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  1. The game reflects reality with the Javelins. I'm an active duty member in the U.S. Army (and combat arms, I'm a trained javelin gunner myself, and I have used them). Javelins are common in the U.S. military, and they are incredibly effective. Back in the 2003 Iraq Invasion, a single Special Forces team knocked out dozens of MBT's and IFV's with javelins in one incident alone, without taking a single casualty). The Javelins were knocking out vehicles even farther out than what their max range was being advertised at the time. You can gaurantee that U.S. troops would have ridiculous amounts
  2. I've played all the campaigns in CM-Black Sea, and I have noticed that soldiers occupying turrets in HUMMWVs are unrealistically vulnerable to small arms fire. I've had HUMMWVs engage dismounted troops at 400m, and had the turret gunners killed within 30 seconds, and then their replacements killed the next turn. I've an active duty combat arms soldier in the US Army for 19 years, and I have had experience with using HUMMWVs downrange on combat deployments. It seems like it would be easy to pick off a turret gunner, but in reality, it is very difficult for someone to hit a guy in a turret,
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