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Fetchez la Vache

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Everything posted by Fetchez la Vache

  1. If it helps, my initial 20kb/s speed did not last and the final download was around 4hrs. I was too busy being nerf-gunned by a gang of sugar-fueled 9yo's to notice exactly what speeds I did get up to at the end... Managed to fit in "Brutal" before bed time. Loved it.
  2. 20kb/s. My son's birthday party this afternoon has been saved! :-) Still faster than mail!
  3. Oh dear. My son will be disappointed. I just cancelled his birthday party this afternoon because I have something else to do now. He'll get over it eventually, I'm sure... :-) (Incidentally, the main BTC website portal seems to be blocked here in Malaysia now! Thank the Digital Lord for VPNs.)
  4. Will AeroGavins be in the base game or will we have to wait for an expansion?
  5. pnzrldr, thank you for a very interesting AAR! Modern-era war-games have never appealed much to me before probably because I thought it was a bit too 'clinical'. But I think this AAR (and your side of the story in particular) has kindled enough of an interest that, instead of giving it a miss, I will probably get CMBS. The little insights and details you are giving a modern-era 'n00b' like me are kicking off something. Many thanks. Now, some more explosions please... :-)
  6. Ditto, for what it's worth. I like a nice argument... https://www.youtube.com/watch?v=hnTmBjk-M0c (how does one embed youtube videos so you can view them in the reading pane? - got it!)
  7. A camo scheme like that gives a modeller like me heart palpitations. :-o
  8. @ Michael Emrys. LOL, so you do play some other WWII strategy games... j/k I gave up on Unity of Command, it made up for lack of AI with tricky time-targets in my mind. HoI3 still keeps me engaged though. I recommend Project Zomboid for a bit of mindless [pun intended] survival fun, heh heh. On reflection I think what concerns me overall is the possible 'elitism' (in it's 'hubristic' sense), which is possibly why I read your post as I did. The quality bar has been set very high (thankfully) by BFC but I don't think that comes without a price in terms of accessibility. Now if you add a layer of hubris on top of that then I see the potential for a stagnation in the fan-base. This isn't of course all because of the pricing but, personally speaking, I rarely myself noticing the price of a game and thinking "hmmm, I think that's steep" (but of course I bought it anyway) and then it makes me read threads such as this which I would normally not read. As so I am here. @ Sixxkiller I think CMx2 is more like buying a Morgan c.f Jaguar, with CM being the former. You can keep the alloy wheels and advertising thanks.
  9. Oh, BTW. I recently dragged my 7 and 8yo sons around Bovington Tank Museum TWICE when on holiday. So I'm doing my bit to train up the next generation of CM players for BFC. (Now give me CMx1 for OS X for them to play!)
  10. I want BFC to succeed and do well. I think they fully deserve to do so for what they have given in the form of the Combat Mission games. But I can't help but think that for long term success they should try to establish a wider demographic of players buying their products. I'm simply not sure that basing your business on a bunch of (older than average) people who's taste buds only extend to CM games is a good idea. There are quite a lot of Joe Blows out there in the world. I'm also sorry to say that your post left me feeling you are being slightly dismissive to those that may not play CM exclusively. I also personally thought Steve's reply contained some seeds of condescension by saying that "average" gamers can't cope with CMx2. CM may not be a FPS console game, but it's not that hard to pick up and many people do still possess attention spans of more than 5mins. Is there a faint whiff of elitism creeping in? I sometimes think so when reading posts in threads such as this. So I'll pull out another cliche: Pride comes before the Fall. Any how. As a relatively rich old 42yo codger (c.f. to when I was 28yo codger), who has bought every CM game and module since day 1, I will continue to keep buying - like yourself. But I still want CMx1 for OS X!
  11. I must admit I am beginning to think twice at what I am spending on CM. Although I am sure that hard grogs are happy with the costs, I also think that the price may be off-putting to less dedicated (and younger) CM players who will juggle with other games at the same time. I do wonder if the player base growth is being somewhat stifled as a result. But as long as BFC stay solvent and keep churning these games out, then it's okay with me. Especially if they port the old CMx1 games to OS X so my 8yo can play them!
  12. Just to confirm what Kelpie said. Helpdesk will send a small file to clean out the license - very easy. Helpdesk were very responsive. Good support.
  13. Same issue as the others, after having to re-install CMRT after a hardware issue required me to re-image my iMac. Hopefully Helpdesk can assist.
  14. Ah. At least that explains the results. :-) Interesting, I never realised the starting button-up state was different for the AI and Player sides.
  15. Of course, since you took time to set it up! :-) Played 10 times, 5 as German player and 5 as Russian player . 11 tanks on both sides. Completely 'hands off' - no orders given at all. All tanks buttoned up. No.____German Losses___Russian Losses___Played As__Winner 1__________11_____________1___________Ger_______Rus 2__________11_____________7___________Ger_______Rus 3__________11_____________1___________Ger_______Rus 4__________11_____________1___________Ger_______Rus 5__________11_____________4___________Ger_______Rus --------------------------------------------------------------------------------- 6__________11_____________8___________Rus_______Rus 7__________3_____________11___________Rus_______Ger 8__________11_____________6___________Rus_______Rus 9__________3_____________11___________Rus_______Ger 10_________6_____________11___________Rus_______Ger So, when playing from the German side, the PzIv's lost each time - normally badly. But the story was very different when played from the Russian side! Too small a population sample to be anything but 'interesting' though. On the other hand, you may have kicked off the inner statistics-nerd in me. :-) (Although next time a screenshot from Excel - took me longer to format that 'table' than run the tests!)
  16. I personally find that PzIV vs. T34/85 at >1000m that: - PzIV hits faster and more accurately but needs multiple hits to knock out the target - T34/85 slower to acquire and less hits on target but their impacts are harder Overall I am finding that 1:1 the T34/85 often comes off worse since once the PzIV starts hitting the Russian crew are too shocked to retaliate. But the PzIV needs to land multiple 3-9 solid hits before the T34/85 is knocked out completely. This takes time and ammo. (Aside: just played the The Passage where I can count 17 penetration decals on a non-knocked out T34/85, albeit many partial-penetrations, dead main gun and 3 panicked crew left inside. However the TacAI was still happily throwing more AP...) However once you throw another T34/85 into the mix then the PzIV comes off worse. Mainly because the TacAI is too busy throwing AP shells into the first target and ignores the 2nd T34/85 calmly zeroing in and bagging a kill. Bottom line for me is don't let PzIV's compete with T34/85 at long range. Funnily enough I'm happier using PzIV at shorter ranges where their 75mm can penetrate the T34/85 armour more reliably. This is only in-game observations mind you and I'm not conducting a shooting range test. But it's enough for me to alter my pattern of duels between these two tanks...
  17. I am also having similar (?) crashes while playing with big maps (currently Studienka.btt same as OP). Always occurs while panning around map during order phase, often after about 30mins of play. Crash causes entire Mac to restart. Safari, iTunes, Mail, Excel, Word all running at the same time (I think). Anonymous UUID: E4D9998B-7C00-DF12-781B-D89E5EDA4C3C Fri May 9 13:14:47 2014 panic(cpu 0 caller 0xffffff80240dbe7e): Kernel trap at 0xffffff8023f0e058, type 14=page fault, registers: CR0: 0x0000000080010033, CR2: 0x0000000000000000, CR3: 0x0000000045744061, CR4: 0x00000000001606e0 RAX: 0x0000000000000000, RBX: 0x0000000000000000, RCX: 0x0000000000000b40, RDX: 0x0000000000005a00 RSP: 0xffffff81f7f3bac8, RBP: 0xffffff81f7f3bb00, RSI: 0xffffff81ff79ca70, RDI: 0x0000000000000000 R8: 0x0000000000006000, R9: 0xffffff804b663790, R10: 0x0000000000000000, R11: 0xffffffffffffffff R12: 0xffffff8070e86800, R13: 0xffffff81ff79ca00, R14: 0xffffff81ff79ca00, R15: 0xffffff8070e86800 RFL: 0x0000000000010202, RIP: 0xffffff8023f0e058, CS: 0x0000000000000008, SS: 0x0000000000000010 Fault CR2: 0x0000000000000000, Error code: 0x0000000000000002, Fault CPU: 0x0 Backtrace (CPU 0), Frame : Return Address 0xffffff81f7f3b750 : 0xffffff8024022fa9 0xffffff81f7f3b7d0 : 0xffffff80240dbe7e 0xffffff81f7f3b9a0 : 0xffffff80240f3376 0xffffff81f7f3b9c0 : 0xffffff8023f0e058 0xffffff81f7f3bb00 : 0xffffff7fa58ace36 0xffffff81f7f3bb50 : 0xffffff7fa58ad640 0xffffff81f7f3bb90 : 0xffffff80244cdcad 0xffffff81f7f3bbf0 : 0xffffff80244cb85f 0xffffff81f7f3bd40 : 0xffffff80240b65a8 0xffffff81f7f3be50 : 0xffffff8024026bf1 0xffffff81f7f3be80 : 0xffffff80240139f5 0xffffff81f7f3bef0 : 0xffffff802401e043 0xffffff81f7f3bf70 : 0xffffff80240c97bd 0xffffff81f7f3bfb0 : 0xffffff80240f3b96 Kernel Extensions in backtrace: com.apple.iokit.IOAcceleratorFamily(98.14)[E354596B-CE66-31A7-B0DC-834008B85FCA]@0xffffff7fa588f000->0xffffff7fa58e7fff dependency: com.apple.iokit.IOPCIFamily(2.9)[EDA75271-4E9D-34E7-A2C5-14F0C8817D37]@0xffffff7fa46ba000 dependency: com.apple.iokit.IOGraphicsFamily(2.4.1)[4421462D-2B1F-3540-8EEA-9DFCB0565E39]@0xffffff7fa4ad4000 BSD process name corresponding to current thread: cmrt Mac OS version: 13C1021 Kernel version: Darwin Kernel Version 13.1.0: Wed Apr 2 23:52:02 PDT 2014; root:xnu-2422.92.1~2/RELEASE_X86_64 Kernel UUID: E9CF78E2-1E9F-3B6F-81A4-FEE6C6D0E4D5 Kernel slide: 0x0000000023e00000 Kernel text base: 0xffffff8024000000 System model name: iMac13,2 (Mac-FC02E91DDD3FA6A4) System uptime in nanoseconds: 23983628838454 last loaded kext at 8872535429: com.apple.driver.AudioAUUC 1.60 (addr 0xffffff7fa5b16000, size 32768) last unloaded kext at 162893693500: com.apple.iokit.IOSCSIBlockCommandsDevice 3.6.6 (addr 0xffffff7fa4994000, size 86016) loaded kexts: com.apple.driver.AudioAUUC 1.60 com.apple.driver.AppleHWSensor 1.9.5d0 com.apple.filesystems.autofs 3.0 com.apple.iokit.IOBluetoothSerialManager 4.2.3f10 com.apple.driver.AppleMikeyHIDDriver 124 com.apple.driver.AppleMikeyDriver 2.6.0f1 com.apple.driver.AppleHDA 2.6.0f1 com.apple.driver.ApplePlatformEnabler 2.0.9d1 com.apple.driver.AGPM 100.14.15 com.apple.driver.X86PlatformShim 1.0.0 com.apple.GeForce 8.2.4 com.apple.driver.AppleUpstreamUserClient 3.5.13 com.apple.iokit.IOUserEthernet 1.0.0d1 com.apple.Dont_Steal_Mac_OS_X 7.0.0 com.apple.driver.AppleHWAccess 1 com.apple.driver.AppleThunderboltIP 1.1.2 com.apple.driver.AppleLPC 1.7.0 com.apple.driver.AppleIntelHD4000Graphics 8.2.4 com.apple.driver.AppleIntelFramebufferCapri 8.2.4 com.apple.driver.AppleSMCLMU 2.0.4d1 com.apple.iokit.BroadcomBluetoothHostControllerUSBTransport 4.2.3f10 com.apple.driver.AppleBacklight 170.3.5 com.apple.driver.AppleMCCSControl 1.1.12 com.apple.AppleFSCompression.AppleFSCompressionTypeDataless 1.0.0d1 com.apple.AppleFSCompression.AppleFSCompressionTypeZlib 1.0.0d1 com.apple.BootCache 35 com.apple.driver.XsanFilter 404 com.apple.iokit.IOAHCIBlockStorage 2.5.1 com.apple.driver.AppleUSBHub 666.4.0 com.apple.driver.AppleSDXC 1.5.2 com.apple.iokit.AppleBCM5701Ethernet 3.8.1b2 com.apple.driver.AirPort.Brcm4331 700.20.22 com.apple.driver.AppleAHCIPort 3.0.0 com.apple.driver.AppleUSBEHCI 660.4.0 com.apple.driver.AppleUSBXHCI 670.4.0 com.apple.driver.AppleACPIButtons 2.0 com.apple.driver.AppleRTC 2.0 com.apple.driver.AppleHPET 1.8 com.apple.driver.AppleSMBIOS 2.1 com.apple.driver.AppleACPIEC 2.0 com.apple.driver.AppleAPIC 1.7 com.apple.driver.AppleIntelCPUPowerManagementClient 216.0.0 com.apple.nke.applicationfirewall 153 com.apple.security.quarantine 3 com.apple.driver.AppleIntelCPUPowerManagement 216.0.0 com.apple.kext.triggers 1.0 com.apple.iokit.IOSerialFamily 10.0.7 com.apple.driver.DspFuncLib 2.6.0f1 com.apple.vecLib.kext 1.0.0 com.apple.iokit.IOAudioFamily 1.9.5fc2 com.apple.kext.OSvKernDSPLib 1.14 com.apple.iokit.IOAcceleratorFamily 98.14 com.apple.nvidia.driver.NVDAGK100Hal 8.2.4 com.apple.nvidia.driver.NVDAResman 8.2.4 com.apple.iokit.IOBluetoothFamily 4.2.3f10 com.apple.driver.AppleSMBusPCI 1.0.12d1 com.apple.driver.X86PlatformPlugin 1.0.0 com.apple.driver.AppleHDAController 2.6.0f1 com.apple.iokit.IOHDAFamily 2.6.0f1 com.apple.driver.AppleThunderboltEDMSink 2.1.3 com.apple.driver.IOPlatformPluginFamily 5.7.0d10 com.apple.iokit.IOSurface 91 com.apple.iokit.IOAcceleratorFamily2 98.14 com.apple.AppleGraphicsDeviceControl 3.4.35 com.apple.iokit.IOBluetoothHostControllerUSBTransport 4.2.3f10 com.apple.driver.AppleSMC 3.1.8 com.apple.driver.AppleBacklightExpert 1.0.4 com.apple.iokit.IONDRVSupport 2.4.1 com.apple.driver.AppleSMBusController 1.0.11d1 com.apple.iokit.IOGraphicsFamily 2.4.1 com.apple.driver.AppleUSBHIDKeyboard 170.15 com.apple.driver.AppleHIDKeyboard 170.15 com.apple.iokit.IOUSBHIDDriver 660.4.0 com.apple.driver.AppleUSBMergeNub 650.4.0 com.apple.driver.AppleUSBComposite 656.4.1 com.apple.driver.CoreStorage 380 com.apple.driver.AppleThunderboltDPInAdapter 3.1.7 com.apple.driver.AppleThunderboltDPOutAdapter 3.1.7 com.apple.driver.AppleThunderboltDPAdapterFamily 3.1.7 com.apple.driver.AppleThunderboltPCIUpAdapter 1.4.5 com.apple.driver.AppleThunderboltPCIDownAdapter 1.4.5 com.apple.driver.AppleThunderboltNHI 2.0.1 com.apple.iokit.IOThunderboltFamily 3.2.7 com.apple.iokit.IOSCSIArchitectureModelFamily 3.6.6 com.apple.iokit.IOEthernetAVBController 1.0.3b4 com.apple.driver.mDNSOffloadUserClient 1.0.1b5 com.apple.iokit.IO80211Family 630.35 com.apple.iokit.IONetworkingFamily 3.2 com.apple.iokit.IOUSBUserClient 660.4.2 com.apple.iokit.IOAHCIFamily 2.6.5 com.apple.iokit.IOUSBFamily 675.4.0 com.apple.driver.AppleEFINVRAM 2.0 com.apple.iokit.IOHIDFamily 2.0.0 com.apple.driver.AppleEFIRuntime 2.0 com.apple.iokit.IOSMBusFamily 1.1 com.apple.security.sandbox 278.11 com.apple.kext.AppleMatch 1.0.0d1 com.apple.security.TMSafetyNet 7 com.apple.driver.AppleKeyStore 2 com.apple.driver.DiskImages 371.1 com.apple.iokit.IOStorageFamily 1.9 com.apple.iokit.IOReportFamily 23 com.apple.driver.AppleFDEKeyStore 28.30 com.apple.driver.AppleACPIPlatform 2.0 com.apple.iokit.IOPCIFamily 2.9 com.apple.iokit.IOACPIFamily 1.4 com.apple.kec.corecrypto 1.0 com.apple.kec.pthread 1 Model: iMac13,2, BootROM IM131.010A.B05, 4 processors, Intel Core i7, 3.4 GHz, 16 GB, SMC 2.11f14 Graphics: NVIDIA GeForce GTX 680MX, NVIDIA GeForce GTX 680MX, PCIe, 2048 MB Memory Module: BANK 0/DIMM0, 8 GB, DDR3, 1600 MHz, 0x802C, 0x31364A5446314736344A485A2D3147364532 Memory Module: BANK 1/DIMM0, 8 GB, DDR3, 1600 MHz, 0x802C, 0x31364A5446314736344A485A2D3147364532 AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0xF4), Broadcom BCM43xx 1.0 ( Bluetooth: Version 4.2.3f10 13477, 3 services, 23 devices, 1 incoming serial ports Network Service: Wi-Fi, AirPort, en1 PCI Card: pci1b21,612, AHCI Controller, Thunderbolt@195,0,0 Serial ATA Device: APPLE HDD ST3000DM001, 3 TB Serial ATA Device: APPLE SSD SM128E, 121.33 GB Serial ATA Device: ST3000DM001-1CH166, 3 TB USB Device: Hub USB Device: FaceTime HD Camera (Built-in) USB Device: Hub USB Device: Keyboard Hub USB Device: Maurus Gaming Mouse USB Device: Apple Keyboard USB Device: Hub USB Device: BRCM20702 Hub USB Device: Bluetooth USB Host Controller Thunderbolt Bus: iMac, Apple Inc., 23.4 Thunderbolt Device: d2, LaCie, 3, 7.4
  18. Is there a way of knowing what ISP's or VPN's are 'banned' by BFC? I am interested since I'm moving to a SEA country in the summer that probably doesn't have the best ISP's and if (and that's a big if) I have a choice I'd certainly like to know if one is being blocked! :-)
  19. Plenty of time left to develop that operational-level strategic overlay. ;-) And then the FPS co-op version...
  20. Then get one of your grandkids to play while you verbally instruct them via radio from your orthopaedic bed. That's how the hardcore grogs play already apparently... ;-)
  21. I'm hoping that someone gets around to porting the old CMx1 games to the modern Mac OS. :-) I want to introduce my young sons to CM - CMx2 is too complicated for them at this stage. I'm sure there's still life in this game with a slightly different demographic from the hardcore grog...
  22. Should have dubbed "Jingle Bells" onto the video. ;-)
  23. This point peaks my curiosity. I have had the impression from reading a few number of books written by Allied ex-tankers (e.g. Tout, Hill, etc) that the default round in Normandy and beyond was in fact a HE round. It's good for infantry and PAK's and can still give an armoured vehicle a good rattle while the AP round gets fed into the breech for the second pop. But that's my impression. So I'm not calling either way... but you've got me thinking now. :confused: (Ouch.)
  24. LOL at the Birch-Man Sniper at 28mins in... with his Birch-Gun. :-)
  25. This patch has made a significant improvement for me. Even on a reasonably high-end iMac I had a noticeable 'mouse lag' effect. This has entirely disappeared and now I am scrolling around maps with very smoothly. I am very happy. :-D
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