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kch001

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Everything posted by kch001

  1. If anybody has a list of the affected campaigns / scenarios then it would be great if they would share it. As others have said, then you can always do a dual install, and play the affected campaigns / scenarios with the older engine. But that means that you need a heads up on which ones have issues
  2. So in your opinion there is still plenty of stuff to play around with? I dont really have the time to work on my own scenarios so I tend to rely a lot on what the game already includes and/or what other people are nice enough to share.
  3. I am considering buying the full CMBN package but I have come across some players stating that some of the original content is now damaged in the sense that certain units disappear. Could somebody tell me what is still working? I.e. how many campaigns and scenarios? Thanks
  4. Fully agree. The campaigns are a large part of the game and should not be damaged when upgrading the game with content that BF actually charges for as improvements to the base. I fully understand that mods and user content could become obsolete, but the game original game content should not be damaged.
  5. as far as solutions are concerned would it be reasonable to simply have all stationary non vehicle units spot all vehicle units if they are in an adjacent square, unless there isnt a direct LOS considering clear daylight (.e. not on the other side of a high wall, bockage etc) The rationale being that even if raining, really dark, then dismounted troops should be able to spot a 40 ton 9 * 3 * 3 object or at least realise that something is there (tank tracks on the ground, smell of exhaust, noise etc etc). Sorry if it has already been suggested.
  6. I guess I will just have to get better at using target arc to plan my movement Do you have any tips? The camouflage and vehicle position should still be doable as I guess it would be an object in line with foxholes or bunkers. I must admit I am not quite sure how camouflage could be done, but maybe they can use it as a hide command.
  7. Any chance of adding a hull down / turret down indicator (i.e. you indicate the facing at a waypoint and then the indicator could show red/red or green/red or green/green)? Also an arc indicating the LOS would also be great when planning waypoints so that you can better plan routes that we are hidden. If we could have temporary camouflage in the game, then it would be great too. Ideally I would like to be able to camouflage vehicles and troops further during the set up. It should not be something that you could do during the battle due to the time it takes, but I think that a heavily camouflaged StuG or machine gun team should be much harder to locate than it is now. Similarly if we could have prepared positions for vehicles then it would be great too.
  8. Fully agree with your points about Operation Bagration not very well known and that it is a much harder sell than Kursk, Stalingrad, Fall Blau or Barbarossa. However, I am optimistic that Battlefront will put together a package that covers a more well known period of the Eastern Front. From a marketing/sales strategy then it would probably have made much more sense to start in June 41 and work your forwards, but I guess that required too much extra work (effort that was probably spent on Black Sea).
  9. Do you know whether the snow have any effect apart from cosmetic ones? Does it slow down movement? Lessen the effect of shrapnel? Change visibilty?
  10. How is that game working for you? I am still having problems getting my head around it. Seems like I always end up with a war of attrition.
  11. :S If the pixel troops are having problems with buildings then I dread to think of underground networks
  12. Yeah you are right in that there is a big cost saving in reusing the German stuff. What I meant by the infantry comment was that I think a lot of the fan base (included me) enjoy the mixed units in the game. I.e. you can have a platoon of light tanks mixed with a tank destroyer and mortar battery all supporting 2 squads of engineers. It makes for a lot more "bling" than a lot of pixel troops shooting it out.
  13. I could imagine that the Pacific is off the table simply because the Japanese were quite infantry focused, and I guess the main target group for the Combat Mission series enjoy using artillery, armour, aircraft etc. Maybe the Pacific is considered too lob-sided.. i.e. US firepower vs Japanese infantry. I think that is why they chose to timing of Red Thunder. It is not a period where the Red Army is getting bled white every time they get into a fight with the Germans.
  14. Reading through the combat history of the 23rd Panzer Division, then you really get a sense of how quickly a Panzer Division deteriorated in strength when in combat. I would venture to say that the overall combat readiness of the tanks was less than 20% of the official ToE after even a few days of combat. The division never seemed to manage to concentrate much more than 20 or 30 tanks at one point.
  15. I just tried this a few times.. I only succeeded knocking out the Tiger once and my casualties were so heavy that I could not defeat the remaining German troops. Any good tips on how to check lines of sight when you are planning the advance. I am really bad at finding cover
  16. And buildable field fortifications (i.e. that troops can dig in if given enough time .. maybe 30 mins for a shallow foxhole) and armoured vehicle fortifications to make hull down positions easier. I would also like engineers to be able to blow up hedges, obstacles, bocage etc
  17. awesome video.. makes it seem so easy! My attacks tend to bog down at the first enemy machine gun. btw is this a standard scenario or something you set up?
  18. Thanks everybody.. so best to start with a quick battle, then progress to the scenarios/battles and only then start the campaign., right?
  19. Just a quick, dumb question... Are the battles in the battle menu also included in the campaign? I just want to make sure that I don't spoil the campaign experience by player the battles before. thanks
  20. Probably be Red Thunder then for me, but I would have loved it to be based around the 1941/1942 .. I just find it more interesting to play around with the early war stuff where the armour isnt too powerful. A France 1940 or Desert 1941/42 would also be great!
  21. Sounds great! I only own FI + GL... what would be the next game in the series I should buy? What would you recommend?
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