dan/california Posted December 9, 2008 Share Posted December 9, 2008 The computer companies are running REAL sales at the moment. If I take the plunge is their any point to getting more than four GIGs of ram in the foreseeable future? 0 Quote Link to comment Share on other sites More sharing options...
Sergei Posted December 9, 2008 Share Posted December 9, 2008 Just how are you going to utilize it with CMSF?? What operating system do you have, btw? It might be more important to know that how much it can handle. Also, it's not just the size of your ram that only matters, it's also the speed. 0 Quote Link to comment Share on other sites More sharing options...
dima Posted December 9, 2008 Share Posted December 9, 2008 You can create a virtual RAM disk to store CMSF and this will make your scenario load faster. Not sure if RAM disks still exist these days 0 Quote Link to comment Share on other sites More sharing options...
Schrullenhaft Posted December 9, 2008 Share Posted December 9, 2008 I assume you're speaking of purchasing a "whole" new computer ? If so, then for the computer to utilize 4GB or more of memory you'll need a 64-bit OS (which typically means Vista 64-bit). With a 32-bit OS (the most common sold), you'll max out at 4GB, but often you'll actually only be able to see quite a bit less than 4GB. At most you may see 3.5GB, but it can be as low as 2.5GB depending on what videocard or other devices you have installed (typically other PCI or PCI-E cards). As for CMSF and future CMx2 titles, I'm not absolutely sure how much memory the games will address directly. Larger scenarios will definitely eat up more memory. I'd guess that 2GB might be the theoretical limit of addressable RAM by CMSF since it isn't running on a 64-bit code base (to my knowledge) and the OS isn't going to give apps access to a lot of memory either (again, usually 32-bit OSes). Even with a 64-bit OS, I don't think CMSF will use more than 2GB, though the extra memory may help with things in the background, though Vista will typically use any excess memory as disk-cache until another program requests it. To summarize.... You should be safe with 4GB of RAM (the silicon kind). To utilize 4GB or more you may want to get Windows Vista 64-bit, which should run OK with CMSF and future CMx2 titles. There is the possibility that you may run into video driver issues... courtesy of the driver support of Nvidia and ATI/AMD for Vista in general (not specifically the 64-bit version). 0 Quote Link to comment Share on other sites More sharing options...
dan/california Posted December 9, 2008 Author Share Posted December 9, 2008 Just how are you going to utilize it with CMSF?? You don't want to know! It would scar you emotionally for life. 0 Quote Link to comment Share on other sites More sharing options...
dan/california Posted December 9, 2008 Author Share Posted December 9, 2008 I assume you're speaking of purchasing a "whole" new computer ? If so, then for the computer to utilize 4GB or more of memory you'll need a 64-bit OS (which typically means Vista 64-bit). With a 32-bit OS (the most common sold), you'll max out at 4GB, but often you'll actually only be able to see quite a bit less than 4GB. At most you may see 3.5GB, but it can be as low as 2.5GB depending on what videocard or other devices you have installed (typically other PCI or PCI-E cards). As for CMSF and future CMx2 titles, I'm not absolutely sure how much memory the games will address directly. Larger scenarios will definitely eat up more memory. I'd guess that 2GB might be the theoretical limit of addressable RAM by CMSF since it isn't running on a 64-bit code base (to my knowledge) and the OS isn't going to give apps access to a lot of memory either (again, usually 32-bit OSes). Even with a 64-bit OS, I don't think CMSF will use more than 2GB, though the extra memory may help with things in the background, though Vista will typically use any excess memory as disk-cache until another program requests it. To summarize.... You should be safe with 4GB of RAM (the silicon kind). To utilize 4GB or more you may want to get Windows Vista 64-bit, which should run OK with CMSF and future CMx2 titles. There is the possibility that you may run into video driver issues... courtesy of the driver support of Nvidia and ATI/AMD for Vista in general (not specifically the 64-bit version). I am just trying to decide how much future proofing is worth paying for. Thanks for the advice. 0 Quote Link to comment Share on other sites More sharing options...
adultery Posted December 9, 2008 Share Posted December 9, 2008 i have ctrl-alt-del and looked at ram usage while in a large battle quite a few times never seen CM:SF use more than about 300mb so.....quite a lot spare on my 4gig system 0 Quote Link to comment Share on other sites More sharing options...
ChrisND Posted December 9, 2008 Share Posted December 9, 2008 I'm pretty sure RAM doesn't make porn download faster, so there is no point. 0 Quote Link to comment Share on other sites More sharing options...
dan/california Posted December 9, 2008 Author Share Posted December 9, 2008 I'm pretty sure RAM doesn't make porn download faster, so there is no point. Actually..... 0 Quote Link to comment Share on other sites More sharing options...
stoex Posted December 10, 2008 Share Posted December 10, 2008 I'm pretty sure RAM doesn't make porn download faster, so there is no point. Damn, and I always thought that meant Really Accelerated M*****bating . That guy at the computer store really ripped me off 0 Quote Link to comment Share on other sites More sharing options...
panzermartin Posted December 10, 2008 Share Posted December 10, 2008 A fast CPU can make the difference with CMSF I suspect. AI, ballistics engine and graphics all seem to heavily depend on the Proccessor output. 0 Quote Link to comment Share on other sites More sharing options...
Tuomio Posted December 11, 2008 Share Posted December 11, 2008 Make that Single Core processor. They usually run at much higher speeds than multi-core, but it can bad investment because evey other game and application out there will benefit from the multiple cores. BFC will eventually have to utilize the extra cores, it is clear that CPU developement will only expand sideways from now on, the vertical speed has stalled. My FPS dropped significantly (or the scenarios got bigger, who knows), after i bought a brand new computer with all bells and whistles attached, replacing 3-year old system. Reason is, that the 4xCPU:s actually run at the same speed than the previous version and the benefits of new video card were lost in the higher resolutions needed for 24" panel. Best rig for CMSF might very well be aging Intel based system, overclocked to heavens with new and good cooling system. 0 Quote Link to comment Share on other sites More sharing options...
adultery Posted December 12, 2008 Share Posted December 12, 2008 Make that Single Core processor. They usually run at much higher speeds than multi-core, but it can bad investment because evey other game and application out there will benefit from the multiple cores. . not really, a single core of any core 2 chip will thrash a P4, regardless of the Mhz rate 0 Quote Link to comment Share on other sites More sharing options...
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