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Posts
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Everything posted by Boche
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The problem with stacking up before entering a building is just I dont think it works with the current way pixeltruppen shoot out of buildings. Aslong as there are windows along an entire wall of a building the guys inside can shoot anything near them. Even shooting downstairs and upstairs several storries. The guys stacking cannot take cover inbetween windows or beside a door.
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Modern Infantry is really just too heavy. We do our share of hikes and long distance movements in full gear sure, but we dont wear any plates during training (our plates are way heavier than US ones). With (our) plates in my flak vest I wouldnt be able to acomplish much after a while, and forget about when we start assaulting an objective.
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What do you think the first module of Black Sea would be?
Boche replied to tavichh's topic in Combat Mission Black Sea
I trained with marines recently and they carried a couple around, They never took them out to the field though. i dont know how many they brought but I think it was atleast one per squad plus some more. -
Just out of curiosity im trying to find information on OOB at brigade/division level I started out with the units we are supposed to be facing in the US campaign. 20th Motor-Rifle brigade and 10th Guards Tank Brigade. The only place I can find "proof" that these units exist is in the supposedly current OOB of Russian Ground Forces thats on Wikipedia. i understand that Russia is probably a difficult place to get this sort of information out of, so I was just wondering if anyone knew of a place, website or had a PDF or something on Russia ground forces current OOB. Thank you
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Spoilers about crash site mission:
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Post a changelog if you can cheers
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No worries, hopefully it just means I wont lose the mission
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Let me just say its been a great campaign so far...spent half my leave playing it! quick question. ive reached "Lock Shields" mission. The briefing states an hour and half long timer, but the timer only shows half an hour. Mistake??
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Yes it is less complicated, thats why its "easier", As said before the game has no reactive AI, so when units are told "DASH" or "ASSAULT" here, they will go there and if they receive no further orders they will stay there. Here they depend on the their tactical AI, which is preety much just shoot, take cover and run away jajaja. They cant organize an assault or anything.
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Just a question, do you know how AI works in CM? jejeje, the AI isnt capable of reacting or making plans for itself. Any movement they make is preplanned by the scenario designer.
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What do you think the first module of Black Sea would be?
Boche replied to tavichh's topic in Combat Mission Black Sea
Need to see me some Spain! -
Great mate! Just a question did you have to go through each file independently and rename all of them?
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News and Music Mod (plus splash screen)
Boche replied to Blimey's topic in CM Black Sea Maps and Mods
Cheers mate jeje ofcourse. Thanks for the info. -
News and Music Mod (plus splash screen)
Boche replied to Blimey's topic in CM Black Sea Maps and Mods
Question Blimey, how did you create that effect on the photos? Id like to add the effect to Saferright´s "Force specific backgrounds" mod: http://community.battlefront.com/topic/118103-force-specific-backgrounds/ Or if you could do it it would be great, I just love how the filter on the photos goes with the game. -
Very nice colleciton of photos! Cheers!
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News and Music Mod (plus splash screen)
Boche replied to Blimey's topic in CM Black Sea Maps and Mods
Thank you Blimey! -
News and Music Mod (plus splash screen)
Boche replied to Blimey's topic in CM Black Sea Maps and Mods
Love the music and the screen!! not so much a fan of the voice over though. Any chance you can tell me what song you used so I can just use that as my background? cheers! -
Imagine!! Wehrmacht & SS vs US and Brits.
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I just say think of the Shilka in Shock Force, just ofcourse less epic
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You know you're off to a lousy start when......
Boche replied to Faelwolf's topic in Combat Mission Battle for Normandy
Sneaking up to withing 10 metres of a Sherman on the other side of the hedgerow with an anti-tank team wielding their Faust. Soldier aims, fires aaaaaaaaaaand the projecticle crashes into the actual hedgerow they are in, prompting the sherman to swing its turret and well...rest is history... -
campaign unballance with v2.01?
Boche replied to evo6tme's topic in Combat Mission Battle for Normandy
ive only played a mission or two, but you can deffinatelly feel the difference between MG and Infantry exchanges, feels much more natural and fluid now. -
Merry Christmas people! Feliz Navidad!!
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Feliz Navidad y prospero Año Nuevo Compañero!! Gracias por todo!