Vein Posted May 3, 2014 Share Posted May 3, 2014 V3 of my flames/tracers/smoke/muzzle flash/explosions mod. Differences from previous versions: Smoke is new. Flames redone from scratch. Explosions redone. Muzzle flashes tweaked. Oh there's also some sexy hit decals in there but I forgot to get any pics. Tracers tweaked just a smidge (barely noticeable). (uploaded separately.) There shouldn't be any PC performance impact. They work in all CM x2 games. DOWNLOAD If you should want them, or bits of them, grab them here: http://s3.amazonaws.com/cmmods-zips.greenasjade.net/CMRT/Veins_V3_special_effects_CMx2.brz Tracers: http://s3.amazonaws.com/cmmods-zips.greenasjade.net/CMRT/Veins_Tracers_May14.brz PREVIEW Stills: Exhaust smoke/Muzzle Flash/Explosions/Fire and black smoke http://s1289.photobucket.com/user/Vein71/slideshow/ Flicks: Flames and tracers http://youtu.be/_KP7NeW7npE Booms and smoke http://youtu.be/2Ley8YW-u0Y 1 Quote Link to comment Share on other sites More sharing options...
kendar Posted May 3, 2014 Share Posted May 3, 2014 Waouw, i still used the ancients ones (except flames which i change with fuser ones). Very happy with new ones, great job !! 0 Quote Link to comment Share on other sites More sharing options...
Lanzfeld Posted May 3, 2014 Share Posted May 3, 2014 I want to go to there 0 Quote Link to comment Share on other sites More sharing options...
Fizou Posted May 3, 2014 Share Posted May 3, 2014 Nice work Vein! Love the flames!! 0 Quote Link to comment Share on other sites More sharing options...
Vein Posted May 3, 2014 Author Share Posted May 3, 2014 Glad you like them. They are a real pain in the backside to get right, AND look like they belong in the game. Photorealism isn't always the best solution. 0 Quote Link to comment Share on other sites More sharing options...
kendar Posted May 3, 2014 Share Posted May 3, 2014 Glad you like them. They are a real pain in the backside to get right, AND look like they belong in the game. Photorealism isn't always the best solution. As the effects are the only thing i put mod in games, (+ your desaturated cmbn mod), i can tell you i'm happy as hell. you're pain is a gift for such results !! 0 Quote Link to comment Share on other sites More sharing options...
Baneman Posted May 3, 2014 Share Posted May 3, 2014 Outstanding ! I've been using your tracers and flames since you made them for CMBN and now they look even better. Cheers for this. 0 Quote Link to comment Share on other sites More sharing options...
kendar Posted May 3, 2014 Share Posted May 3, 2014 Hummm, didn't see any tracer in this package ? Do i misunderstood something ? 0 Quote Link to comment Share on other sites More sharing options...
Myles Keogh Posted May 3, 2014 Share Posted May 3, 2014 V3 of my flames/tracers/smoke/muzzle flash/explosions mod. Differences from previous versions: Tracers tweaked just a smidge (barely noticeable). Smoke is new. Flames redone from scratch. Explosions redone. Muzzle flashes tweaked. Thanks a lot for making these mods available. I have been using your effects mods since the initial days following CMBN's release and also use them for both CMFI and CMRT. I think of them as "must haves." However, I prefer another's smoke mod. So, I RezExploded this mod to remove your smoke effects and noticed there appears to be no tracers included. [No beam_tracer or beam_tracer mip bmp's to be seen in any of the folders.] Were they left out by mistake? Right now, "barely noticeable" is a very apt description. So, I guess I'll keep using your old v3.tracers mod. 0 Quote Link to comment Share on other sites More sharing options...
Vein Posted May 3, 2014 Author Share Posted May 3, 2014 Yeah, forgot to include them. The changes are barely noticeable anyway but I've uploaded them to cmmods, see first post. And explode away. Use what you want, dump what you don't. 0 Quote Link to comment Share on other sites More sharing options...
kendar Posted May 3, 2014 Share Posted May 3, 2014 The smoke is perfect for me. May i Wonder why there is a "copy" dust smoke bmp ?, can i safely delete it ? 0 Quote Link to comment Share on other sites More sharing options...
Vein Posted May 3, 2014 Author Share Posted May 3, 2014 Yeah, I think that was a modified Aris one before I redid it from scratch. 0 Quote Link to comment Share on other sites More sharing options...
kendar Posted May 3, 2014 Share Posted May 3, 2014 Yeah, I think that was a modified Aris one before I redid it from scratch. good point you restarted from scratch. for my taste, Aris 's smoke is "too" invasive. Many thanks for your mods. 0 Quote Link to comment Share on other sites More sharing options...
Ales Dvorak Posted May 3, 2014 Share Posted May 3, 2014 Thank you for this little gems, Vein. Will there also be new "Viens skies"? 0 Quote Link to comment Share on other sites More sharing options...
Vein Posted May 3, 2014 Author Share Posted May 3, 2014 No, the old one is as good as it can get. 0 Quote Link to comment Share on other sites More sharing options...
kendar Posted May 3, 2014 Share Posted May 3, 2014 And ho vein, nice hits decals too, perfect match with stock tanks, love them too 0 Quote Link to comment Share on other sites More sharing options...
Oddball_E8 Posted May 3, 2014 Share Posted May 3, 2014 I like it all 0 Quote Link to comment Share on other sites More sharing options...
Crender Posted May 3, 2014 Share Posted May 3, 2014 Lovely work as always. I have to ask since I've been hankering after it for a long while........any chance of ever doing v2.0 of your German uniform mod? 0 Quote Link to comment Share on other sites More sharing options...
Stingray Posted May 3, 2014 Share Posted May 3, 2014 Thanks Vein. Beautiful and lovely. 0 Quote Link to comment Share on other sites More sharing options...
Vergeltungswaffe Posted May 3, 2014 Share Posted May 3, 2014 Really like these. Glad you're still in the modding business. 0 Quote Link to comment Share on other sites More sharing options...
Saferight Posted May 3, 2014 Share Posted May 3, 2014 Awesome work Vein i really like what you've done with the hit decals!!!! 0 Quote Link to comment Share on other sites More sharing options...
Scratchy Posted May 3, 2014 Share Posted May 3, 2014 When I use your new tracer mod, the move lines are faded to the point you can barely see them. Any idea why this is so? A conflict with another mod perhaps? I removed your previous tracer mod before using the new one. 0 Quote Link to comment Share on other sites More sharing options...
Vein Posted May 3, 2014 Author Share Posted May 3, 2014 You need to delete the file: 'beam.bmp' in the tracers folder. It shouldn't be there. I was messing around and left it there by mistake. I've updated the file to return them to how they are in my previous mod: http://s3.amazonaws.com/cmmods-zips.greenasjade.net/CMRT/Veins_Tracers_V3.1.brz 0 Quote Link to comment Share on other sites More sharing options...
Scratchy Posted May 4, 2014 Share Posted May 4, 2014 That fixed my issue. Thanks! 0 Quote Link to comment Share on other sites More sharing options...
Fuser Posted May 4, 2014 Share Posted May 4, 2014 Absolutely brilliant Vein! Stellar work. 0 Quote Link to comment Share on other sites More sharing options...
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