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Warts 'n' all

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Posts posted by Warts 'n' all

  1. 5 hours ago, Vacillator said:

    I think my question has brought up a few interesting 'anomalies' so worth the post perhaps. 

    I should probably look back in the editor to see what is beneath the 'low bocage' in CMFB Pershing versus Tiger. 

    Or, maybe an overhead screenshot for the rest of us to look at.

  2. 6 hours ago, Bulletpoint said:

    Just because it's Saturday, I felt like adding a bit of extremely uninteresting trivia.

    There is actually some bocage in CMFB. One scenario that comes with the game has it. It is not available in the CMFB editor though.

    Ah, i was just going by the scenarios I can remember playing, and by the editor. Perhaps you could tell us which battle has it.

  3. I think we've already established that "Eusebio, but I say WimO" made a slight error. "Bocage" does not feature in CMFB. And that "Low Bocage" does not work in the same way in CMFB as it does in CMBN. Vehicles from tanks down to jeeps can drive through it providing the underlying tile is not impassable.

    This is from the CMFB scenario editor.

     

    Untitled.jpg

  4. 6 hours ago, Vacillator said:

    As I expected (although your nice pic has a lot of gaps in the bocage 😉),

    Hahahaha. They made those gaps, driving to and fro. As I suspect you knew from your wink. Joking aside. The only thing that I can think of to explain what your Pershing did, is that the "Low Bocage" was set on an impassable terrain tile such as "Heavy Forest".

  5. I have a very vague recollection of reading that CMFB would only have two types of hedgerow, "Hedge" and "Low Bocage", and that for movement purposes they would be treated the same, unlike in Battle for Normandy. Obviously, now that I want to find it in the manual I can't.

    So I just ran a quick test with a Locust and a Jeep. Both made short work of the low bocage.... 

    Low Bocage CMFB.jpg

  6. On 4/24/2024 at 12:01 AM, Centurian52 said:

    Ok I've just gotta say it once. A lot of people all over the forums (I really don't want to imply I'm picking on you specifically @waffelmann) have been typing 'loose' when they mean 'lose'. There's loose, as in loose an arrow or loosen a knot. And there's lose, as in to lose your keys or lose a fight..

    We have a village just a couple of miles away called "Loose". Most people pronounce it "Lose". Although there was a Ladies Morris side who called themselves "The Loose Women".

    Meanwhile after only managing a Minor Victory with my Jocks in the Wald, cuz I'm rubbish. I'm just embarking on "Spearhead".

  7. On 3/9/2024 at 10:05 PM, user1000 said:

     I had some weird bug where the vehicles including bren carrier and jeeps couldn't be mounted or driven by troops.

    I hadn't noticed this at the time of your post. But, having reached the final mission I have found an annoying number of light vehicles marked as "Dismounted" which can't be moved even though they have men sat in them. 

  8. On 4/7/2024 at 8:08 PM, Anthony P. said:

    I believe that German light infantry guns can also perform indirect fire missions on-map.

    They can indeed. Although care does need to be taken when using them, as their low trajectory shells do sometimes hit trees, rather than their intended target. 

  9. On 4/5/2024 at 7:58 PM, thilio said:

    Playing the first mission of the Spearhead campaign.

    Is there a method of knowing whether the artillery available at the beginning of the mission should be used, otherwise it will be lost, or whether it can be kept for the next mission ?

    Unfortunately, there is no concrete way of knowing unless the designer has put it in the briefing.

  10. 2 hours ago, BornGinger said:

    It seems that either no one knows or no one cares. The Final Blitz module doesn't seem very popular among the clientele here.

    Perhaps some people are confuddled by your list. "Veritable" is very much "in" rather than "out". As are, "Varsity", "Remagen" and "Cologne", unless my 400 year old noddle is playing tricks on me.

  11. 9 hours ago, kb6583 said:

    I'm referring specifically to  a scenario that I'm playing as the Germans where roughly six Wespes are on the map. I have two observers as well, but along with all of the leaders on the map, I can't figure out how I access them for indirect artillery support. So how do I do this? 

    What scenario are you playing? 

  12. 8 hours ago, Vacillator said:

    Hope your mortars show up (as reinforcements maybe?).

    I think that I may have automatically assumed I was getting 3in Mortars because their HQ is on the map. Anyway they're not shown on the Tactical Map amongst the reinforcements. So I doubt that they will put in an appearance.

    I also have to hope that my fly boys don't bomb my men. But, it has happened before.

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