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Warts 'n' all

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Posts posted by Warts 'n' all

  1. You're welcome.

    I forgot to mention that there is also a scenario that comes with the MG Module that is set back on Normandy on the 16th July. It is called "Green Hell" and pits US forces against the Fallschrimjager.

    Also, the battle I call "Nijmegen Road Bridge" comes from thefewgoodmen website, where it is called Nijmegen Finale and includes a mod folder using that name.

  2. As far as semi-historical and historical battles go I think it goes like this....

    Bridge no. 7 

    Out on a Limb

    Outstanding Gallantry

    All Round Defense

    Landing Zone T

    Devil's Hill

    Drive on Dreijsenseweg

    Johanna Hoeve Farm

    Back to the Waal

    A Man can die but once

    Nijmegen Road Bridge

    Boldness be my Brother

    Lonsdale's Block 

    Betuwe on Fire

    You can always check with a pen and paper to hand, or create a battles database like I did. Just fire up a scenario and check the date in the briefing. It could well be that other forumites have played some battles that I haven't, and that might have more suggestions for you. Happy gaming!

  3. 5 hours ago, c3k said:

     In a turn or two, the team will rejoin at that endpoint.

    "In a turn or two," Your men could get shot to pieces. The rest of your advance could grind to a halt etc etc.

    This bug should have been sorted once and for all, within weeks of the release of the Big Bundle six, or however many years ago. And that is coming from someone who regularly got abused for being a "fanboi".

  4. 34 minutes ago, Combatintman said:

    My Assault on Port Cros scenario is part of Dragoon so at least two scenarios out there.

    That was the one that I had in mind, although I haven't played it, which probably explains why I couldn't remember the title. Now that CMBN has had it's most annoying bug fixed I will hopefully return from CMFB soon.

  5. There was a thread about this recently. but I can't remember the title. My experience re artillery was that infantry only ran through a gap towards the enemy if arty rounds landed right behind them and cut off any route back to hard cover. And that only happened once through an entire campaign. 

    Sadly, infantry getting stuck whilst moving through gaps in a hedgerow, or even moving away from a hedgerow into open ground happened more often than I would have liked.

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