bjornkri Posted January 25, 2003 Share Posted January 25, 2003 I'm working on new skies for CMBB, but have run into a rather annoying problem: I can't figure out the textures! They seem to be the 14xxs (and possibly some 'blanks', as there is only one winter texture)... Anyone have any idea which one goes where? On the first attempt I made a whole panorama to replace a texture, that doesn't seem to be the way to go, only covered a quarter of the sky. So I found four clear-skies textures and tried putting them together to see which one goes where, and three of them seemed to work fine any way I put them... But there was always one to spare that didn't seem to fit anywhere... P.S. Are there any replacement skies available anywhere already, by the way? Haven't seen any... [ January 25, 2003, 10:41 AM: Message edited by: Bjorn Kristinsson ] 0 Quote Link to comment Share on other sites More sharing options...
vedder Posted January 25, 2003 Share Posted January 25, 2003 Yeah I was hoping for some nice new sky mods To answer your question there have been no cmbb sky mods to date. Unfortunately, I can't help you with the bmp numbers, but I'm sure some fine mod artist will lend you a hand. Good luck. 0 Quote Link to comment Share on other sites More sharing options...
Ex Bellator Posted January 25, 2003 Share Posted January 25, 2003 Yes! This is the biggest Mod we need IMO, so thanks for trying to take it on Bjorn. I had a bodged attempt to port over Magua's beautiful Normandy skies from CMBO but had to give up as I couldn't figure it out. I was waiting for a CMBB .bmp list to be released before giving it another shot (so as you can see I didn't get far ). I really hope someone in the know can help you on this... 0 Quote Link to comment Share on other sites More sharing options...
bjornkri Posted January 25, 2003 Author Share Posted January 25, 2003 Hmm... I think I just figured it out A few things I'm not sure about yet, but you can probably expect a few preview screenshots in a couple of hours.. 0 Quote Link to comment Share on other sites More sharing options...
bjornkri Posted January 25, 2003 Author Share Posted January 25, 2003 Oh dear... They're not making it easy for us. There are 3 textures for each season/time of day, ordered like this: Tex#1 - Text#2 - Tex#3 - Tex#2 (mirrored) So basically, it appears that Tex#1 and Tex#3 have to be looping, i.e. start and end in the same way, because they'll connect to one end of Tex#2, and then the same end again on the other side, because Tex#2 re-appears mirrored. Bum. 0 Quote Link to comment Share on other sites More sharing options...
bjornkri Posted January 25, 2003 Author Share Posted January 25, 2003 Preview! This is sort of starting to work Don't know if I'll ever actually get further than this, but we'll see. 0 Quote Link to comment Share on other sites More sharing options...
MrNoobie Posted January 25, 2003 Share Posted January 25, 2003 :eek: wow 0 Quote Link to comment Share on other sites More sharing options...
Ex Bellator Posted January 26, 2003 Share Posted January 26, 2003 Bjorn - that's interesting news about the textures, thanks. Do you know which .bmps are for which skies? If you can list them I'll try to hunt down Magua and grovel to see if I can port his Normandy skies over from CMBO (trust me they're amazing). I notice that you are getting some definite lines in your work in progress. Is this being caused by downsampling and have you figured a workaround? 0 Quote Link to comment Share on other sites More sharing options...
bjornkri Posted January 26, 2003 Author Share Posted January 26, 2003 Ok, here's the list of textures as far as I can figure 'em out. If I remember correctly, their order is counter-clockwise, that is to say: </font><blockquote>code:</font><hr /><pre style="font-size:x-small; font-family: monospace;"> #1 #2 #2b #3</pre> 0 Quote Link to comment Share on other sites More sharing options...
Apache Posted January 26, 2003 Share Posted January 26, 2003 Good luck with the work. I was hoping for some new ones too. I thought the various sky mods we got for CMBO were excellent. 0 Quote Link to comment Share on other sites More sharing options...
Ales Dvorak Posted January 26, 2003 Share Posted January 26, 2003 Originally posted by Rex_Bellator: .. I'll try to hunt down Magua and grovel to see if I can port his Normandy skies over from CMBO (trust me they're amazing). Any news? 0 Quote Link to comment Share on other sites More sharing options...
Bruno Weiss Posted January 26, 2003 Share Posted January 26, 2003 Now we want to make sure these are Russian skies, not them European skies. 0 Quote Link to comment Share on other sites More sharing options...
Lindan Posted January 26, 2003 Share Posted January 26, 2003 The image doesn't show, can you post the link again please? 0 Quote Link to comment Share on other sites More sharing options...
Lawyer Posted January 26, 2003 Share Posted January 26, 2003 I agree that new skies would make a huge improvement in CMBB graphics. I hope somebody can figure it out. 0 Quote Link to comment Share on other sites More sharing options...
aka_tom_w Posted January 26, 2003 Share Posted January 26, 2003 got it thanks -tom w [ January 26, 2003, 05:29 PM: Message edited by: aka_tom_w ] 0 Quote Link to comment Share on other sites More sharing options...
SurlyBen Posted January 26, 2003 Share Posted January 26, 2003 Regarding the banding in the skies, IIRC that's caused by CM using 8 bit textures. (In BO it was, anyway, not sure in BB). When I made my BO skies, I added some gaussian noise, then I reduced the color depth to 8-bit with dithering on and saved that. This gave me a sky that was speckled instead of banded, but I preferred the speckled look. The reason for adding noise was to help the dithering look smoother. 0 Quote Link to comment Share on other sites More sharing options...
bjornkri Posted January 26, 2003 Author Share Posted January 26, 2003 Sorry, it looks like my whole webspace is offline for some reason. Should fix itself later today (hopefully) 0 Quote Link to comment Share on other sites More sharing options...
aka_tom_w Posted January 27, 2003 Share Posted January 27, 2003 Originally posted by Bjorn Kristinsson: Preview! This is sort of starting to work Don't know if I'll ever actually get further than this, but we'll see. I can see it now that is some pretty obvious banding Does the game handle 16 bit images? -tom w 0 Quote Link to comment Share on other sites More sharing options...
Apache Posted February 21, 2003 Share Posted February 21, 2003 Have you managed to get any further with the project? 0 Quote Link to comment Share on other sites More sharing options...
BeauCoupDinkyDau Posted February 21, 2003 Share Posted February 21, 2003 Tom has some beauties in the works. But we all know how long it took to get his BotB mod for CMBO though. It was refresh hell for weeks for me! :eek: [ February 21, 2003, 03:40 PM: Message edited by: Vader's Jester ] 0 Quote Link to comment Share on other sites More sharing options...
Tom TCMHQ Posted February 22, 2003 Share Posted February 22, 2003 Vader´s Jester , I apologize for the past " Refresh Hell " ...and hope I wont´t torture anyone in the future. BTW: designing sky textures for CMBB becomes a REAL NIGHTMARE. Beyond the " mirroring " problem with the northern- and southern textures ( I guess we all want seamless textures ) , there seems to be some distortion in the other textures as well ( CMBB has no ordinary " sky box " like other games ). I am very thankfull that Dan offered his help. I Will contact him soon. Ben Bittner ( Surly Ben ) has done some marvellous perspective corrections to his CMBO sky textures and I hope I found a way to treat my own bitmaps the same way. Anyway: here is another teaser called " Transylvanian Winter Night ". I know that the " ET " moon is way too big , but it looks great in the game. Cheers Tom Originally posted by Vader's Jester: Tom has some beauties in the works. But we all know how long it took to get his BotB mod for CMBO though. It was refresh hell for weeks for me! :eek: 0 Quote Link to comment Share on other sites More sharing options...
Green Hornet Posted February 22, 2003 Share Posted February 22, 2003 This is great news, Ben Bittner's CMBO skies were WONDERFUL. I'll be keeping an eye on this thread as I would love to see some new CMBB skies as well. Thanks to everyone for your work on this. 0 Quote Link to comment Share on other sites More sharing options...
BeauCoupDinkyDau Posted February 22, 2003 Share Posted February 22, 2003 Dang it Tom! Stop teasing me! You're like the eighteen-year-old readhead with the pouty lips, skin tight tank top, and mini-skrit that shows off just enough to drive a modslut crazy!! 0 Quote Link to comment Share on other sites More sharing options...
Rob Murray Posted February 22, 2003 Share Posted February 22, 2003 Actually, I don't think the skies really need to be modded. They look very nice on my system. [ February 21, 2003, 10:52 PM: Message edited by: Rob Murray ] 0 Quote Link to comment Share on other sites More sharing options...
MrNoobie Posted February 22, 2003 Share Posted February 22, 2003 Originally posted by Rob Murray: Actually, I don't think the skies really need to be modded. They look very nice on my system. i would like a better night sky though 0 Quote Link to comment Share on other sites More sharing options...
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