy that it could cause problems. We shall see. This is B Coy position taken at approximately 495088 looking nw toward the area where German fire is hitting their right flank C Coy is advancing across the open area to the right of B Coy: Here's the general situation on the western flank: As you can see B coy has two platoons along the sunken road and one facing South. C Coy is advancing west to its right flank. Bob is controlling B & C. There are maybe 3 or 4 tanks in support. A coy is accompanied by four remaining tanks. At our last parlay I had agreed to send all four to Bob to support the main effort after the AT guns arrived. But with 1st platoon's 2 AT guns knocked out Dexter has opted to retain both tanks there and will cut the two tanks loose from 3rd platoon to support Bob. We will see if this flies with the BC. But given that the whole point of A Coy's mission is to prevent a counter attack form Fonetnoy, and its being hit by a barrage precisely when B & C coy are getting stuck in and exposed to a flank attack, its probably a good idea. Note this brings us up to the present. Los
  11. The AI is running the Germans. Bob and I are running the on map units, our commander is doing this completely as a map exercise. I provide a GM function in this. The BC wanted C Coy on board at a certain time, the scenario has +/- arrival, I added the explanation of dealing with an arty barrage as a little kriegspieling, not that the BC knew. It's important that all players feel that they don't have complete knowledge or control of things RE: Comms yes we email radio or messages in a military format typically through the BC who also is running the FDC. Once he decides what request is to be honored (Given limited arty resources) and gives us the OK then one of us calls it in via typical arty call. This adds a little friction. All three of us our current or retired military so we prefer our wargaming to be far from a sure thing if you know what I mean. To have a regular conversation in non radio message format, Say via text or phone or actual face to face, (e.g. last week Bob came over on the way through town and we ran about ten turns together) our HQs need to be collocated. While we haven't had a problem yet with this, we also have an agreement that if someone goes too long (say a day without sending in a turn) the other is authorized to run things to keep them moving along, so understanding the Plan is important. If one of us were to screw up something, oh well more friction. But the pace of our game has gone pretty well, we can normally pass at least two files back and forth a night even with our day jobs. I'm sure Bob will hop on here and chime in at some point, this is his first real CM battle. We're having quite a blast at this point and the tactical situation has matured to the point where its quite tense. We are trying to mitigate losses in our battalion as its a long war and we want to live through it if possible. Los
  12. 0645-0700 So to recap, A Coy has gotten a foothold on its objective while B Coy continued its unimpeded march forward. The tanks had had the worst of the fighting till now. At A Coy, the commander (Me) was directing artillery and mortars onto various identified targets. 1st platoon established a base of fire in hedgerows surrounded field. Firing and smoking the area of the farm buildings, 2d platoon assaulted the area and set up in its walled confines..a pretty good position. The actual objective designed to A Coy by the BC, (around 475088), was still about 200 meters west. A few of A squadrons tanks had already gotten there as had some of B Coy's troops. Laying a tad of smoke across the front, third platoon ran over to there without incident. I now had some fighting positions in place and called forward the AT guns which put themselves in place buy the farm and 3rd platoons blocking position. Across the whole front of A Coy there was firing as enemy positions, waking up from the barrage, became identified. While the firing was hot at times it was manageable and we did call for fire on some of the targets. Overall I felt things were going good around A Coy, we had fulfilled our task by advancing and establishing a blocking position to protect B Coy form anything coming out of Fontenoy. I moved my team over to a position where I could parley with the B Coy commander since, in real life, I knew he was coming buy for a visit, so we could discuss things in person. On the battalion's part, Patrols were pushed out along the extreme left boundary of the battalion in the northern outskirts of Fontenoy. This would serve as early warning against any attack from that direction. Other patrols were sent west toward 525060 to find out what exactly was over there which could threaten further progress west. C Coy, after a trying time moving forward under German artillery fire had finally arrived and set up along the hedgerow orienting West in grid 4503 to await being called forward. B coy had pushed itself forward to a position centered on 490080. AT this point the concern was pushing forward would expose the company to attacks from both the South, and the north. B Coy did identify a sunken road that ran almost down to the objective. The commander decided to send 1st platoon down to investigate. This could offer a concealed route to the Seulles, but also appeared the be defensible. More enemy positions had been identified on its right flank by the farmhouse at 525060. The threat of sticking its head in a noose was real, without addressing this. 1/B cautiously advancing along the Sunken Road S-3 provided this SITREP to the BC The battalion commander decided to deal with this threat with the following orders: "Bn arty fire mission Executioner GRID 528070 priority. Executioner establish base of fire on enemy elements Eagle 6 attack S toward 528070 in support of executioner attack" So B Coy was ordered to reduce the threat to its right flank with C Coy in support. C Coy advancing West along B Coy right flank Overall here's how things looked from above looking west along the battalion's front:(PS we don't show this view to the BC-player) Overall..the BC felt...so far so good. But just then the heavy door-slamming cruumpfs came from the vicinity of A coy and plumes of dust began to rise... Los :eek:
  13. Thanks, I have three things planned for this campaign. This battle, another battle on the rest of this map clearing south to trostle woods, and also I took that area at the top left of the map, expanded it and built a Tilly like village which needs to be taken. Hopefully we'll have at least another company commander in the mix. 30 minutes of game time have required 60 file shares, but the flow with dropbox has been perfectly fine. Los
  14. The First 15 minutes: Under the cover of a tremendous barrage A & B Coy stepped off into the open. Interspersed with both units were several platoons of tanks. On the A coy side the commander oriented his lead platoon towards a farm to his front. This farm somewhat masked his advance from the outskirts of Fontenoy. It was currently taking quite a pasting from the artillery. The company advanced with 1st platoon well spread out in line, 2 $ 3rd following in successive waves, tanks in the lead. While the infantry received little fire our tanks were taking hits from an enemy tank-AT line nearly a mile away to the south where the ground sloped gently higher. From this point forward the tanks had to be very deliberate in their movement as Shermans were immobilized or destroyed by enemy fire. Artillery was called upon the enemy AT line Reaching the last hedge-line before an large open area to the farm, they waited for the barrage to shift. Once his occurred first platoon dashed forward to the edge of the farm. Now interspersed with the crack of high velocity tank rounds came the ripping of German MG fire. However the speed of the attack combined with the creeping barrage allowed first platoon to gain s foothold on the farm and after a short and violent assault secured it. This would form the left anchor of their blocking position. B Coy’s advance was less eventful and it seemed due to the lay of the land, they were able to get along with little return fire. However an enemy tank position from B Coys right flank was taking our tanks under fire and hitting several. It stood to reason that along with at least one German tank there were likely other enemy position on B Coys right flank. C Coys arrival on the map was delayed by German artillery falling to the rear... A sample of some of the messages sent on the battalion net, you can see his exchange as the tanks come under heavier fire and request fire support. "Excalibur 6 this is Hurricane 46 DTG 0634. SITREP. Receiving EN AT fire vic 515050. No losses yet. Engaged in return fire in support of Executioner. Nothing further OUT." "Excalibur 6 this is Hurricane 16 DTG 0635 SITREP Receiving heavy EN AT fire vic 505115 Two additional runners knocked out bringing total Hurricane losses to date FOUR. UNABLE to determine enemy numbers. Returning fire as we advance NOTHING FURTHER OUT." "RAWHIDE (Arty) this is Hurricane 16. REQUEST IMMEDIATE FIRE MISSION Target GRID 505115. Enemy AT GUNS and Self propelled guns in tree-Hedgeline Will adjust from my position GRID 458084. OUT" "Excalibur 6 this is Equalizer 6. DTG 0635 SITREP Lead Excalibur elements have reached GRID 083465 with no casualties or small arms fire though observed panzerfaust fire against our tanks coming from vic GRID 449102. (note this is the farm). Awaiting the shifting of barrage further South while bringing up rest of troops OUT." On the radio (Frantic attempts to get response to arty request arty): "RAWHIDE this is Hurricane 16. SECOND REQUEST IMMEDIATE FIRE MISSION Target GRID 505115 Enemy AT GUNS and Self propelled guns in tree-Hedgeline Will adjust from my position GRID 458084. OUT Now trying to get the BC to respond) "Excalibur 6 this is Hurricane 6 (tank cdr) Heavy enemy AT fire has destroyed or damaged 50% of my runners. Need artillery fire asap GRID 505115 Have made request through to RAWHIDE but no response. OUT" FINALLY a response from the BC: "Hurricane this is equalizer 6 actual. Shift fire priority target AT line designated by A Company CDR." This was enough for me to start plotting the fire. After this the BC was much more on the spot with his responses. And again at RWR HQ (Runner arrives out of breath with a written message from A coy: He reports that due to lack of response to transmissions that perhaps the wire is cut to the froward positions.) To: Excalibur 6 Actual Fr: Equalizer 6 DTG: 0640 SUBJECT: SITREP CC: Executioner 6 Enemy AT gun line remains unsuppressed and taking heavy toll of our supporting armor. 1st PLT have attained a foothold in covered area outskirts of Fonetnoy GRID 449014. This features offers the best masking from enemy small arms fire for our advance. Intent is to secure farmhouse at this location and call forward the AT guns if you concur, better cover for them at this location and they can still act as blocking position from attacks out of Fontenoy. Once this positions secure we will push west toward our OBJECTIVE and set out final blocking position using the farmhouse as our left flank anchor. Believe main enemy defense line runs from GRID Figure 451120 along road to OBJ ELM. 1st Platoon have suffered 8 casualties. 2d and 3rd platoon still at full strength NOTHING FOLLOWS OUT Apart from the loss of tanks the battalion attack was so far going pretty good. this would not last... Los
  15. The Battalion Commander called an O group at 2030 the night before the attack and briefed the following plan: "Ok if I'm reading the maps and background materials correctly here are my orders to the RWR and supporting artillery Gentlemen, Mission: The Royal Winnipeg Rifles will conduct an attack commencing 0630 towards crossing points South of St Pierre. (47/10) We are supporting the main thrust of the 8th CDN Brigade to our left. *As such we will concentrate our attack on our left toward the cross roads at grid 47/10. * I have requested a preparatory fire mission on the suspected enemy strong point at 45/11 for 0700. I want the regiment to step off and push hard at 0650 toward 47/10. Upon arrival establish a strong blocking position (1 company) in the woods on the north side of the fields at the cross roads by 47.5/10. *This should be a good place to site the AT guns to enemy counter attacks out of Fontenoy. The bulk of the force will then make a hard right and push up the road to the suspected enemy strong point at 51/08. *We should be hit them in the flank. *Hold them in place and continue to their left and the crossroads at 52/08. *Consolidate at this position with an eye toward pushing onto Obj Elm and/or Oak or if necessary defending against counterattacks from 53/06 and 53/04. Keep moving with an eye toward reaching your objectives.* Hosti Acie Nominati" With this information Bob (B coy) and myself (A coy) returned to our command posts, issues warning orders to the platoons and commenced our planning. Since I am the GM I am also double-hatting as the S-3 (operations officer). I have found in past campaign that I can sue the S-3 role to make suggestions to the CO (which can be taken or not) to keep the experience moving forward. It also helps the CO who does not even have CMBN to grok what's going on. Eventually our attack graphic looked like this: In short A coy would attack on the left securing a position just North of Fontenoy to set up a blocking position to protect enemy counterattack from that direction. Once A coy reached its BP it would call forward the AT guns. B Coy would attack on the right pushing as far forward until it cold establish an support by Fire position near the objective. It was assumed the enemy would contest this area, but if for some reason, the way ahead was clear they could keep going. C Coy would follow through and seize the crossings. D Coy would act as battalion reserve. A squadron tanks would be up front supporting the advance of A & B. The Fire plan was two batteries of 25lbrs laying a creeping barrage as shown on the map. After about 15 minutes they would no longer support the battalion and revert to the Brigade main effort to the east. A third battery of 25lbrs, a 4.2" mortar platoon and battalion mortars (split up with sections supporting A & B respectively) remained in direct support. All fire support request would have to go through our BC. So as we conducted turns back and forth if he took too long to respond to requests that would be chalked up to friction too bad for us. We created a Signal Operating Instruction for communications: RWR HQ: EXCALIBUR A coy: Equalizer B coy: Executioner C Coy: Eagle D Coy: Enterprise A sqrn FGH: Hurricane RHA FDC: Rawhide Engineers: Centurion AT platoon: Buckeye I will leave you with a short snippet from the BBC on the first few minutes: Los
  16. We have been heavily engaged for several weeks on a coop MP battle in the frame work of a campaign. I thought I would pass along how it was going. This battle primarily involves three individuals (well... now four but I will explain later). Two of us (my friend Bob and I) are playing the roles of company commanders in the battle, while a third, who does not own CMBN (yet)is playing the role of the Battalion Commander. Setting: This battle is semi historical, general taking place during Operation Dauntless. We are using Broadswords excellent Juvigny to Fontenoy map: http://www.battlefront.com/index.php?option=com_remository&Itemid=314&func=fileinfo&id=2646 We are only using the top half in this first battle. AS I said this is semi historical as the 7th Canadian Brigade is undertaking this operation. That's because for about a year and a half our gaming group has been on again off again campaigning in this region with the 8th Brigade and we feel attached to this unit. We started out with a Kriegsspiel/Mapex of Juno landings. We fought inland with several 6 player multiplayer coop battles using Arma 2 (invasion 44 mod) and Darkest Hour. (Port en Bessin). We flew air support using il2 1946 conducting ground attacks with Typhoons. We played 6mm miniatures battles using Too fat Lardies "I aint been shot mum" rules. Bob's been using Avalanche Press' Panzer Grenadier boardgame to fight in this area. Finally He got into CMBN. So here we are once again in Normandy. AM hoping our BC will end up buying CMBN as well. We prefer multi-platform campaigns with a heavy dose of Role playing. The more friction and chaos the better as well. Anyway here is the general situation which was provided to the Battalion Commander of the Royal Winnipeg Rifles: 25 June, 1944 XXX Corps are pushing south to flank Caen defenses from the west in the face of stiff German Resistance. 7th Canadian Brigade is to push SW towards St Pierre to secure the East bank of the Seulles in support of an attack on Tilly sur Seulles. The Royal Winnipeg Rifles will conduct a preparatory attack NLT 1000 towards crossing points South of St Pierre. One Squadron (-) of tanks (Shermans) from Fort Garry Horse in support. Fire support by 3 battery Royal Horse Artillery (25 lbr) The rest of Brigade will be preserved for a follow on operation across Seulles south of St Pierre. Enemy forces identified in the area: The brigade sector represents the suspected seem between Panzer Lehr & 12 SS Panzer. Enemy are deployed in platoon and company strong points supported by mortars, assault guns and AT guns. Reserve forces on standby for counter attack can include tanks and panzergrenadiers. Royal Winnipeg Rifles Task Organization Note: More specific details provided to him are omitted here): A Coy RWR Maj Lourenco B Coy RWR Maj Makowsky C Coy RWR Maj Barclay D Coy RWR Maj Wasserman A troop FGH (Shermans) Mortar plt (3”) Pioneer plt Carrier plt AT platoon (6 pdr) Fire Support 1 battery 25 lbr in direct support (DS) 1 battery heavy mortars in DS 2 battery barrage at start of mission We created a planning map for this operation and asked the BC to create a plan and issue it to us Company Commanders.: Apart from the Black& White recon photo from overhead (used to create the nap) we gave him a view from the line of departure: In the CMBN mission only A & B Coy & A sqd FGH (w/ bn assetts) would be on the map first with C Coy arriving within 15-20 minutes and D Coy later on. We worked out a plan for us to use drop box for the save game passing which has worked out quite well.
  17. The thread should be about recommending literature that people have enjoyed reading. A chance to pass on an enjoyable or thought provoking experience to others. Unfortunate it becomes an exercise in why what ever you read actually sucks. But anyway... I just got this book in the mail yesterday: "ARNHEM, A FEW VITAL HOURS. THE SS-PANZERGRENADIER-AUSBILDUNGS UND ERSATZ-BATTALION 16 AT THE BATTLE OF ARNHEM, SEPTEMBER 1944" by Scott Revell, Niall Cherry and Bob Gerritsen. I wouldn't be surprised if this was a source document for some of the MG scenarios. This training battalion had a large hand in holding up the First Airborne in the first few days. I'm about half way through, 150 pages, lots of detail on this battalion and its actions... maps, pictures, so far so good. http://www.helion.co.uk/arnhem-a-few-vital-hours-the-ss-panzergrenadier-ausbildungs-und-ersatz-battalion-16-at-the-battle-of-arnhem-september-1944.html I've read the Losheimergraben book as well, very enjoyable.
  18. Yeah and I'm really annoyed at Jason D. Mark because in every book about Stalingrad that he writes, he never covers the fighting in Tunisia. Now that's a poor author...
  19. Well hopefully that flail tank will be able to navigate curved roads! :cool:
  20. Yeah as soon as I heard about this film (dont remember where) I had to find it, luckily it was on ebay in VHS. Now its on you tube. Its actually not a bad flick. Switching tracks I found another good war movie I had not heard of previously and had to order it from obscure corners: Retreat Hell!(1952) I found a Spanish release of it on eBay (Paralelo 38). Black & White, It has a sort of Sands of Iwo Jima vibe about it, in that it mixes lots of real combat footage with well shot acted scenes and they go well together. Typical Marine flag waving stuff but lots of good combat scenes.It follows a Marine Rifle battalion from Inchon through to Chosin. Could only find a small part (the last 3 minutes!) on you tube:
  21. Speaking of Tank movies, Here's an early forties movie called "The Tanks are Coming" (1941). While it has all the hallmarks of your typical cheesy movie there are many tank scenes, and many tanks (mostly Stuarts) training etc. https://www.youtube.com/watch?v=Z1GkSAJ_zr8 Then there's another "The Tanks Are Coming" (1951) a full length movie about a tank bn from the 3rd Armored Div fighting in Normandy around ST Lo. Another, in some way cheesy war movie of the time, but lots a Shermans, crew interaction, tanks in assembly areas, advancing to contact. There are some good tank battles. They used modified US tanks to look like Panthers. .its a movie about tanks in combat and there are not too many of them out there. https://www.youtube.com/watch?v=GEclRhE4eDU
  22. While slamming Ambrose for his for factual errors is legitimate, complaining that he only writes about Americans is downright petty. Authors choose their subjects and write about them. If his writing inspired many thousands of people to seek a greater interest in history (let alone the Band of Brothers series!) and perhaps some of them pursued their interest farther, well that's a good thing. In that case, he's done more to further the recent interest of WW2 history than most other academics... Plus it provides a nice opportunity for all the armchair historians around here to sit on their petards and expose their own historical expertise! Los
  23. There's an excellent Bulge mod already in progress over at CMFI so its not outside of therealm of possibility
  24. Forgotten Soldier is an excellent read, you wont be disappointed...
  25. In the hopes we'll ever see the desert again.... "Take these Men" by CYril Joly Tank platoon leader, Western Desert. Outstanding. http://www.amazon.com/Take-These-Men-Echoes-War/dp/0907675409
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