I was working on this map during betatesting more as a test to see how the engine can handle a lot of trees (did I mention "a lot of trees"?) and have got it to a stage where I think you lot can play around with it.
All that's really needed to complete it is some initial scenario briefing.
Given the number of trees (I think up to 500 - remember, "a lot of trees") it is a bit of a resource hog, so just bare that in mind when playing.
Anyhow you can get the 66mb file from here:
http://tbgsoftware.com/RollingHillsCurrent.rar
And here's the obligatory teaser shot:
(yes they are infantry in the screenie)
Now I got to think of something for my next one.
PS I'd like to thank Clay for his support in making this one. And putting up with my daily inane questions.
[ July 21, 2006, 05:43 AM: Message edited by: Mace ]