Lethaface Posted July 10, 2009 Share Posted July 10, 2009 In the new Challenger video I saw it has a 'target smoke' command available Did I miss something? 0 Quote Link to comment Share on other sites More sharing options...
TheVulture Posted July 10, 2009 Share Posted July 10, 2009 Targetting smoke commands is something BFC had said they planned to introduce. I vaguely remember Steve saying it would be in the next patch. 0 Quote Link to comment Share on other sites More sharing options...
Scipio Posted July 10, 2009 Share Posted July 10, 2009 I hope this also includes infantry smoke, since the random targetting of smoke does often produce unsatifying results 0 Quote Link to comment Share on other sites More sharing options...
Mishga Posted July 10, 2009 Share Posted July 10, 2009 Infantry smoke is reliant on the facing of the troops. Works quite well too. 0 Quote Link to comment Share on other sites More sharing options...
akd Posted July 10, 2009 Share Posted July 10, 2009 Infantry smoke is reliant on the facing of the troops. Works quite well too. Except when you can't control their facing, especially when smoke is most needed, i.e. under heavy fire. 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted July 10, 2009 Share Posted July 10, 2009 Tweaks to the deployment of smoke have fixed a lot of the problems people have experienced thus far. But it isn't perfect and I personally would like to see a Target Smoke command as an option. There are some reasons which are inherent to CMx2's current form that make this problematic. Therefore, a full solution isn't possible until we change some other stuff first. Those things are slated to change for Normandy. Steve 0 Quote Link to comment Share on other sites More sharing options...
Wengart Posted July 10, 2009 Share Posted July 10, 2009 As AKD said, infantry smoke really comes down to luck when the bullets start flying. 0 Quote Link to comment Share on other sites More sharing options...
Field Marshal Blücher Posted July 10, 2009 Share Posted July 10, 2009 As AKD said, infantry smoke really comes down to luck when the bullets start flying. As Steve implied (although didn't state terribly clearly ), this is improved in patch 1.20. It's still the same system, but it works better. 0 Quote Link to comment Share on other sites More sharing options...
Wengart Posted July 10, 2009 Share Posted July 10, 2009 Steve's post sneaked in while I was typing mine. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted July 10, 2009 Share Posted July 10, 2009 Think of all the tank gun smoke shells that got fired in CMBO & CMAK. Russian tanks in CMBB didn't have a smoke shell so died very much more quickly when facing Big Cats. We'll finally get one modern tank with a smoke shell in CMSF, but they're really going to come in handy once Normandy rolls around. 0 Quote Link to comment Share on other sites More sharing options...
Meach Posted July 10, 2009 Share Posted July 10, 2009 See people don't know what Mishga knows 1.20 makes smoke deployment better IMHO. I think if she had her Beta Tester tag this confusion would not have occured. 0 Quote Link to comment Share on other sites More sharing options...
Lethaface Posted July 10, 2009 Author Share Posted July 10, 2009 Some serious cluser**** going on here... Is the target smoke command only in for the Normandy game or is it just in sub optimal form untill then? 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted July 11, 2009 Share Posted July 11, 2009 There are 'things' that fire smoke shells in the Brit module. Those 'things' use the Target Smoke command. Its not a smoke grenade throwing command for infantry. But smoke grenade throwing for infantry has been improved as a completely separate item. 0 Quote Link to comment Share on other sites More sharing options...
Dietrich Posted July 11, 2009 Share Posted July 11, 2009 Random hypothesizing here... Why has infantry smoke-popping not improved so clearly as to warrant including a "Target Smoke" command? Because (I reckon) there is no corresponding "Throw Frag Grenades" command. *shrug* 0 Quote Link to comment Share on other sites More sharing options...
Thomm Posted July 11, 2009 Share Posted July 11, 2009 Its not a smoke grenade throwing command for infantry. Mild disappointment here. So it remains on my "list". Best regards, Thomm 0 Quote Link to comment Share on other sites More sharing options...
Battlefront.com Posted July 11, 2009 Share Posted July 11, 2009 Dietrich, It is a code reason. With vehicles that can fire smoke shells you are directing the main weapon to fire a different type of ammunition. With infantry you are telling the infantry to fire something other than a weapon in a direction that might be in conflict with what the weapons are firing at. This might seem like splitting hairs to a gamer, but to the code these are two entirely different things. It can be coded around, obviously, but it does require a specific coding effort and we have not felt the need warrants carving out the time for it. Yet, anyway. As stated, the tweaked behavior for v1.20 improves the status quo to a large extent. And it didn't come at the expense of other features of any significance. It's a good compromise for improvement in one area without sacrificing improvement in another IMHO. Steve 0 Quote Link to comment Share on other sites More sharing options...
Dietrich Posted July 11, 2009 Share Posted July 11, 2009 Dietrich, It is a code reason. With vehicles that can fire smoke shells you are directing the main weapon to fire a different type of ammunition. With infantry you are telling the infantry to fire something other than a weapon in a direction that might be in conflict with what the weapons are firing at. This might seem like splitting hairs to a gamer, but to the code these are two entirely different things. It can be coded around, obviously, but it does require a specific coding effort and we have not felt the need warrants carving out the time for it. Yet, anyway. *shrug* Doesn't seem so much like hair-splitting to me. While I would like my infantry to hurl their smoke grenades in a particular direction at a given time, since there isn't a corresponding "Target Frag Grenades" button, I don't mind that there isn't a "Target Smoke" command. As stated, the tweaked behavior for v1.20 improves the status quo to a large extent. And it didn't come at the expense of other features of any significance. It's a good compromise for improvement in one area without sacrificing improvement in another IMHO. Sounds plenty good to me. 0 Quote Link to comment Share on other sites More sharing options...
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