wolf66 Posted May 3, 2014 Share Posted May 3, 2014 I am currently in the middle of a PBEM and I tried to target open ground and Area Fire but the HT only fires its MG ....am I missing something ? Do I need to open up to fire the Flamethrower ? 0 Quote Link to comment Share on other sites More sharing options...
Marc Anton Posted May 3, 2014 Share Posted May 3, 2014 It can target open ground within a small angle and only 30m away but it is not working very well. AFAIK it is still buggy and BF will have an eye on it. http://www.battlefront.com/community/showpost.php?p=1519311&postcount=7 0 Quote Link to comment Share on other sites More sharing options...
Peregrine Posted May 3, 2014 Share Posted May 3, 2014 It is gltichy. Had the same problem trying to get it to area fire. And by the time they are close enough to flame anything the slow reaction and their heads being exposed usually results in the gunners getting zapped first. 0 Quote Link to comment Share on other sites More sharing options...
Felix_45 Posted May 3, 2014 Share Posted May 3, 2014 The German flammen half track is mostly useless. I bought it for a PBEM QB to check it out.....it did not fire a shot and is now destroyed. Cowards! Does anyone know what the range is for the flame thrower? 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted May 3, 2014 Share Posted May 3, 2014 Flame halftrack fires over the sides, rather like a battleship firing broadsides. So you've got to first get the HT into proper position and only then give a target command that's within range of the flamethrowers. Its a perilous procedure because the HT is not exactly immune to incoming fire. So the target first needs to be thoroughly suppressed to give the HT a chance to survive long enough to open up. It seems the flame HT's greatest utility is firing 'on spec', hosing down a suspect building complex before the troops enter. 0 Quote Link to comment Share on other sites More sharing options...
wolf66 Posted May 3, 2014 Author Share Posted May 3, 2014 Well, that seems like very good news for my opponent and his troops in the forest .............. 0 Quote Link to comment Share on other sites More sharing options...
wolf66 Posted May 3, 2014 Author Share Posted May 3, 2014 Flame halftrack fires over the sides, rather like a battleship firing broadsides. So you've got to first get the HT into proper position and only then give a target command that's within range of the flamethrowers. Its a perilous procedure because the HT is not exactly immune to incoming fire. So the target first needs to be thoroughly suppressed to give the HT a chance to survive long enough to open up. It seems the flame HT's greatest utility is firing 'on spec', hosing down a suspect building complex before the troops enter. So Mikey, what would you figure the effective range would be ? 0 Quote Link to comment Share on other sites More sharing options...
wolf66 Posted May 3, 2014 Author Share Posted May 3, 2014 And many thanks for all your answers guys ! 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted May 3, 2014 Share Posted May 3, 2014 So Mikey, what would you figure the effective range would be ? I dunno, I unfortunately spend more time skinning than playing. A simple test map and a couple squirts will give you the answer. OT-34 is the reining champion for flamethrower range. 0 Quote Link to comment Share on other sites More sharing options...
John Kettler Posted May 4, 2014 Share Posted May 4, 2014 wolf66, It should be 37m, this per period US intel. Arc of fire should be from almost dead ahead (don't want to fry MG operator keeping enemy suppressed prior to roasting) to practically dead aft. 80 1-2 second bursts. CMRT doesn't model separate flame projector on 11m hose. This allowed flame engagements with entire AFV hidden out to ~27m. Fire may be delivered either from the halt or while moving. Full tactical details at Lone Sentry. Link deliberately broken, as am still waiting for feedback from BFC on legal links. http://www.lonesentry.(usual)/flamethrower/index.html Regards, John Kettler 0 Quote Link to comment Share on other sites More sharing options...
tankgeezer Posted May 7, 2014 Share Posted May 7, 2014 So; perusing your link, when they referred to 'oiling down' the target, was it flamethrower fuel they used, I wonder? (P.S., I imagine coding the remote flame projector would be a nightmare) 0 Quote Link to comment Share on other sites More sharing options...
wolf66 Posted May 7, 2014 Author Share Posted May 7, 2014 Thanks guys. Well, after 30 turns now with target command on the same spot 20 m away and no flaming at all, I give up ....... 0 Quote Link to comment Share on other sites More sharing options...
wolf66 Posted May 7, 2014 Author Share Posted May 7, 2014 I wonder if the scenario designer for "Angriff" ever got those three (!) Flame HT for the germans to actually flame something .............................. those seem rather vital given the russian forces and the terrain ............ 0 Quote Link to comment Share on other sites More sharing options...
wolf66 Posted May 7, 2014 Author Share Posted May 7, 2014 And it is not only area fire, they don't flame targetted enemy troops either ........... at least they didn't for me. 0 Quote Link to comment Share on other sites More sharing options...
MikeyD Posted May 7, 2014 Share Posted May 7, 2014 when they referred to 'oiling down' the target, was it flamethrower fuel they used, I wonder? I know the Russian manpack flamethrower has two triggers, one to shoot the liquid without the ignition spark and one to shoot the liquid with the ignition spark. The Russians used a pistol cartridge as an ignition source. 0 Quote Link to comment Share on other sites More sharing options...
Collingwood Posted May 8, 2014 Share Posted May 8, 2014 I wonder if the scenario designer for "Angriff" ever got those three (!) Flame HT for the germans to actually flame something I managed to get one to flame, let's just say I was quite surprised by how high those things can squirt. 0 Quote Link to comment Share on other sites More sharing options...
John Kettler Posted May 8, 2014 Share Posted May 8, 2014 tankgeezer, Oiling down the target is simply spraying it but without igniting the fuel. You can read about this tactic using the Crocodile flamethrower tank in Wilson's excellent Flame Thrower. There's nothing quite like being slimed at high pressure by petroleum goo and knowing that failure to surrender promptly is likely to result in being torched, an agonizing protracted death. Regards, John Kettler 0 Quote Link to comment Share on other sites More sharing options...
slysniper Posted May 12, 2014 Share Posted May 12, 2014 This week-end I did some testing with these just to see how messed up the unit is. I can say, stay away from these units until a patch fixes them. I know BF understands there is some issue. But it seems to be more than one issue maybe. Just for commenting. I had the halftrack running away from enemy trucks, it would not stop and fight, but would retreat. That must be one mean truck driver to scare an armed track with flame and machine gun. The other interesting thing was area fire with the HT was very hard to adcheive. First the crew must be unbuttoned, second the range had to be very short and third, even then sometimes it would fire , sometimes not. And you might as well forget about engaging any enemy unit. Even if you do meet the conditions. The HT will retreat at the presence of anything 0 Quote Link to comment Share on other sites More sharing options...
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