Charlie901 Posted August 10, 2006 Share Posted August 10, 2006 After playing the aforementioned game for about an hour I had to permanently shelve it, do to the lack of "Realism" and "Accuracy" I've become accoustomed to in the CM series. Is this new title going to be more along the lines of "G.I. Combat" in it's play? I saw from screen shots that you actually get tasks during the battle; like take out those newly discovered AT guns on the ridge.....wouldn't a prudent armchair general decide his own tasks as the ebb and flow of the battle develops on its own??? It seems that being given linear "Tasks" during an engagement kind of takes the strategic or tactical thought right out of the battle. I really hope this new title is more of a Real-Time CM game and not another prettier "G.I. Combat" clone. Link to comment Share on other sites More sharing options...
RMC Posted August 10, 2006 Share Posted August 10, 2006 You have a task. Wait for the demo. Link to comment Share on other sites More sharing options...
Sergei Posted August 10, 2006 Share Posted August 10, 2006 Knowing BFC, they wouldn't have made the deal (and put their reputation on stake) if your fears were anywhere close to truth. What TOW will be like, exactly, I won't know until I try the demo. But I expect it to be different from both CM and GIC/EYSA. Link to comment Share on other sites More sharing options...
Tarquelne Posted August 10, 2006 Share Posted August 10, 2006 Originally posted by Sergei: [QB] Knowing BFC, they wouldn't have made the deal (and put their reputation on stake) if your fears were anywhere close to truth.Oh, the wailing and gnashing of teeth if it is like EYSA! The recriminations and the anger! It'd probably provide more entertainment than the demo. Link to comment Share on other sites More sharing options...
Thomm Posted August 10, 2006 Share Posted August 10, 2006 No way to answer this question without a demo! Haven't played GIC either, but I did play EYSA. I am trying to think about some of its problems: * Not all soldiers in EYSA entered buildings when ordered to do so. ---> Not an issue in ToW, because troops cannot enter buildings at all. * Unpredictable Tank pathing/AI ---> no idea how those are in ToW. * Unability to correct badly placed MGs, Bazookas, etc. ---> Not an issue in ToW, because each soldier can be controlled individually. So, from what I can tell, some of the problems that are attributed to EYSA will most likely not appear in ToW. Best regards, Thomm Link to comment Share on other sites More sharing options...
RMC Posted August 10, 2006 Share Posted August 10, 2006 Originally posted by Rollstoy: * Unpredictable Tank pathing/AI ---> no idea how those are in ToW. If Moon is to be trusted, then it is very good. Link to comment Share on other sites More sharing options...
gunnersman Posted August 10, 2006 Share Posted August 10, 2006 GI COMBAT!!! ACK!! BITE YOUR TONGUE! AND NEVER MENTION IT AGAIN! Link to comment Share on other sites More sharing options...
Barkhorn1x Posted August 10, 2006 Share Posted August 10, 2006 Ignorant question = what is "EYSA" Thanks, Barkhorn. Link to comment Share on other sites More sharing options...
Sergei Posted August 10, 2006 Share Posted August 10, 2006 Eric Young's Squad Assault. Aka. GI Combat. Link to comment Share on other sites More sharing options...
sebastian Posted August 10, 2006 Share Posted August 10, 2006 Originally posted by Charlie901: Is this new title going to be more along the lines of "G.I. Combat" in it's play? - ToW has a flying-first-person camera, like "G.I. Combat". - The selection is per each soilder, like in "Codename Panzers". - Soilders cannot enter buildings, like in "Sudden Strike". They looked carefully at the best wargames, and took the best features of each. Link to comment Share on other sites More sharing options...
scubasteve1233 Posted August 10, 2006 Share Posted August 10, 2006 worst thing about eysa has got be the multiplayer. i was playing with my friend and i blew up his tank. when i later walked over to his computer the tank was alive and mine was dead! the balance was also terrible. infantry couldn't destroy any tank and the battles were always one sided. how am i supposed to defend a hill against 5 heavy tanks with 2 guns that don't do crap! Link to comment Share on other sites More sharing options...
Kellysheroes Posted August 11, 2006 Share Posted August 11, 2006 How did 130 men hold off 4000 zulu at Rorke's Drift? Get yourself an engineer unit and make it the commander. lol Link to comment Share on other sites More sharing options...
Moon Posted August 11, 2006 Share Posted August 11, 2006 CHarlie901 - in TOW you're the battlefield commander (say, a Major), not a General. As such you're part of the chain of command and get your objectives assigned from above. This is what is simulated when you receive a task during a mission. As for the question in the thread title, the answer is "ohmygodnoway" TOW is perhaps what GIC in its various incarnations EYSA and whatnot (the game is undead I tell you; and we already know that EY was laughing all the way to the bank, he said so much on this very forum) was supposed to be, namely similar to a "Close Combat 3D" of sorts. It is lower in scale than Combat Mission, and therefore definitely much more tactical than strategic. Martin Link to comment Share on other sites More sharing options...
MorgTzu Posted August 11, 2006 Share Posted August 11, 2006 Moon, you got a link to Eric Young's post...search didn't bring up much. Would very much like to see that as I got involved with trying to support the EYSA community and had high hopes it would become something more. Oh, and your right..this game "type" has been undead and returning since CC1 Link to comment Share on other sites More sharing options...
lucero1148 Posted August 11, 2006 Share Posted August 11, 2006 if you consider that the test review that some of the cm players have seen and the AAR that was posted I think that gives a very good impression of what this game will do and how different it is to CC or EYSA. Link to comment Share on other sites More sharing options...
PseudoSimonds Posted August 11, 2006 Share Posted August 11, 2006 Originally posted by MorgTzu: Moon, you got a link to Eric Young's post...search didn't bring up much. Would very much like to see that as I got involved with trying to support the EYSA community and had high hopes it would become something more. Oh, and your right..this game "type" has been undead and returning since CC1 Here it is, from the CM:SF forum: Originally posted by DASman: </font><blockquote>quote:</font><hr />Originally posted by Michael Dorosh: </font><blockquote>quote:</font><hr />Originally posted by DASman: Hofbauer you old daog, that was FUNNNYYYYYYY! Thanks for the laugh, Eric Not as funny as GI Combat. Markus, that was truly embarrassing. </font> Link to comment Share on other sites More sharing options...
DASman Posted August 11, 2006 Share Posted August 11, 2006 Yeah, Mike was pissed about that, which was the point of the post. It is an undead game. Still selling, still making money, still funny to me. EYSA looks to have the same virus. Still making money after three years. I don't get it either. Thanks, E Link to comment Share on other sites More sharing options...
Michael Dorosh Posted August 11, 2006 Share Posted August 11, 2006 Originally posted by DASman: Yeah, Mike was pissed about that E Really? Where do you get that from? *shrugs* You have your stuff to do, I have mine. Money impresses some people, not me. And I know who I'd rather give my cash to. I've bought 3 copies of CMBB, two of CMAK, 1 CMBO, and a Strategy Guide. By comparison, I gave away my copy of EYSA to someone who wanted it for free, I only regret I paid full price for it. At least I prevented him from doing so. One sale isn't going to make or break anyone, and if others dig your stuff, then I say good for you. It's a big market. I just don't see you as ever having the critical reception that BF.C has - so far. But markets change, so do designers. If you produce something worthy of critical respect rather than just dollars, I think that would be great. I hope you get to experience that someday. Link to comment Share on other sites More sharing options...
Dirtweasle Posted August 11, 2006 Share Posted August 11, 2006 Apropos of nothing what-so-ever; It's said that whores do for money what others do for love. Link to comment Share on other sites More sharing options...
RMC Posted August 11, 2006 Share Posted August 11, 2006 Ain't talking 'bout love. My love is rotten to core. Link to comment Share on other sites More sharing options...
pad152 Posted August 11, 2006 Share Posted August 11, 2006 Another G.I Combat?? Nothing could be as bad as G.I. Combat!!! :eek: They tried with three different releases (Original, Matrix Version, one other) of Close Combat 3D they all failed. Link to comment Share on other sites More sharing options...
Txema Posted August 11, 2006 Share Posted August 11, 2006 Yeah, Mike was pissed about that, which was the point of the post. It is an undead game. Still selling, still making money, still funny to me. EYSA looks to have the same virus. Still making money after three years. I don't get it either. Thanks, E Eric Young, If that is true, please put the resources to produce a final patch for EYSA to fix the last annoying bugs still remaining in the game. I think that after having supported "G.I. Combat", "Eric Young Squad Assault: West Front" and "Squad Assault Second Wave", your supporters truly deserve a properly finished game, without outstanding bugs... and even more if your game engine is still selling and still making money. Txema Link to comment Share on other sites More sharing options...
Kellysheroes Posted August 11, 2006 Share Posted August 11, 2006 Well Eric can't laugh this one off I got EYSA for .99 cents off of ebay....LOL ROFLMAO HAHAHA. Actually after the last patch it's not that bad. Certainly much better than out of the box. I just don't care for real time games though. I might play one, but, I will have bought it for a song and play it maybe once then toss it to the side. Link to comment Share on other sites More sharing options...
Sirocco Posted August 11, 2006 Share Posted August 11, 2006 I have no doubts that ToW will not be broken out of the box, that's for sure, with BFC providing "quality assurance". Link to comment Share on other sites More sharing options...
Kellysheroes Posted August 11, 2006 Share Posted August 11, 2006 I have no doubt that it will sell well in the mainstream market. I still can't understand why they don't put all their games in the mainstream though. I guess only RTS sells mainstream and turn based & wego only sells to forum members? Link to comment Share on other sites More sharing options...
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