nathan S.J. Posted August 23, 2007 Share Posted August 23, 2007 in house to house combat, a lot of my guys get killed in the process... I didn't really figure out why, until now... Any infantry that is on the move, E.G. using quick, move, or any other move command, cannot fire during that period of movement. While it is understandable for the common infantryman to not be very content with discharging his weapon while running, it is NOT understandable as to why they would rather get cut down in the face of enemy fire when they could put volume of fire in at the enemy to at least prevent the enemy from attacking while they are vulnerable while moving. Before you grab my hair and slam my head into a bed of spikes, you should know that the previous 3 games (CMBB, CMBO and CMAK) infantry was allowed to fire on the move, I really think that this should be brought to this game too. Warefare may have changed, but not the instinct to lay on that trigger when your out in the open, still or on the move. 0 Quote Link to comment Share on other sites More sharing options...
Michael Dorosh Posted August 23, 2007 Share Posted August 23, 2007 Originally posted by nathan S.J.: Before you grab my hair and slam my head into a bed of spikes, you should know that the previous 3 games (CMBB, CMBO and CMAK) infantry was allowed to fire on the move, No they didn't. They only looked like they did because of the abstractions in the game engine. 0 Quote Link to comment Share on other sites More sharing options...
nathan S.J. Posted August 23, 2007 Author Share Posted August 23, 2007 but when I played the game, the ammo count clearly goes down when theyre running. 0 Quote Link to comment Share on other sites More sharing options...
jomni Posted August 23, 2007 Share Posted August 23, 2007 Use Assault where half of your team shoots and the other attacks. Although the attacker will get butchered eventually when they go in the house unless you suppress the defenders heavily. 0 Quote Link to comment Share on other sites More sharing options...
nathan S.J. Posted August 23, 2007 Author Share Posted August 23, 2007 besides, what sane squad would run past the enemy when they could just shoot them? 0 Quote Link to comment Share on other sites More sharing options...
nathan S.J. Posted August 23, 2007 Author Share Posted August 23, 2007 but there's only so much ammo you can cram into an infantry soldier... when I do that, I run out of ammo like it was K rations. 0 Quote Link to comment Share on other sites More sharing options...
MarkEzra Posted August 23, 2007 Share Posted August 23, 2007 So you ORDERED them to run into a house filled with enemy? Last time I did that the remnants of the squad fragged me and my mouse! 0 Quote Link to comment Share on other sites More sharing options...
nathan S.J. Posted August 23, 2007 Author Share Posted August 23, 2007 no, i had 2 strykers provide covering fire, but as they move from one floor to another, they always pass the enemy on that floor instead of blasting them while moving... Not to mention that when suppresive fire isnt enough, they get creamed instead of adding on the the volume of fire by shooting on the move 0 Quote Link to comment Share on other sites More sharing options...
nathan S.J. Posted August 23, 2007 Author Share Posted August 23, 2007 And I dont see what the problem is, its physically possible to shoot a gun while running. The point here is not accuracy as it is understandable that you'll be quiet inaccurate. but the point is that your shooting to suppres the enemy to prevent them from getting a clear shot at you... 0 Quote Link to comment Share on other sites More sharing options...
Michael Dorosh Posted August 23, 2007 Share Posted August 23, 2007 Originally posted by nathan S.J.: but when I played the game, the ammo count clearly goes down when theyre running. Only part of the squad is running. The others are lying down and shooting. The figures that represent them are shown doing both at the same time. But the three figures on the screen actually represent 6 to 15 man squads. The standard drill is fire and movement - or one leg on the ground, one in the air. Some of the men lie down and shoot, to cover those moving. Then they switch off. This is simulated in CMX1 but not explicitly shown. And I dont see what the problem is, its physically possible to shoot a gun while running. The point here is not accuracy as it is understandable that you'll be quiet inaccurate. but the point is that your shooting to suppres the enemy to prevent them from getting a clear shot at you...Sorry, which military did you do your basic training with? Just curious. On mine, they never taught us to shoot on the move. 0 Quote Link to comment Share on other sites More sharing options...
nathan S.J. Posted August 23, 2007 Author Share Posted August 23, 2007 but still, its not physically impossible to shoot while moving, and if 5 of my squad mates gets shot while we're moving from building to building, anyone would want to shoot back, even if they're running. 0 Quote Link to comment Share on other sites More sharing options...
Michael Dorosh Posted August 23, 2007 Share Posted August 23, 2007 Originally posted by nathan S.J.: but still, its not physically impossible to shoot while moving, and if 5 of my squad mates gets shot while we're moving from building to building, anyone would want to shoot back, even if they're running. What they want to do and what they're trained to do are two different things; that's how armies work... In the end, you have no business sending a squad running at a building unsupported. 0 Quote Link to comment Share on other sites More sharing options...
nathan S.J. Posted August 23, 2007 Author Share Posted August 23, 2007 and even if you wern't taught in basic training, that doesnt mean that you will never, absolutely, positively, never ever ever do that... 0 Quote Link to comment Share on other sites More sharing options...
Michael Dorosh Posted August 23, 2007 Share Posted August 23, 2007 Originally posted by nathan S.J.: and even if you wern't taught in basic training, that doesnt mean that you will never, absolutely, positively, never ever ever do that... Right. Sorry, whom did you say you did your training with again? 0 Quote Link to comment Share on other sites More sharing options...
nathan S.J. Posted August 23, 2007 Author Share Posted August 23, 2007 look, i'm just making a point. if the discussion of running while shooting is ticking you off, just calm down. 0 Quote Link to comment Share on other sites More sharing options...
Flanker15 Posted August 23, 2007 Share Posted August 23, 2007 While I wouldn't shoot while moving, if units encounter the enemy in close range while moving they should atleast engage them not walk past and get shot. 0 Quote Link to comment Share on other sites More sharing options...
RCHRD Posted August 23, 2007 Share Posted August 23, 2007 Conan the Canadian. 0 Quote Link to comment Share on other sites More sharing options...
nathan S.J. Posted August 23, 2007 Author Share Posted August 23, 2007 well, alternatively, the tacAI could be tweaked to stop and return fire immediately should a new threat appear suddenly while moving to another location in close quarters... but I know its a lot more complicated than that. 0 Quote Link to comment Share on other sites More sharing options...
tc237 Posted August 23, 2007 Share Posted August 23, 2007 Do units shoot while using "Hunt"? That seems about the right pace for methodical CQC movement. 0 Quote Link to comment Share on other sites More sharing options...
nathan S.J. Posted August 23, 2007 Author Share Posted August 23, 2007 1:02 - 1:10 When I'm talking about "firing on the move" I'm not talking about John Woo films, going at a a**-tearing sprint and doing cartwheels while mowing down dozens of enemies with a M249 but similar to this example where you need to be ready to fire at the enemy while moving from point a to b... 0 Quote Link to comment Share on other sites More sharing options...
nathan S.J. Posted August 23, 2007 Author Share Posted August 23, 2007 not a bad idea tc237, I'll try that. 0 Quote Link to comment Share on other sites More sharing options...
Bradley Dick Posted August 23, 2007 Share Posted August 23, 2007 Shoot. Move. Communicate. Not Shoot while moving, and then communicate. 0 Quote Link to comment Share on other sites More sharing options...
aka_tom_w Posted August 23, 2007 Share Posted August 23, 2007 Originally posted by tc237: Do units shoot while using "Hunt"? That seems about the right pace for methodical CQC movement. Hunt also should be known as "Move to Contact" if the attacker moves, and comes in contact with the enemy he stops. AND, Hopefully the TAC AI when it works right tells them to seek cover and return fire. BUT I would say I don't think HUNT will let you move and shoot at the same time, that is what Assault is for. 0 Quote Link to comment Share on other sites More sharing options...
nathan S.J. Posted August 24, 2007 Author Share Posted August 24, 2007 after playing around, yes, it seems that hunt is a good indoor, close combat order, although it is annoying how the move order is cancelled once contact is made, which means that even if the threat is neutrilized or breaks, they dont move again for the rest of that turn. 0 Quote Link to comment Share on other sites More sharing options...
nathan S.J. Posted August 24, 2007 Author Share Posted August 24, 2007 so I guess that the whole shoot while moving is off, thought taking cover and shooting back should be a priority to the tacAI in all combat situations... 0 Quote Link to comment Share on other sites More sharing options...
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