LJFHutch Posted May 11, 2011 Share Posted May 11, 2011 A week or so ago I started making a map that is now a 3km x 3km open rural map. I tried 4x4 but my PC couldn't handle it. Here's a screenshot of the (almost) completed terrain: It doesn't look all that big until you're at eye level or give a move order I really want to see how massive maps and relatively small forces play out, especially scouting and ambushes. So, are you interested in huge maps and what are your experiences with them? 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted May 11, 2011 Share Posted May 11, 2011 Looks very good - nice work! That would make for some fine cavalry clashes. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted May 11, 2011 Share Posted May 11, 2011 We are told that there is no design for scouting in CMSF, but using scout techniques to locate enemy units is a critical part of the game when on a large map. I enjoy it. One appeal to scenario designers: please make scout and sniper units AT LEAST one level better than the ordinary troops to sim greater training. (imo, scouts and snipers should always be CRACK or ELITE.) 0 Quote Link to comment Share on other sites More sharing options...
Frankster65 Posted May 11, 2011 Share Posted May 11, 2011 Beautiful looking map there LJFHutch! I myself find the map editor to be a very excellent tool. You really can be quite creative with it. 0 Quote Link to comment Share on other sites More sharing options...
vincere Posted May 11, 2011 Share Posted May 11, 2011 Wow, gret work. Never plyed on one that large. The trench and green running through the middle made me think of the Green Zone in Helmand Province. Would need more green though for that. 0 Quote Link to comment Share on other sites More sharing options...
LJFHutch Posted May 11, 2011 Author Share Posted May 11, 2011 I tried a quick battle but I think it'd work much better with either mirrored forces or comparable ones (I'd much prefer the latter, but it's time consuming and requires a lot of knowledge for it to work out right). The QB gave me a BTR inf. company and the enemy a BMP + T-72 inf. company, so you can imagine how that ended. 1-2 companies is probably the sweet spot. Though 1 was a bit thin on the ground. I can imagine you could do counterattacks and all kinds of interesting things on a huge map, large assaults would be nice too, could try out some soviet doctrine and even a few company sized reinforcements 0 Quote Link to comment Share on other sites More sharing options...
vincere Posted May 11, 2011 Share Posted May 11, 2011 I'm guessing you could role-play a patrol on that map. 0 Quote Link to comment Share on other sites More sharing options...
Vinnart Posted May 19, 2011 Share Posted May 19, 2011 Looks good Hutch, the bigger the map the better. I would like to see the day when maps are so big that the units cant see across it at the begining, and some traveling must be done before the two forces seee each other. The only disadvantage is if you have an older machine it does not load fast, and can get laggy. Maps like the size of "Operation Flashpoint" would be awesome! 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted May 19, 2011 Share Posted May 19, 2011 Yes. Once again, please make scout and sniper units AT LEAST one level better than the ordinary troops to sim greater training. (imo, scouts and snipers should always be CRACK or ELITE.) Possibly Engineers as well. 0 Quote Link to comment Share on other sites More sharing options...
gibsonm Posted May 19, 2011 Share Posted May 19, 2011 Yes George and I are building an “operation” of sorts where several scenarios play out over the same map. In the first one you conduct the recon / counter recon battle with both sides have realistic skill sets to reflect their their actual training levels (Erwin you are entitled to your opinion but based on 30yrs service its factually incorrect). Then in the second battle the OC of the recon group briefs the follow up forces commander (CT level) and they relieve the recon guys and act on the information they have been given. After that there are some atks and c-atks all on the same map (but with successive levels of damage, wrecks, etc. added to reflect the ground being fought over). Unfortunately the engine and machine hardware limits maps to these micro levels. It would be nice to get proper big maps as is possible in other products. 0 Quote Link to comment Share on other sites More sharing options...
IMHO Posted May 19, 2011 Share Posted May 19, 2011 Huge maps are great!!! Please post your map as soon as it's finished. So bad there're no on map mortars in CMSF. Would be great to make on map mortars the only source of heavy fire support for the mission and then make a run who destroys/protects one's mortars best. 0 Quote Link to comment Share on other sites More sharing options...
LJFHutch Posted May 20, 2011 Author Share Posted May 20, 2011 I just posted it but I have no idea how the repo works, it's the first time I've ever used it. Do the files need to be processed by a human first? I can't seem to find it anywhere on the repo and I'm not sure if it's worked or not. 0 Quote Link to comment Share on other sites More sharing options...
gibsonm Posted May 20, 2011 Share Posted May 20, 2011 So what did you call it? Certainly a search for items authored by “LJFHutch“ came up empty. I’m assuming that is what you used when you posted it? 0 Quote Link to comment Share on other sites More sharing options...
LJFHutch Posted May 20, 2011 Author Share Posted May 20, 2011 It's called Huge Rural, I think I might have used my full name, so do a search for Hutchinson. Also, how do you search the repo? 0 Quote Link to comment Share on other sites More sharing options...
gibsonm Posted May 21, 2011 Share Posted May 21, 2011 Well its listed now. 0 Quote Link to comment Share on other sites More sharing options...
LJFHutch Posted May 21, 2011 Author Share Posted May 21, 2011 Yeah, I suppose the files have to be manually checked before being approved, which makes sense. Is there any info on how to upload files anywhere? I couldn't find anything in the manual or on the net. 0 Quote Link to comment Share on other sites More sharing options...
Aragorn2002 Posted May 21, 2011 Share Posted May 21, 2011 Very nice map. I can't find it though. Could you tell me please where it is? 0 Quote Link to comment Share on other sites More sharing options...
gibsonm Posted May 22, 2011 Share Posted May 22, 2011 http://www.battlefront.com/community/showthread.php?p=1269947#post1269947 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted May 23, 2011 Share Posted May 23, 2011 Looks great. Thanks for all your work, Hutch! 0 Quote Link to comment Share on other sites More sharing options...
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