kohlenklau
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Everything posted by kohlenklau
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ALLIED HQ/AAR CMPzC Operation Nyakleves
kohlenklau replied to Concord's topic in Combat Mission Red Thunder
Serk (axis PBEM soldier for the forest battle) is gone on vacation til 18 AUG. I am recruiting a prostitute...I mean substitute! to fill in for Serk. Standby.... -
AXIS HQ/AAR CMPzC Operation Nyakleves
kohlenklau replied to kohlenklau's topic in Combat Mission Red Thunder
I am asking Heinrich505 to sub in for Serk in the forest battle.... standby. -
AXIS HQ/AAR CMPzC Operation Nyakleves
kohlenklau replied to kohlenklau's topic in Combat Mission Red Thunder
MIGOJO BATTLE IS OVER AND I WILL NOW SECURE ACCESS DURING POST BATTLE PROCESSING: I will post results to your forces for the Migojo battle. I will also post some results for enemy but with a suitable layer of fog of war. X dead/wounded seen on the battlefield, x men captured. vehicles, etc. Thanks for playing! If you have any feedback, criticisms, suggestions, etc. Please provide via PM. -
ALLIED HQ/AAR CMPzC Operation Nyakleves
kohlenklau replied to Concord's topic in Combat Mission Red Thunder
MIGOJO BATTLE IS OVER AND I WILL NOW SECURE ACCESS DURING POST BATTLE PROCESSING: I will post results to your forces for the Migojo battle. I will also post some results for axis but with a layer of fog of war. X dead/wounded found on the battlefield, x men captured. vehicles, etc. Thanks for playing! If you have any feedback, criticisms, suggestions, etc. Please provide via PM. -
ALLIED HQ/AAR CMPzC Operation Nyakleves
kohlenklau replied to Concord's topic in Combat Mission Red Thunder
Just stop playing. I will take care of the processing so fog of war is maintained.0 -
CMPzC Operation "Bloody Christmas" (Ortona '43)
kohlenklau replied to kohlenklau's topic in Combat Mission Fortress Italy
You only had 2 FOO for this mission! -
AXIS HQ/AAR CMPzC Operation Nyakleves
kohlenklau replied to kohlenklau's topic in Combat Mission Red Thunder
No! Do not surrender using CM normal method. Just stop playing and to preserve fog of war you just tell me and I will stop the battle. -
CMPzC Operation "Bloody Christmas" (Ortona '43)
kohlenklau replied to kohlenklau's topic in Combat Mission Fortress Italy
Greg, ...maybe when your D Coy marches by they can hand out any extra pairs of clean trousers!!! -
CMPzC Operation "Bloody Christmas" (Ortona '43)
kohlenklau replied to kohlenklau's topic in Combat Mission Fortress Italy
Fabulous! Thanks for the great AAR coverage Frank. This is all unscripted human vs human action. I really appreciate how tense things got here in the thread but those guys on the Moro really did manhandle those guns and held on by their fingernails as the Germans attacked. -
CMPzC Operation "Bloody Christmas" (Ortona '43)
kohlenklau replied to kohlenklau's topic in Combat Mission Fortress Italy
Ok, disregard my post. You got a plan! -
CMPzC Operation "Bloody Christmas" (Ortona '43)
kohlenklau replied to kohlenklau's topic in Combat Mission Fortress Italy
If you all have a good save file naming system and give pm or e-mail heads up when you pass off the files you can, with chappy's ok, soon go for super multiplayer! A Coy. B Coy and tanks. C Coy. D Coy. ? -
CMPzC Operation "Bloody Christmas" (Ortona '43)
kohlenklau replied to kohlenklau's topic in Combat Mission Fortress Italy
Will you stop with them negative waves Moriarity? -
CMPzC Operation "Bloody Christmas" (Ortona '43)
kohlenklau replied to kohlenklau's topic in Combat Mission Fortress Italy
You cannot see it but right now there are many Shermans headed your way down by the friendly side of the Moro. 1 sergeant has buddies in B Coy and isn't waiting on the bridge and has ordered his driver through some soft terrain.... ...the tanks behind him are coming down the road that leads to the bridge. The arrival times have some slop built in... -
CMPzC Operation "The Bloody Bucket" (Bulge '44)
kohlenklau replied to kohlenklau's topic in Combat Mission Fortress Italy
Sorry burroughs. I appreciate you were willing to take on the CO role. But my time available shrunk down and now sadly I cannot support orchestrating the operation at this time. If anybody wants to take it on, just let me know! -
ALLIED HQ/AAR CMPzC Operation Nyakleves
kohlenklau replied to Concord's topic in Combat Mission Red Thunder
Hi Sean, Here is the thread that should help bring you up to speed and there is a google group you can join to get the most info.... http://community.battlefront.com/topic/109632-operational-level-game-announcement/ -
Operational Level Game Announcement
kohlenklau replied to choppinlt's topic in Combat Mission Battle for Normandy
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OK, so maybe for many folks the real time n versus n button on their CM screen would be a dusty and seldom used feature? I finally tried a game called CO2 <Command Ops 2 by Panther and Lock n Load> and it is in real time and can be sped up. An operational level game that has some Bulge battles. It reminded me of watching box turtles when I was a kid! I once gathered up about a dozen box turtles from the woods and had them all herded in one area. You turn your head once and them slow moving suckers are gone! My point for me: On that Manhay Crossroads map, I would get focused on one area and then didn't notice other stuff happening...
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Thanks SLIM. Wow! I see. I didn't even think of real time for 2v2. It must be very exciting! But I prefer the 2v2 as wego pbem because I can enjoy watching the saved turns! And for the older guy crowd I shuffle along with...the send a turn in when you get a chance better fits my lifestyle!
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AXIS HQ/AAR CMPzC Operation Nyakleves
kohlenklau replied to kohlenklau's topic in Combat Mission Red Thunder
Please see this link for more info on the new operational layer game "COMBAT OPERATIONS". The kickstarter campaign starts on 1 September. http://community.battlefront.com/topic/109632-operational-level-game-announcement/?p=1623414 -
AXIS HQ/AAR CMPzC Operation Nyakleves
kohlenklau replied to kohlenklau's topic in Combat Mission Red Thunder