Of course it has. The VP-7M fuze has an arming distance of 3 - 15 meters.
And nevertheless in my Army I believe it is instructed not to fire it closer than 25 meters (I could be wrong as I do not instruct the RPG).
Graphical issue:
T-72A(1980) after firing during the night, its like the camera has a spot light. Wherever I move it, at some distances all objects become very illuminated. Artificial brightness was turned on prior. I didn't try with that off. I didn't try with other tanks.
Yes.
Steam decides the price, and when each game go on sale.
As a reference, check for example the current pricing for Black Sea: https://steamdb.info/app/1502380/
You can see for example in Russia it costs ~12 EUR, but in the EU it costs 50EUR.
That was not only issued during ww2, but until very recently. So its usage during the forties is nothing special.
https://www.theguardian.com/world/shortcuts/2013/jan/16/russian-soldiers-replacing-foot-wraps-socks
The system takes care of uploading / downloading / putting the files in the correct folder / uploading to the correct person the savefile in a play by email multiplayer game.
It is exactly like an SPG-9 (fires the same ammunition as well) if that gives you any idea. We could have it in CMCW, I hope it will come in a future DLC.
Seems like somebody realized that neither is realistic, hence it is bull**** to call the forced pause mode more realistic than the full real time mode.