Whiterider Posted August 24, 2014 Share Posted August 24, 2014 A couple of doubts. Do hidden units see worse than non-hidden ones? Hidden units can do buddy aid, in that case can they be easily spotted? If the answer is affirmative I´ll never hide close to a wounded soldier. 0 Quote Link to comment Share on other sites More sharing options...
mjkerner Posted August 24, 2014 Share Posted August 24, 2014 Yes to the first question, Whiterider. No, is my experience, with the 2nd question. 0 Quote Link to comment Share on other sites More sharing options...
nik mond Posted August 24, 2014 Share Posted August 24, 2014 I believe they can be impeded by obstacles such as giving a hide command to troops behind a wall. They will see worse in that situation. 0 Quote Link to comment Share on other sites More sharing options...
IronCat60 Posted August 25, 2014 Share Posted August 25, 2014 A interesting feature of the game is you can hide vehicles! They will try to not make any unnecessary movements and noise. Though not clearly simulated in the game I wonder if it involves shutting off the engine? I had a Sherman tucked up against a building in a "alley" mostly hidden from view until as you approached the tank and the street curved to the left there it was ready to light you up. You would think the sound of the engine would bounce off the alley walls and carry up the street. So this German Squad approaches and I get a sound contact from them and they just waltz down the street until they see the tank and then it's "Panzer this" and "Panzer that" but it's too late and they get chewed up by the bow gun, the coax and the "Ma-Duce" on top. So that's why I wonder if to the A.I. it's a silent tank sitting there. Mech.Gato 0 Quote Link to comment Share on other sites More sharing options...
Whiterider Posted August 25, 2014 Author Share Posted August 25, 2014 A interesting feature of the game is you can hide vehicles! They will try to not make any unnecessary movements and noise. Mech.Gato Interesting. It might be a good idea for tank ambushes in cities. 0 Quote Link to comment Share on other sites More sharing options...
RockinHarry Posted August 25, 2014 Share Posted August 25, 2014 Hidden units can do buddy aid, in that case can they be easily spotted? If the answer is affirmative I´ll never hide close to a wounded soldier. Usually just the suicide doctor can be spotted and aimed at, when LOS/LOF to him is possible. Any aimed fire will likely do collateral damage to his buddies nearby. Thus hiding is only advisable in good cover terrain. Buidlings are fairly safe, even at short range. Oddly enough, foxholes and entrenchments are less so, considering a WIA and the medic should be completely out of sight when lying/crouching at the bottom. Need to retest in V3.0, if that´s still the case. 0 Quote Link to comment Share on other sites More sharing options...
womble Posted August 25, 2014 Share Posted August 25, 2014 Individuals whose status is "Hiding" won't be "Spotting", so their situational awareness is degraded even before terrain features that interrupt LOS from prone are taken into consideration. Most of the time, an element will have one trooper with a status of "Spotting", so in a team of 4, that's a quarter of the number of eyeballs that get checked for whether a potential target has been acquired. 0 Quote Link to comment Share on other sites More sharing options...
sburke Posted August 25, 2014 Share Posted August 25, 2014 Rotflmao. The suicide doctor. I love it. 0 Quote Link to comment Share on other sites More sharing options...
Childress Posted August 25, 2014 Share Posted August 25, 2014 Individuals whose status is "Hiding" won't be "Spotting", so their situational awareness is degraded even before terrain features that interrupt LOS from prone are taken into consideration. You sure about that? I'm noticing, at least in CMRT, that Hiding troops seem to have better awareness than previously. The blue LOS line appears to extend a bit farther. And, unless behind am obstruction, they can perform an decent ambush while hiding. Might be worth testing. The ideal situation is that Hiding troops spring into action via the signal of a non-hiding unit- like an HQ- in close proximity. But likely tricky to program. 0 Quote Link to comment Share on other sites More sharing options...
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