MikeyD Posted December 17, 2003 Share Posted December 17, 2003 I took a peek at my T34/85-M44 mod pack at CMMODS, and after two weeks the download numbers remain pretty low. If you missed it in all the CMAK excitement of recent weeks you might want to drop by... http://www.cmmods.com/ ...and check it out under the designer name MikeyD. That was one of the armor textures crying for a total reworking. That tank's important in the final year of the war and an accurate texture makes all the difference. Just trying to drum up a little business 0 Quote Link to comment Share on other sites More sharing options...
Andreas Posted December 17, 2003 Share Posted December 17, 2003 You are the God of T34 mods MikeyD. If I had children, I would sacrifice them at your altar. 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted December 17, 2003 Share Posted December 17, 2003 I just wish all my T-34/76's matched..... (Not to mention KV-1's and SU's) 0 Quote Link to comment Share on other sites More sharing options...
AstroCat Posted December 17, 2003 Share Posted December 17, 2003 I got it and I'm using it... Now, if I could just get Gautrek to dirty this bad boy up I'd be stoked! Thanks for the great work on the mod! Jordan "AstroCat" 0 Quote Link to comment Share on other sites More sharing options...
Herr Kruger Posted December 17, 2003 Share Posted December 17, 2003 MikeyD you rock! J Kruger 0 Quote Link to comment Share on other sites More sharing options...
Thin Red Line Posted December 17, 2003 Share Posted December 17, 2003 MikeyD your russian tank mods are outstanding my only regret is that colors don't match together; for exeample the latest T34-85 (44) mod has a nice dark green color which isn't the same as your lighter tone IS2s. 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted December 17, 2003 Share Posted December 17, 2003 Originally posted by Thin Red Line: MikeyD your russian tank mods are outstanding my only regret is that colors don't match together; for exeample the latest T34-85 (44) mod has a nice dark green color which isn't the same as your lighter tone IS2s. If he made the colours match, then how would I tell those tanks apart?? 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted December 17, 2003 Share Posted December 17, 2003 Hey, MikeyD, Any chance of making one teensy change to your Mod-packs to make them more McMMM user-friendly? (And just more user-friendly in general). The one thing that would make the world of difference is to put alternate bitmaps inside subdirectories with the correct BMP name instead of making the user rename the BMP file. If you do that, McMMM recognises it and offers the user the alternatives to swap in and out hassle-free. McMMM 'suggestion to modders' appended. Cheers, GaJ. Notes to Modders The #1 rule for McMMM has been "don't make any work for modders". This means that you should be able to do your Mods and package them up just how you always have, and McMMM will cope. That being said, there are a few things you can do to transform the experience for the user of your mod from "OK" to "really nice". Here they are: </font>Don't put zip files inside zip files. That just makes a mess when they are unpacked.</font>If you have alternatives in your mod, put each set of alternative BMPs in a separate subdirectory, and zip the whole thing up.</font>Give the subdirectories nice meaningful names</font>Put 'general information' files in the main directory.</font>Never mess with the names of BMPs that users are intended to use/install.</font> See #2 above: instead of giving the user 300.bmp and 300_alt.bmp, put the different versions of 300.bmp into separate subdirectories. An ideal Mod zip file with alternatives would look like this: GAUT_R1.ZIP contains GAUT_R1\ directory containing info.txt clean.jpg dusty.jpg alt_insig.jpg clean\ subdirectory containing 14940.bmp 14941.bmp dusty\ subdirectory containing 14940.bmp 14941.bmp 14942.bmp alternate_dusty_insig\ subdirectory containing 14941.bmp [ December 17, 2003, 05:51 AM: Message edited by: GreenAsJade ] 0 Quote Link to comment Share on other sites More sharing options...
carlrender Posted December 17, 2003 Share Posted December 17, 2003 Yeah I've got all MD's 34's installed as the default. Just looking for Noob T34's to load in with McMMM for mud/rain scenarios. I think Mikey did them all different colours just so they can be told apart. 0 Quote Link to comment Share on other sites More sharing options...
Jack Carr Posted December 17, 2003 Share Posted December 17, 2003 Originally posted by AstroCat: I got it and I'm using it... Now, if I could just get Gautrek to dirty this bad boy up I'd be stoked! Thanks for the great work on the mod! Jordan "AstroCat" Ditto on that. These mods are brilliant. I've downloaded them all and have them installed on both of my machines. If someone could muddy the appearance a bit they would be "jaw dropping". 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted December 17, 2003 Author Share Posted December 17, 2003 "The one thing that would make the world of difference is to put alternate bitmaps inside subdirectories with the correct BMP name" Oh, I'm all confused about the rules now. I thought M. O'Gamer had a hard rule for the new CMMODS that folders couldn't be put into folders. That's why I broke apart my old StuG mod pack when I re-uploaded. If I diddn't append the alt. bmp numbers with "A_" "B_" I believe I'd have to upload each version as its own individual mod! ...I think. 0 Quote Link to comment Share on other sites More sharing options...
AstroCat Posted December 17, 2003 Share Posted December 17, 2003 MikeyD...I think you are right about the no-folders deal at cmmods. Jordan "AstroCat" 0 Quote Link to comment Share on other sites More sharing options...
carlrender Posted December 18, 2003 Share Posted December 18, 2003 Hold on! Hold on! I think COG's rule was specifically no ZIPS inside ZIPS. Folders iside zips is fine. As for folders inside folders........anyone got a drink! :eek: 0 Quote Link to comment Share on other sites More sharing options...
AstroCat Posted December 18, 2003 Share Posted December 18, 2003 Wait...I think you are right...oops. my mistake! Originally posted by Limey: Hold on! Hold on! I think COG's rule was specifically no ZIPS inside ZIPS. Folders iside zips is fine. As for folders inside folders........anyone got a drink! :eek: 0 Quote Link to comment Share on other sites More sharing options...
GreenAsJade Posted December 18, 2003 Share Posted December 18, 2003 It's definitely "no Zips in Zips", but folders in Zips are OK and in fact encouraged for optional components. (I guess you could check with COG, but I clarified this point at the time that he issued the CMMODS ruling). GaJ. (It makes sense really, especially from a mod-user's point of view: having BMPs with the right name ready to copy in is much lower hassle value than having to rename BMPs when you want them... the former is a select-drag operation, the latter involves typing!) [ December 18, 2003, 03:07 AM: Message edited by: GreenAsJade ] 0 Quote Link to comment Share on other sites More sharing options...
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