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      Special Upgrade 4 Tech Tips   12/27/2016

      Hi all! Now that Upgrade 4 is out and about in large quantities we have now discovered a few SNAFUs that happen out in the scary, real world that is home computing.  Fortunately the rate of problems is extremely small and so far most are easily worked around.  We've identified a few issues that have similar causes which we have clear instructions for work arounds here they are: 1.  CMRT Windows customers need to re-license their original key.  This is a result of improvements to the licensing system which CMBN, CMBS, and CMFB are already using.  To do this launch CMRT with the Upgrade and the first time enter your Engine 4 key.  Exit and then use the "Activate New Products" shortcut in your CMRT folder, then enter your Engine 3 license key.  That should do the trick. 2.  CMRT and CMBN MacOS customers have a similar situation as #2, however the "Activate New Products" is inside the Documents folder in their respective CM folders.  For CMBN you have to go through the process described above for each of your license keys.  There is no special order to follow. 3.  For CMBS and CMFB customers, you need to use the Activate New Products shortcut and enter your Upgrade 4 key.  If you launch the game and see a screen that says "LICENSE FAILURE: Base Game 4.0 is required." that is an indication you haven't yet gone through that procedure.  Provided you had a properly functioning copy before installing the Upgrade, that should be all you need to do.  If in the future you have to install from scratch on a new system you'll need to do the same procedure for both your original license key and your Upgrade 4.0 key. 4.  There's always a weird one and here it is.  A few Windows users are not getting "Activate New Products" shortcuts created during installation.  Apparently anti-virus software is preventing the installer from doing its job.  This might not be a problem right now, but it will prove to be an issue at some point in the future.  The solution is to create your own shortcut using the following steps: Disable your anti-virus software before you do anything. Go to your Desktop, right click on the Desktop itself, select NEW->SHORTCUT, use BROWSE to locate the CM EXE that you are trying to fix. The location is then written out. After it type in a single space and then paste this:


      Click NEXT and give your new Shortcut a name (doesn't matter what). Confirm that and you're done. Double click on the new Shortcut and you should be prompted to license whatever it is you need to license. At this time we have not identified any issues that have not been worked around.  Let's hope it stays that way Steve
    • Battlefront.com

      Forum Reorganization   10/12/2017

      We've reorganized our Combat Mission Forums to reflect the fact that most of you are now running Engine 4 and that means you're all using the same basic code.  Because of that, there's no good reason to have the discussion about Combat Mission spread out over 5 separate sets of Forums.  There is now one General Discussion area with Tech Support and Scenario/Mod Tips sub forums.  The Family specific Tech Support Forums have been moved to a new CM2 Archives area and frozen in place. You might also notice we dropped the "x" from distinguishing between the first generation of CM games and the second.  The "x" was reluctantly adopted back in 2005 or so because at the time we had the original three CM games on European store shelves entitled CM1, CM2, and CM3 (CMBO, CMBB, and CMAK).  We didn't want to cause confusion so we added the "x".  Time has moved on and we have to, so the "x" is now gone from our public vocabulary as it has been from our private vocabulary for quite a while already.  Side note, Charles *NEVER* used the "x" so now we're all speaking the same language as him.  Which is important since he is the one programming them


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  1. Action at Chervona Hirka - An After Action Report

    Thanks, going to play this one as pbem then. Out of interested would you mind on elaborating on these issues with the 4.0? I have enjoyed many vs. AI games in 4.0
  2. Action at Chervona Hirka - An After Action Report

    Thank you! I was just about to ask for this. Does this one work well when playing against the AI?
  3. New Scenario: Tactical Operations Center

    Awesome! The answer I was looking for but not really expecting.
  4. New Scenario: Tactical Operations Center

    Soo.. How long will it take for this to be released for the general public? Just a general guesstimation of course.
  5. Nvidia quadro vs GTX

    I would say CM is engine limited. After certain point no matter what you throw at it the frame rate doesn't move an inch(frame?). Law of diminishing returns gets pretty rough after card like 1050ti.
  6. Urban Combat

    I agree . If the Russians wouldn't have intervened in the scale they did we might have seen some largeish urban battles in the clean ups of Donetsk and Luhansk. Might have gotten ugly, but I am not sure would the opposition forces had the dedication to fight till the end like we have seen in Syria.
  7. Urban Combat

    As I said: "The conflict "froze" before Ukrainians got to the major urban centers with significant opposition forces." Your example battle, Mariupol total opposition forces were around 100 and same is true for the rest. After the point when Ukrainians got in to contact with significant opposition forces with their Russian backup no significant urban battles were fought.
  8. Urban Combat

    Syria is mostly urban conflict because of that is where the opposition forces mostly choose to fight, and there is no lack of big urban areas. Opposition forces are strongest at fighting in cities, because they lack the resources to fight in the open. This is because of the RUS and Assad air supremacy and mechanized/armored formations they possess. We have seen all the recent opposition "maneuver warfare like" offensives vaporized by the aforementioned assets. First the terrain was different in Ukraine. The major fighting was not taking place in urban centers. The conflict "froze" before Ukrainians got to the major urban centers with significant opposition forces. Second the forces were different, both sides were and are highly mechanized/armored and there also were multiple at least company sized Russian MEC/Armod elements operating on the opposition side. Opposition AA assets (and the weakness of UKR airforce) were enough to keep them safe from air attacks. Third and this one is the most speculative one. The Ukraine conflict is a lot more "civilized" conflict than the one in Syria. There is no large scale deliberate targeting of civilians. Just look at the casualty figures and not to even mention chemical weapons and killing by starvation of the population. This makes me think that in the war in Donbass the sides are also somewhat following the "rules of war" and avoiding major urban fights which necessarily lead to major civilian casualties.
  9. I am talking intel and NVIDIA and if you are going with a laptop. GPU should be a 960M or 1050M (or better). The CPU should be a 4-core, so it can be i3 or i5 but make sure it 6th gen or newer. Remember the i3 lineup has also 2-cores and the i5 has some 6-cores, so remember to make sure the CPU has 4-(physical)cores and no virtual cores. Short version: - CPU, pure 4-core. Intel 6th gen or newer. - GPU, 960M or 1050M or better The game might "run" with less but will be a horrible experience. On the other note really sucks this game doesn't really do 60fps. My rig can barely manage stable 60fps in this game when it runs AAA games in 1440p with 144Hz.
  10. Sabres at Dawn AAR - BrotherSurplice vs Rinaldi (H2H)

    Now that's a cliffhanger If I have ever seen one...
  11. Stryker vs Bradley

    Good read! For example this was a good reminder on how to use MGS Strykers. Too bad in CMBS you only got 5 HE shells on board.
  12. Sabres at Dawn AAR - BrotherSurplice vs Rinaldi (H2H)

    Nice one! Can't wait to see the real action start.
  13. Looking for urban combat gameplay/AAR

    Thanks for the answer mate! Just testing the ice.. There definitely exists a market gap for CMBS pbem AARs. Maybe we get some more modern AAR action when CMSF2 comes out.
  14. Happy New Year's Day! 2018 look ahead

    From another thread: http://community.battlefront.com/topic/125797-another-reason-for-a-centralized-forum/?do=findComment&comment=1724848 "6. CMBS jumped ahead of others with its own Battle Pack, but is owed a Module. We've been doing them in order of release and that means CMBS is theoretically next after CMRT. Marines are an obvious selection for the first Module and the work being done for CMSF2 is going to pave the way for that to happen" - Steve
  15. Looking for urban combat gameplay/AAR

    I have been eagerly waiting for that part 2. Definitely one of your finest AARs. Have you ever thought about making CMBS pbem content?