highlandcharge
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Everything posted by highlandcharge
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New Campaign complete
highlandcharge replied to Lille Fiskerby's topic in CM Red Thunder Maps and Mods
Looking forward to trying this, thanks :-) -
New CMRT Campaign: The Cross of Iron
highlandcharge replied to dragonwynn's topic in CM Red Thunder Maps and Mods
I started the redux version of COI last night, wow the first mission is hard, very good though... I have had a rethink on tactics and am trying again tonight, I 'm going to try and build my defence around the small village, using the buildings to cover the flanks of the tigers as much as possible.... wish me luck, im going to need it :-) I have one question, what do you guys do with the poor infantry? Do you hide them in your trenches and hope for the best, or rush them back and away from the arty? Very good mission and I'm sure campaign, thanks :-) -
Patch 1.31 removed my .exe
highlandcharge replied to delliejonut's topic in Combat Mission: Shock Force Tech Support
Its your anti virus, :-) Disable it when you are installing, then add every SF exe and the SF game folder as exceptions before enabling again.. -
Yes back on track, there is no better tactical battle simulated than CM As for vehicle pathing, I make sure to manipulate my paths\movement so they are spaced apart enough so that no foul ups or tangles occur, its not that hard... also if you click the movement order and hover the cursor over the terrain you want to move over, the cursor turns red when it is over impassable terrain for the unit selected.. As for laser warning, I prefer the pop smoke and reverse action rather than just stay there and be killed.. in fact nidan1 I was playing last night and when I issued a fast movement order to my Bradley's and M1's during which they got lased, they kept moving forward, the only thing that they done was turn there turrets to face the direction the laser was coming from...is it possible that the AI ignores being lased when a fast movement order is issued? Yes sometimes the infantry get bunched up, but it doesn't really happen that often, not anywhere near enough to break the immersion factor for me...
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Yes back on track, there is no better tactical battle simulated than CM As for pathing, I make sure to manipulate my paths\movement so they are spaced apart enough so that there are no fill ups or tangles occur, its not that hard :-) As for laser warning, I prefer the pop smoke and reverse action rather than just stay there and be killed.... EDIT ignore this post, wads meant for another thread Doh!! :-)
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Hey different games for different people :-) I played quake on a Pentium 75MHz, I think I was because it was the first fully 3d shooter(being able to look up and down), it was on my dads PC, in the mid 90's it cost him over a thousand pounds for it.... Yes Longbow 2 was special, I wish somebody would make an updated version of it.. I think Elite was the my favorite game on the spectrum in the 80's, ah the memories :-)
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I have just turned forty... And I agree sburke, I was playing rollin the river last night and there were quite a few moments that made me think WOW!! The battle seemed to have almost taken on life of its own as it raged around me, immserion indeed:-) CMBS for me is full of wow moments, way way more epic moments than any other game for me ATM, although redstorm is rather good also.. The first quake, Half-Life and esecially apache Longbow 2, CMBO and CMBB had there share of epic moments for me...but CMBS with the 2.2 sound mod is as good as it gets IMHO :-)
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CMBS Campaign: The Eagle and the Bear
highlandcharge replied to dragonwynn's topic in CM Black Sea Maps and Mods
I played the first mission last night and really enjoyed it, the town is becomes a real meat grinder.. especially as I usually set my troops to hide when defending in urban areas against armor, once they are in the town I unhide them and the s**t hits the fan :-) Is there any reason why the player cant reorganize the defenders to start with? The AT7s are a ittle to close to he front line for my liking All in all a good opening scenario, I didn't get a chance to complete it though RL interrupted... Will playthrough it tonight again and finish it this time... -
Missions in NATO module....
highlandcharge replied to highlandcharge's topic in Combat Mission Shock Force 1
Thanks for the recommendations guys, I have downloaded all the user campaigns in the repository, I am on the 2nd mission in gung ho and I am really enjoying it :-) May give roads to dinas a go after I have finished.. -
CMBS Campaign: The Eagle and the Bear
highlandcharge replied to dragonwynn's topic in CM Black Sea Maps and Mods
I should get sometime to play tonight, looking forward to testing it :-) -
A new patch in the horizon?
highlandcharge replied to Whiterider's topic in Combat Mission Black Sea
I was hoping they would fix the oplot rotating and BMP graphic bugs at some point -
CMBS Campaign: The Eagle and the Bear
highlandcharge replied to dragonwynn's topic in CM Black Sea Maps and Mods
I wouldn't mind doing a bit of testing for you, PM mea link please :-) -
Missions in NATO module....
highlandcharge replied to highlandcharge's topic in Combat Mission Shock Force 1
Cheers for the info, will give gung-ho a try :-) Any other opinions on user made campaigns? Thanks -
Hi there, I have Just gone back to the SF NATO module to play the campaigns I didn't get a chance to play through years ago, I have question on the amount of missions on each NATO campaign.. So how many missions has each NATO campaign got? Also what are the best user campaigns? Thanks
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Cheers Dane.. I have some arty spotters in the Church, a forward air controller and an arty spotter, I will unload the Infantry and use them to scout ahead through the town... This scenario is kind of like a hi tech Stalingrad type situation, close range with extremely deadly high tech weapon systems...
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Hi I am playing the Russian campaign, I am on the 5th mission, old town I think its called... Every street is either covered by a Bradley or Abrams and I'm sure there is a Javelin team or 2 somewhere in deeper inside the town, so I am finding it really hard to make much headway... I started with a massive bombardment as I thought that might at least soften up the defenders...but it did not make much difference as far as I can tell... Also the APS on the Bradley's is hard to get through, I know that attacking from multiple directions simultaneously would probably get a kill, but doing that during a battle requires a fair bit of luck... Has anybody any tips? Thanks
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Thanks, just in time for the bank holiday weekend here in the UK :-)
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+1 I was wandering the same thing, I am holding off on the campaigns until the patch is out
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I guess we wait for the word from up high then :-)
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Any chance of the new 1.03 patch In time for the weekend? How goes the testing :-)
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Thanks for the update Chris, I am crossing my fingers that the testing phase will be trouble free :-)
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+1 :-)