Magua Posted June 17, 2001 Share Posted June 17, 2001 Hi everyone, I thought it may be easier to answer some of your queries in a new thread. I intended the mod as an occasional alternative to peoples usual terrain set up, not as a replacement. I only made textures for and tested it with Normandy scenarios set at the height of summer (June, July and August)in primarily a rural environment. I avoided doing urban stuff as I do not like those types of scenario. I think urban areas look generally bad in the game (too little variety)and feel a little too abstract. I'm much happier with the villages, hedges and fields! If you use the terrain for other seasons it is going to start looking odd as original game graphics will begin to be substituted instead (like autumn trees and bases). Thats why I made this set in the first place, to make a colour-coordinated set of grass and trees and skies that did not clash. The idea behind this is that the autumn mod terrain set would reflect where the fighting was by September and later. Perhaps a new set of matching grass and trees, buildings and skies for Holland during the Market Garden operation for example. The winter terrain would thus cover the Ardennes campaign and the spring mod the drive into Germany. Those white spots in the woodland tree bases are meant to be there, they were supposed to be summer flowers but I guess it did not work as well as I hoped ! The mod was made to look best viewed from ground level so I was not too concernerd about tiling patterns in the grass from higher viewpoints. If I can reduce this effect in future stuff I will of course. Some of the terrain did not get as much time spent on it as other bits. In the end I decided to call it a day as otherwise I would still be tinkering around with it. The good thing for me is that now folks have the mod I can make occasional replacement elements available such as new buildings,improved scrub/brush terrain, trees etc without the effort involved in planning and making a complete new set each time. Well no matter what you do with it I'll be very pleased if the mod has contributed to your enjoyment of the game! Link to comment Share on other sites More sharing options...
LuckyStrike Posted June 17, 2001 Share Posted June 17, 2001 Its an absolutely beautiful mod Magua, and I think I'll find myself playing most of my scenarios in the Summer of '44 from now on! By far the most realistic-looking terrain set available. Huge thanks for the obvious effort you've put in! Link to comment Share on other sites More sharing options...
darsalon Posted June 17, 2001 Share Posted June 17, 2001 <BLOCKQUOTE>quote:</font><HR>Originally posted by LuckyStrike: Its an absolutely beautiful mod Magua, and I think I'll find myself playing most of my scenarios in the Summer of '44 from now on! By far the most realistic-looking terrain set available. Huge thanks for the obvious effort you've put in!<HR></BLOCKQUOTE> Indeed true *drool*. Am looking forward to playing CM with this set of MODS. Excellent stuff from Magua. Link to comment Share on other sites More sharing options...
SS Sniper Posted June 17, 2001 Share Posted June 17, 2001 A BIG THANKS Magua for a GREAT set SS Peiper Link to comment Share on other sites More sharing options...
Sitzkrieg Posted June 17, 2001 Share Posted June 17, 2001 Magua, Your grass (not subdued) still works in autumn with some of the other subdued mods out there (Kump's and Gunslinger's in particular). I plan on using the grass and most of the terrain and tree mods all the time. Summer months looks so good in CM now. If only autumn did as well. (hint, hint). Again, truly excellent work. Thank you. Link to comment Share on other sites More sharing options...
Bruno Weiss Posted June 17, 2001 Share Posted June 17, 2001 I think it is a good idea Magua, to have a variable terrain for a specific purpose, and it looks outstanding. Only problem I've encountered is CRC Zip errors from Winzip7.0, on files 3 and 6 from Outpost. I sent you the error report attachment. As a result, the crc error causes those particular files to remain unzipped. Appreciate your looking into it. Thanks Link to comment Share on other sites More sharing options...
Manx Posted June 17, 2001 Share Posted June 17, 2001 Bruno...These two files are hosted at CM OUTPOST. I have sent you an email with the direct links to another set of 3 & 6 files that are from COMBAT MISSIONS. Hope this fixes your problem. Some other people have had problems with these two zips (see Major Announcement thread). Link to comment Share on other sites More sharing options...
Mr. Johnson-- Posted June 17, 2001 Share Posted June 17, 2001 Questions Magua, are the scattered tree bases suppposed to look more like Orchards? Those subdued grasses are high ris, are you maybe going to come out with a low ris subdued? Link to comment Share on other sites More sharing options...
Magua Posted June 17, 2001 Author Share Posted June 17, 2001 Sorry to hear about the file problems some of you are having with the zips. I doubt I can contribute anything helpful regarding this to Manx and Dragoon though, but of courseI will do anything I can. Tree Bases Yeah I thought those brighter green textures for the scattered tree bases were appropriate to the Normandy scenery as they were suggestive of orchards. I also wanted to find a way of getting some brighter highlights into the landscape without effecting the base grass colours too much. Mr Johnson I think the subdued grass is already the same res as the original game textures? Link to comment Share on other sites More sharing options...
Mr. Johnson-- Posted June 17, 2001 Share Posted June 17, 2001 Yeah, I like the line effect on the scattered trees. Hmm, thats funny. The grass Seems a little weird looking on my machine, but maybe its just me. Link to comment Share on other sites More sharing options...
Pzman Posted June 17, 2001 Share Posted June 17, 2001 On my Mac I see lots of pink around trees is that going to be fixed or should I just do it my self? Link to comment Share on other sites More sharing options...
Magua Posted June 17, 2001 Author Share Posted June 17, 2001 Hi Panzerman, I will have a look at the trees and see if theres anything I can do. I'm working on a PC so I'm not sure how easy the problem will be to resolve. Cheers Link to comment Share on other sites More sharing options...
Pzman Posted June 17, 2001 Share Posted June 17, 2001 I fixed it my self it was just BMP 536... Link to comment Share on other sites More sharing options...
khaosworks Posted June 18, 2001 Share Posted June 18, 2001 Panzer, how did you fix BMP 536? Link to comment Share on other sites More sharing options...
AndrewTF Posted June 18, 2001 Share Posted June 18, 2001 Yeah, Panzer, how did you fix that? There were a couple trees that showed the dreaded pink spots on my Mac. I managed to fix all of them in Photoshop EXCEPT for 536. I've tried repainting the pink on that file twice now, to no avail. Maybe I'm just missing something. :confused: Other than the pink-fringed tree, the mod looks great! The entire terrain--the buildings especially--make the surroundings really evocative and cohesive, as well as realistic. Fantastic! [ 06-18-2001: Message edited by: AndrewTF ] Link to comment Share on other sites More sharing options...
Pzman Posted June 18, 2001 Share Posted June 18, 2001 You have Photoshop and you couldn't fix it? wow I just used Graphic Converter. All of the pink in it was one bit off and I just uesd the thing that copys colour and then swiched it. I didn't take the time to take all the little pink spots out of the tree it self but the stuff around it I fixed if you want I can send it to you. Link to comment Share on other sites More sharing options...
AndrewTF Posted June 18, 2001 Share Posted June 18, 2001 That would be swell if you could send it to me at andrew@foxarts.com . The whole tree (and it's just this one file: 536) has a semi-transparent pink rectangle around it, that is, alternating puink and transparent pixels. It's pretty bizarre, especially as I repainted the whole transparent surround with the proper color, TWICE! As I said before, some of the other trees were doing the same thing, which I fixed with no problem. I'm probably just overlooking something really simple... Link to comment Share on other sites More sharing options...
Pzman Posted June 18, 2001 Share Posted June 18, 2001 Its on the way as I found out only 536 was the problem. I am still going to get the little pink spots out of the tree it self but thats work for anther day... as it would take a hole one. [ 06-18-2001: Message edited by: Panzerman ] Link to comment Share on other sites More sharing options...
André Posted June 18, 2001 Share Posted June 18, 2001 Magua, thats an excellent looking mod! My CM have never looked this good before. Thanks alot! Heinz Link to comment Share on other sites More sharing options...
khaosworks Posted June 18, 2001 Share Posted June 18, 2001 The color on 536.bmp is indeed off by one bit - FE02FD instead of FF00FF. I managed to fix it in Macromedia Fireworks by selecting every bit that was FE02FD, deleting it and then resetting the background as FF00FF. Anyone who needs the corrected file can e-mail me and I'll send it along. Link to comment Share on other sites More sharing options...
Magua Posted June 18, 2001 Author Share Posted June 18, 2001 Sorry about the tree problem guys, I should have remembered from earlier mods that mac version is a little more sensitive about the range of pink/purple colours. Visual checks on the PC did'nt show them of course. Is it just 536?, if not can someone tell me the bmp numbers and I will try to correct the problem. Cheers Link to comment Share on other sites More sharing options...
Pzman Posted June 18, 2001 Share Posted June 18, 2001 From what I can tell its just bmp 536. But there are little pink spots in the tree and I don't want to mess with your work. Link to comment Share on other sites More sharing options...
Hoopenfaust2 Posted June 18, 2001 Share Posted June 18, 2001 Photoshop fixes it really easy. You have to tell the program to select only a certain colour ( bad pink). Before you do that you have make sure you have the right colour (I believe is R=255 G=0 B=255) Link to comment Share on other sites More sharing options...
khaosworks Posted June 19, 2001 Share Posted June 19, 2001 I just found that 502.bmp has a similar problem. The fix is the same. Link to comment Share on other sites More sharing options...
aka_tom_w Posted June 19, 2001 Share Posted June 19, 2001 Is there still a down load problem with the CM Outpost files I can't get the buildings file at CM Outpost to download? anyone else? -tom w Link to comment Share on other sites More sharing options...
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