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A Canadian Cat

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Everything posted by A Canadian Cat

  1. We have had a non trivial number of Nazis slip in from the period after the war. There was even several grave site memorials to SS units put up when they passed. Some people turned a blind eye after the war for some of them. Others just managed to lie convincingly. Most have lived out their lives a few have been found out and prosecuted. Our speaker of the house is a by partisan appointment that is usually, but not always, a member of the ruling party. Their job is to enforce the house rules and maintain decorum (ish). They do not set the legislative agenda - that falls to the government house leader directed by the PM - a different and more powerful position.
  2. You should be able to get them to switch to the other angles. Play around until you get it to work.
  3. It's a challenging. It works like the trench system. You place a second wire segment near an existing one and they snap together. Rinse and repeat to create the line of wire. If I recall correctly you cannot orient a single segment you can only control the orientation with two or more.
  4. Adding more stuff to AFVs sounds like @The_Capt's "2. Anger - We will try to protect the tank, just so we can keep it viable." No doubt that is happening. a lot of booths at CANSEC this past year were all about drones. There were as many offering drone counters as there were drones.
  5. I received my three turns and played them all - just pw setting so no fun - yet I found only one of my three opponents has a Matrix community forum account and I sent them a direct message. I find their setup a bit odd. Why is the tournament account not tied to the community account? I would have hoped / assumed that if you signed up for the forum you would be ready to go for a tournament. In fact I think you are. But on the other hand I would also have expected that if you signed up for a tournament that created account would also be setup for the forum. That way at least people could DM their opponents easily. Sigh maybe some day ?
  6. That is odd. I do not experience that. Once I'm logged in I stay logged in until I shut down the game. Then I have to log in again next time I run the game.
  7. All of that looks fine and just what I did this morning for all three games. Just like a regular PBEM game the first turn is setting the pw and that is all you do. In this case leaving it blank makes it feel like you did nothing at all But what you did do was create a file ready for your opponent to play. The PBEM++ system will have sent that file to the server for delivery to your opponent. They get to do their setup and send the turn back to you. This I don't understand. You should return to the main menu of the game once the save dialog box goes away. However I don't know what "logged out of my Slitherine account" means. Can you clarify?
  8. Why would an Abrams fair any better than a challenger or a leopard 2? I know they are a good tank but they have all the same limitations and are just as vulnerable as any other tank.
  9. Keep hitting them as they leave. Then if they don't stop with the terror attacks keep hitting them after they leave.
  10. Airfields. Berdiansk, for example and Crimean of course Plus HQs and logistic sites that were moved out of HIMARS range.
  11. Hey @ViperAssassin26 have you considered uploading to the CM mods site: CM Mods IV?
  12. That wasn't a malfunction that was a rapid unscheduled disassembly.
  13. Correct it picks its own targets inside the area specified by the FO. I have seen them go just outside the area in the past. No, once the call has been made your FO does not make any difference that I have seen. Those people either made a second call after the CAS finished the mission or they cancelled the mission and made a new call. I'm not sure what the time limit is either. Once they are out of ammo they leave for good. I usually assume they are going to run out of ammo on the mission I called so if I really really want a subsequent call I'll cancel the first one while they still have ammo. Just to be sure. It's more guidance light means favour strafing and heavy means favour bombs. I have not really tried experimenting with how strong the effect is. For example I don't know if Light would prevent a plane armed like yours from dropping bombs at all. Hopefully someone else can chime in on that topic.
  14. While you can move mods in and out like @WimO suggests but if you have the HD space multiple installs works fine too. I typically have more then one install of the games but for me it's for managing upgrades in PBEM and testing.
  15. Yeah, this kind of thing can be annoying. I had Vista and was staying away from Windows 8. A photo cataloguing program I use came along and said they were dropping support for Vista. I wasn't too worried since I had been using their Beta and it worked fine. Release came and they f***ing added code to refuse to run on Vista. I was very annoyed. Dropping support is one thing but actively preventing the software from running that's really frustrating.
  16. There is actually a private messaging system with your Matrix account. It seems that new messages there do not trigger an email. Matrix changing that would go a long way.
  17. If it is not it's just the one of hundreds of deep fakes I would make
  18. Agreed. Perhaps a club is what we need. When Adobe switched to rent only and many complained, including myself, Adobe ignored us and other users bitched at us even though all we wanted was to be able to own. We never said they could not rent if they wanted to. It keeps happening over and over. Sigh.
  19. Not really. Steam has their terms of service that we all signed up to and they can revoke your ability to play the games you lease whenever they need to change what OSes they support. It's very well established space. Extremely frustrating but it is a done deal now. This is what we all have to do - buy from other sources that have better terms. Sadly this is like a handful of us screaming against a hurricane for all the good it does us. There are just too few people who care about this issue.
  20. Yeah, I only meant in a particular moment you don't always know the condition of an enemy tank. The overall performance difference is some of the other issues being discussed.
  21. I don't think we will ever get that ability in the general game. I could be wrong of course since I don't speak for CM. I have no idea if Steve will drop in and comment. His previous stated stance - from my memory so forgive any mistakes I might make - is that he has no desire to do that for two reasons: - the game is a historically accurate simulation so allowing people to uber their favour tank for nerf the "bad" guys' rifles etc is not a good idea - the multi player community would be come fractured and or be exposed to cheating because only people with the same capability mods could play against each other and the development effort required to ensure that works without cheating is huge I, personally, agree with this 100%
  22. There are a couple of things to note. First when you are shooting at an enemy tank you don't get perfect information about its condition. You only know it's knocked out when your soldiers know it's knocked out. I know I've relayed this story before (plus the original post which I was not able to find). I had a Sherman put 7 rounds into a PzIV at close range before knocking it out. I thought it must be a bug. Turns out since this was in the woods the visibility was challenging and my tank crew just did not know they KO'ed it with the first or second shot (I cannot remember which) so they kept firing. Then there is the issue of armour vs ammo. The ability to actually cause system damage, crew casualties and knock out a tank depends on the energy left in the shell after it has penetrated the armour. At the right distance any gun can just barely penetrate a particular tank's armour. So, its not some uber property of a Panther vs some terrible property of a Sherman. Its how the engagement falls with in the damage capabilities vs armour. What you are seeing is the long 75 on the Panther has serious energy left after penetrating allied tanks out longer than the guns of the allied tanks have against it.
  23. You have to activate (via license key) the various modules and packs. The installer brings in everything even stuff you haven't bought yet. They greyed out stuff is things that the game thinks you have not purchased yet. To activate everything you purchased you need to enter the keys you received. There is a link that was installed called something like "Activate keys". I'm not in front of my gaming computer but it should be find-able. Run it as many times as you have keys to enter and it will get you sorted.
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