Bootie Posted July 10, 2017 Share Posted July 10, 2017 I have re-registered you as a new user with that specified email address and an email has been sent. Go check. 0 Quote Link to comment Share on other sites More sharing options...
snake_eye Posted July 10, 2017 Share Posted July 10, 2017 No mail up to now, will check again tomorrow morning Cheer 0 Quote Link to comment Share on other sites More sharing options...
gnarly Posted July 11, 2017 Share Posted July 11, 2017 Looking forward to trying this! 0 Quote Link to comment Share on other sites More sharing options...
snake_eye Posted July 11, 2017 Share Posted July 11, 2017 Bootie, please check your in box for a message. Up to now I have not received your mail ? Remaining Greg 0 Quote Link to comment Share on other sites More sharing options...
Bootie Posted July 11, 2017 Share Posted July 11, 2017 Ok Ive set it up twice for you now and emailed you direct also. Shane 0 Quote Link to comment Share on other sites More sharing options...
Bootie Posted July 11, 2017 Share Posted July 11, 2017 Oh... and it works as I have logged in under your details. Shane 0 Quote Link to comment Share on other sites More sharing options...
snake_eye Posted July 16, 2017 Share Posted July 16, 2017 Being away with only my tablet and with the expert help of Bootie the file is now available at FGM. www.thefewgoodmen.com/tsd3/download/Donetz-airport-4550-x-2700attack.zip Have a good playing time. Thanks again for your renewed patience all along the WIP time., 0 Quote Link to comment Share on other sites More sharing options...
Splinty Posted July 16, 2017 Share Posted July 16, 2017 Just downloaded and opened this map. All I can say is WOW! You have obviously put a lot of time and effort into this. It turned out beautifully. 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted July 17, 2017 Share Posted July 17, 2017 Truly amazing work. The test will be if the map "plays" well. 0 Quote Link to comment Share on other sites More sharing options...
snake_eye Posted July 18, 2017 Share Posted July 18, 2017 Thanks Splinty and Erwin. If you notice anything wrong, please let me know and give as much detail as you can cheer 0 Quote Link to comment Share on other sites More sharing options...
Erwin Posted July 18, 2017 Share Posted July 18, 2017 Well the map is amazing of course. Hope a scenario will be made. 0 Quote Link to comment Share on other sites More sharing options...
snake_eye Posted July 25, 2017 Share Posted July 25, 2017 You can visualize a 3:30 minutes video of the battle of 1 hour I fought against the Russians attacking my airport positions. The setting of the forces is set at Medium. I think that a higher setting will slow the game and too many troops on the map will not help at all the player. Beside it will be unrealistic IMHO. 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted July 25, 2017 Share Posted July 25, 2017 I've been looking at using various chunks of the map for tiny skirmish scenarios, a platoon or two a side at the most.....This is a truly superb map. 0 Quote Link to comment Share on other sites More sharing options...
snake_eye Posted July 25, 2017 Share Posted July 25, 2017 23 minutes ago, Sgt.Squarehead said: I've been looking at using various chunks of the map for tiny skirmish scenarios, a platoon or two a side at the most.....This is a truly superb map. That's a very good idea. Let me know when you have done it. Cheer 0 Quote Link to comment Share on other sites More sharing options...
Sgt.Squarehead Posted July 25, 2017 Share Posted July 25, 2017 (edited) Still experimenting, I've only just started seriously looking at the AI in the CMx4 titles.....It's very powerful compared to CMx2 games like CM:SF & CM:A. The one thing this game needs to perfect the 'Campaign Format' is persistent map damage IMHO, this would make massive & detailed maps like this one even more useable. Edited July 25, 2017 by Sgt.Squarehead 0 Quote Link to comment Share on other sites More sharing options...
Xorg_Xalargsky Posted July 25, 2017 Share Posted July 25, 2017 1 hour ago, Sgt.Squarehead said: Still experimenting, I've only just started seriously looking at the AI in the CMx4 titles.....It's very powerful compared to CMx2 games like CM:SF & CM:A. The one thing this game needs to perfect the 'Campaign Format' is persistent map damage IMHO, this would make massive & detailed maps like this one even more useable. Amen to that! 0 Quote Link to comment Share on other sites More sharing options...
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