Gordon Posted June 28, 2005 Share Posted June 28, 2005 Ok, here's a preview of the final Pz VIB version that I'll be doing. I was going to produce winterized versions, but my poor old carpal tunnels just wouldn't survive. Instead I'll be uploading a plain dunkelgelb "modders" version for all the hot young bucks to have fun with if they want. So, without further ado, the schwere Panzer Abteilung 505/Zimmerit mod preview: The CMMOS mod will have all the bells and whistles of the Ambush mod (e.g., armoured fenders installed or removed, kill rings, 3 complete sets of tactical numbers), but will also include the "Knight on his Charger" formation marking painted on a portion of the turret side where the zimmerit was removed in three different color schemes, presumably to indicate the vehicle's company within the abteilung. As before, non-CMMOS versions (with just a few options) will also be provided. Look for this (hopefully) soon as it just needs a final testing pass. [ July 06, 2005, 03:44 PM: Message edited by: Gordon ] 0 Quote Link to comment Share on other sites More sharing options...
Gurra Posted June 28, 2005 Share Posted June 28, 2005 Looking forward to this release. Your Pz IVB's are a very fine job. Out of topic: Gordon, in a mail exchange with Philippe, he pointed out that you perhaps could help me out with an issue regarding sound mods for CMMOS. It was something about making the Ruleset look into the wav folder instead of the bmp one. Is that possible? In case it is possible, would you like to help me out? Regards Gustav 0 Quote Link to comment Share on other sites More sharing options...
V Posted June 28, 2005 Share Posted June 28, 2005 Very nice... 0 Quote Link to comment Share on other sites More sharing options...
Gordon Posted June 28, 2005 Author Share Posted June 28, 2005 Originally posted by Gurra: Looking forward to this release. Your Pz IVB's are a very fine job. Out of topic: Gordon, in a mail exchange with Philippe, he pointed out that you perhaps could help me out with an issue regarding sound mods for CMMOS. It was something about making the Ruleset look into the wav folder instead of the bmp one. Is that possible? In case it is possible, would you like to help me out? Regards Gustav Sure, e-mail me as much detail as you can (gordonemolek@poboxes.com) and we'll work it out. 0 Quote Link to comment Share on other sites More sharing options...
David I Posted June 28, 2005 Share Posted June 28, 2005 Gordon, Oh baby, that is beautiful! DavidI 0 Quote Link to comment Share on other sites More sharing options...
Jack Carr Posted June 28, 2005 Share Posted June 28, 2005 This King Tiger mod was one of the best to come down the pike in a while. Good job Gordon. Thanks. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted June 28, 2005 Share Posted June 28, 2005 Okay, NOW you can start a new JadgTiger mod based on your lovely art! 0 Quote Link to comment Share on other sites More sharing options...
Earl Grey Posted June 28, 2005 Share Posted June 28, 2005 That´s a really good idea. I refer to my post ´Modding excuses´... It´s still too hot to really do anything outside apart from being roasted. In my humble opinion, at least. 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted June 28, 2005 Share Posted June 28, 2005 Beautiful *slackjawed* 0 Quote Link to comment Share on other sites More sharing options...
Jack Carr Posted June 28, 2005 Share Posted June 28, 2005 Originally posted by MikeyD: Okay, NOW you can start a new JadgTiger mod based on your lovely art! Great idea! 0 Quote Link to comment Share on other sites More sharing options...
Gordon Posted June 29, 2005 Author Share Posted June 29, 2005 Originally posted by MikeyD: Okay, NOW you can start a new JadgTiger mod based on your lovely art! I'd have to draw with my toes in order to do it, and I doubt the results would be good enough. 0 Quote Link to comment Share on other sites More sharing options...
Gordon Posted June 29, 2005 Author Share Posted June 29, 2005 Actually, the "modders" package I'll be posting should allow somebody to get a pretty good start on doing an adaptation for the Jagdtiger. 0 Quote Link to comment Share on other sites More sharing options...
Earl Grey Posted June 29, 2005 Share Posted June 29, 2005 If we find anyone good enough apart from you and MikeyD... :confused: 0 Quote Link to comment Share on other sites More sharing options...
David I Posted July 5, 2005 Share Posted July 5, 2005 Gordon, So when do we get this beauty? DavidI 0 Quote Link to comment Share on other sites More sharing options...
MÃ¥kjager Posted July 6, 2005 Share Posted July 6, 2005 Looks crap Gordon hehehe ( sorry Dear Friend i just could not resist it). Looks like i will have to teach you how to make Mods with your toes too Well done bud, its been a loooong looong road for you but you got there in the end. I hope those carpal tunnels heal up soon and mb some day soon you can get back into the ModSeat. Best regards MÃ¥kjager 0 Quote Link to comment Share on other sites More sharing options...
Gordon Posted July 6, 2005 Author Share Posted July 6, 2005 Originally posted by David I: Gordon, So when do we get this beauty? DavidI I guess NOW would be when. 0 Quote Link to comment Share on other sites More sharing options...
Gordon Posted July 6, 2005 Author Share Posted July 6, 2005 I also posted the "modder's" version. 0 Quote Link to comment Share on other sites More sharing options...
junk2drive Posted July 6, 2005 Share Posted July 6, 2005 Thank you Gordon for all that you have done in all 3 games to make them more fun for me. 0 Quote Link to comment Share on other sites More sharing options...
David I Posted July 8, 2005 Share Posted July 8, 2005 Gordon, That Tiger II looks totally real "in game". Outstanding! Brilliant! David 0 Quote Link to comment Share on other sites More sharing options...
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