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A co

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Everything posted by A co

  1. On this page- https://www.battlefront.com/shock-force-2/cmsf2-marines-module/?tab=toe the following sentence appears- Below is a list that highlights the new units and equipment that Gustav Line has to offer. No doubt a cut and paste that didn't get edited. Anyway, I'm happy to see that the game is getting ever closer. Rock on, Battlefront!
  2. Nice one. I remember stenciling the torii on my helmet's camouflage cover lo these many years ago. Do they still put the number of the battalion with the torii image? Be nice to see one for 2nd Battalion.
  3. Looks like the vehicle never reached the waypoint to which the arc was assigned. Multiple waypoints in a straight line along the backing up path may, possibly, have prevented the vehicle from going so badly astray.
  4. If a BMP is hull down, does its spotting benefit from a man occupying the leader's seat?
  5. About the fences. If scenario designers make occasional gaps in fences it could mitigate the problem, to a degree. Especially in rear areas where movement could be expected to be unobserved. And often it's the sound cue of a wall or fence being crushed that alerts to opponent to look for the fence going down. If it's important to you, you could agree with your opponent to take out those sound files. Just a thought.
  6. Just in case this topic comes up in a search by anyone having the same problem- I looked at the helpdesk page on the site here and and read I should try to unlicense and relicense the game. It explains how to do it. I tried it and it worked. So, many thanks to whoever wrote that page, lo there many years ago.
  7. Hello everybody, So I upgraded from Windows 7 to Windows 10, (a long time ago) and I'm told 'License is not for this machine' when I try to start CMSF. When I try to get the license online, it says 'number of uses exceeded' (words to that effect). But the game's not been on more than 2 or 3 successive computers of mine. So, should I uninstall the game and try again, or does it look like I need helpdesk level of assistance for this? Just wanted to ask advice before uninstalling. Any help much appreciated. Want to dust things off and get ready for CMSF2!
  8. If the Chaffee was 'Knocked Out" then it's the damage model involved, nothing crew reaction could affect. Small arms fire in the game which gets through a hatch has a chance of immobilizing or, apparently, knocking out a vehicle. How small that chance is, and whether it's set at a level we'd like, I don't know.
  9. Fraps is a good program for taking screenshots in the game.
  10. I wonder what kind of guns were involved. Light AT guns like 37mm and 45mm can be very hard to spot. Did the tanks suffer morale effects from all the AP hitting their armor? That might reduce their spotting ability- I think.
  11. c3K, I'm glad you liked the video but I can't take credit for the subtitles- they were already there.
  12. Swedish post-war film showing Sherman, Churchill, Panther and some light tanks attempting various obstacles, with explanation. Don't know if this has been posted before, but it's pretty interesting. The Panther comes off quite well.
  13. An ATR can can penetrate the side or rear of StuG's and Pz IV's and similar vehicles, if the the range is not too great. That can mean crew casualties, morale effects, etc. I've seen a StuG crew bail out after their vehicle suffered one side penetration by an ATR.
  14. JFK's 'Bear any burden' statement. I think about this often lately. This is what courage sounds like, not "What's in it for me?"
  15. I agree, you could picture the eagle getting hurt by the rotors, but at least they are probably not rare birds- and they could save a lot of people from getting hurt.
  16. Cool. I saw an article recently about Dutch (I think) police training eagles to take down small drones. Looks like a burgeoning field.
  17. An anecdote about a successful use of the 'slow' command. This was in CMBN but the dynamic is probably the same for all of CMX3 - I sent a small team to move 'slow' into a building. Just behind the building, unknown to me, was a pair of enemy troops apparently hiding in ambush. My men, while still crawling, spotted the enemy and killed them, apparently without ever being spotted themselves. Granted troops moving in buildings benefit from some concealment, but the slow move really 'sealed the deal'. If it had been a 'hunt' move, they might have stopped and regrouped before ever getting LOS from more than one man.
  18. Awesome! Now I don't have to create collections of objects for reference in the corners of maps I'm working on!
  19. I think Vonnegut mentions 37mm guns being used in the Ardennes in Slaughterhouse Five. He wrote they left a big powder stain on the snow when fired, which gave their position away. If my memory is correct. It would be fun, but not vital, to see them in the game.
  20. Or a 2 pdr maybe. Another advantage of keyholing is that if the gun is set back in terrain with very broken lines of sight, the enemy may even have trouble calling arty onto it, as the spotting rounds may well fall out of the spotter's LOS.
  21. Mikey D is correct. The commander's .30 mount on this tank is unusual in that the pedestal (and MG with it I presume) can roll backward to an upside down position and out of the the way. The shield protects it from, I suppose, tree branches snagging it, etc, while it's folded down on the side of the turret. The M5A1's seen without this shield are an earlier model. Some Polish 1st Armored Division M5A1's can be seen with British style smoke projectors mounted on the shield. (Can't remember if they're represented in CMBN). Another interesting thing about this tank is that the co-driver has his own redundant controls on the right side so he can drive the tank without changing seats in the event of the driver becoming indisposed. A good reference is the Squadron M5A1 walk around book.
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