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Ranger33

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Everything posted by Ranger33

  1. If you have the American voices mod, it will carry over to the other Allied nationalities. At first I was like "What a rip! They just used the same voices!" Then I remembered the whole mods thing...
  2. Started up the new German campaign, looks extremely well put together. I really love that you have a small core force that slowly grows, instead of switching between various companies in a battalion, which never seems as personal. Unfortunately, I got the bug where the units all have random names of items and things from every CMx2 game. This seems to always happen to me with every new game and module from CMSF to CMA. Is there any fix for this besides reinstalling the whole thing? I don't have the disc for CMBN with me either so will have to download it...grumble grumble...
  3. On the virus thing, I remember having problems with CMSF once with AVG. The solution was turning off "Use Heuristics" in the scanner options. Might not be anything related to your problem but worth looking at. I think I had to reinstall though because it jacked up the file.
  4. Looks like a lot of good overall fixes, though I can think of a few things not mentioned, hopefully they made it in. I guess a better question here would be: Are there any significant bugs that you guys wanted to fix but couldn't get into this patch?
  5. Its still a pain to have to have load them in the vehicle to get ammo, especially if you are trying resupply several squads. Just put a timer on it like pausing or deploying. Making it where you could click a resupply command, then click the vehicle/squad you want to get ammo from would be a revolution. It would also let you put stuff back into the vehicle when you misclick.
  6. In my experience, infantry in houses are totally invisible to tanks if hiding, and rarely spotted at all unless they fire their weapons. The spotting issues are usually more in the bocage. Also, in smoke tanks seem to be able to spot better than infantry. I can think of one specific example where two enemy tanks popped smoke in "Carbide Carbide" at the central intersection. There are craters and low walls and ruins everywhere, covered in two tanks worth of smoke, so I send in two shrek teams (in flanking positions, with some cover). Both teams were spotted and killed before they ever saw the tanks.
  7. @GhostRider Maybe I'm misunderstanding you, but you do know that CMBN+CW is the same game, just with more stuff in it? MG and the possible last module will work the same. There won't be an entirely different program until the Bulge game comes out, which will have new features and an updated engine, yadayada.
  8. I don't think that would be fair, unless there are prolonged issues. However, a simple "We aren't releasing this weekend" would be nice if they aren't really close. Then if it does get ready in time it will be a nice surprise for everyone.
  9. The calm before the storm... ...hopefully.
  10. +1 to allowing AT in buildings. So many other things in the game are abstracted, why not put a timer on it and say that's the time it takes to open the windows/doors and maybe knock a hole in a wall. Tanks can fire their guns at 80° angles, is it that much of a leap to let infantry have a small chance at survival?
  11. That's a great point about police. Their primary weapon, that they practice with constantly, is a pistol, but it isn't unusual to see a report where (as a group of 3-5 officers) they fired 70 shots at someone and only hit 1-2 times.
  12. I ran into a similar situation in CMSF at least once with a two man ATGM team. The "Antitank" guy went down, and apparently the team leader had no idea how the ATGM worked, because he just sat there with 3 missiles and watched US tanks roll across the plains for 30 minutes.
  13. A nice story, but like you said, extraordinary. Not to mention they were all armed with grease guns instead of pistols, a pretty significant factor.
  14. I have a Glock, and while it is fairly accurate at those ranges, there isn't anyone shooting back, my hands aren't shaking (from fear, adrenaline, seeing your buddy exploded inside a tank, being suddenly tossed onto an active battlefield), and the targets are very cooperatively motionless. In the same situation, a rifle is much more manageable, at all but the shortest ranges. The size and length of the gun is a bit more forgiving to unsteady hands, plus you can brace it against the ground or whatever is handy. The rapid fire of a pistol might be good for suppression, but you aren't going to hit anything if you are firing fast anyway. I think some kind of permanent broken morale would solve the problem. In all my readings of WW2 accounts, I have never seen an instance of a dismounted tank crew doing anything besides running for their lives or hiding.
  15. It might be, but that whole system (the spotting delay when out of C2) isn't really clear. You commented on this to me once before and it spawned a multiple page thread of people arguing about whether it is even a real thing or not. This one. I'm sure you're busy, but inquiring minds would like to see a few more details on that subject at some point.
  16. I thought they said that LOS wasn't changed beyond the thing with units shooting the cover they are behind. I will be rather disappointed if moving tanks can still spot infantry (in cover) faster than the infantry can spot them. 9/10 times it doesn't happen, but it seems almost an impossibility that one time it does. Tank Hunter Team in cover: "What's that shooting at our buddies? I think it's coming from that flat open road 50m away." "Hmm, I can't quite make it out! Must be a ghost!" 2 minutes later... "Oh, it seems it's a tank, you know, one of those 10 ft tall rumbling metal boxes with a giant cannon spewing fire." "Welp, first things first, we better try and see what this bolt-action rifle can do against it, wouldn't want to waste a Panzerfaust." (A bit of hyperbole, but not much)
  17. There is a free program called Calibre that will convert PDFs into easily readable Kindle versions.
  18. It was like this since CMSF Seriously though, Wodin was obnoxious about it, but the devs have stated regularly that modules will never ever have new features or improvements beyond what is in the patches (ie tweaks at best). Personally, I think it's a bit ridiculous to not be able to squeeze in a single new feature over the course of 2-3 years and multiple expansions. However, I still have yet to get through all of the content of the CMSF modules despite playing fairly regularly, so I think they were worth the money.
  19. I have 4 exams in the next ten days, plus no free time this weekend. It's pretty much a lock that it will release right in the middle of all that.
  20. Direct Link Just flipped through it, looks like nothing more or less than what was promised. Which is fine, though a little surprise unit or two wouldn't have hurt. There is no mention on whether or not PIAT's can be fired from within buildings, did we ever get a confirmation on that one way or the other?
  21. I'm pretty sure water has no effect beyond slowing movement/increasing fatigue aka your soldiers can't drown or have weapons ruined/washed away.
  22. If you haven't yet, go check out the mods and custom scenarios/campaigns. There is a ton of good stuff in the repository and if you already have it downloaded you won't have to stop playing the game to do so
  23. I'm also interested to hear how it compares to HoI III. After finally figuring out how to play that game, anything else would have to be awesome to take it's place. My biggest concern here is that the earliest campaign begins in 1939, which makes for a rather static start to every game.
  24. I still have some coupons left over from the Christmas sale challenges. Notably one to get the Tropico Trilogy for free. Has 1+2+3 with expansions. I already had 1 and 3 and I imagine 2 is rather similar so no need to use it for that. Whoever claims it first here gets it. I've also got coupons for Garry's Mod (75%), any Valve game (50%), Deepsilver (33% on Dead Island, Risen, some others), and Cyan Worlds (50% on Myst/Riven/Uru or all of them together) *All of these are only good until March 1st*
  25. Looks like shameless propaganda to me. Probably catch it on Netflix in a few months just for the action scenes.
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