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the Fighting Seabee

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Everything posted by the Fighting Seabee

  1. NICE. We need those. What we also need is COLORED TRACERS! I'm a veteran and most of our tracers were red/orange. Maybe they exist but I have never seen white tracers. It seems like it would be easily implemented in about 5 minutes.
  2. The longer the patch takes, the better I feel about it. If BF had kept CMSF in the oven a bit longer, we wouldn't be worried so much about the patches.
  3. Finished mission 3. Ahhhh, that was nice. Just sit back and let the heavies do all the work. Good campaign. It's nice to have a group of missions with some type of storyline. The first mission was a stalemate. The second was an incredibly difficult gauntlet to run. The third is merely retribution. Outstanding!! 5/5 stars (CMMODS won't let me rate the file for some reason) :cool: [ December 10, 2007, 04:09 PM: Message edited by: the Fighting Seabee ]
  4. Yeah Webwing, we have to have somewhat of an imagination to play games like this in the first place. All you have to do is fill in the blanks, like when I said I blamed HQ for making us pull back from what we took, just to have to retake it. That stuff happens all the time for many reasons, so it's not like it's fully out of the range of believability. I'm looking forward to your future stuff.
  5. OK, 1st mission... I established a line and slowly began moving my men forward. I had made some good progress until the mission ended. Me:8kia 61wia. Syria:61kia, 94wia. 2nd mission. I was a little disappointed to find that all the land I just took was now unoccupied. I'll just say that the dimwits up in HQ made us pull back what we fought so hard for. So... I try to rush one Bradley platoon up the left hill, no problem. Then I rushed half the other platoon forward and the other half to the right. They were met with a hail of RPG's. I lost a lot of men there right off the bat. The squads that are surrounded decide to call in heavy artillery strikes all around them. This slows down the enemy and enables the rest of my guys to move up, but the enemy survives with enough firepower to take out a couple more of my Bradleys. So now I have like 6 squads that are all tore up and also need to be rescued. That's when it hits... a whole damn mechanized company comes out of nowhere and tears my guys to pieces. Me: 44kia, 38wia, 5 mia, 9 vehicles lost. Syria: 43kia, 17wia, 2mia, 2 tanks lost. So basically I got my butt kicked. I couldn't get my forces to the rescue point and leave before the mech arrived. Now mission 3. I have not yet completed this one but believe me, the opposing forces are gonna pay! Webwing... good campaign man. The only problem I really have is that what I do in the first mission doesn't seem to have any affect on the others. Otherwise, a great challenge on a very fun map.
  6. Awesome. Thank you Webwing. Are you the first one to put out a campaign? At the end of the first mission I have established a line and am slowly moving forward. Looking forward to being relieved by some apc's...
  7. Yeah, my "death on the sand" mission is at version 4. Unfortunately CMMODS would not let me disable the first 3. But hey, I learned a lot about the editor and plan on putting out some more missions as the weeks go by. OK, going to play Crossroads now that my gf is in the shower...
  8. Thanks for the new mission. I got it and will check it out tonight. So far it is rated 4.0, not bad... since no one has bothered to rate mine (death on the sand). LOL. I look forward to the other 8 map you have in the oven!
  9. Cool. I lived in KC many years, Prairie Village. Might be there for Christmas this year.
  10. JohnO, You in Kansas City? My brother in law has the same kcrr email. I used to live there and visit all the time. I have only had time to make 2 scenarios, one historical, one semi-historical. Making a campaign... I need to get paid to do that. Pay me and I'll make campaigns out the wazoo. Still, it seems like there really aren't many scenarios out there and no campaigns. I think only one or two have been posted on cmmods (other than mine) in the last month. I would like to see more scenarios and definitely more campaigns. The campaign that came with the game was fun as hell and I have played through it 3 times. Another campaign would be ultra cool.
  11. Can't wait! ...but the aliens that kidnapped you could be writing up your post while you are taped up in the corner. We'll need proof it's really you.
  12. Skunkle3, Yeah i'm a seabee. More of a modern one though, '96-'02. I worked in the seabee museum for a year, so I know alot about those old ww2 seabees. Next time you see the old bee, tell him I said Hi.
  13. I'd get it for 20 bucks. I paid twice as much and I am still having fun with it. Another 512 of RAM isn't very expensive, so spend what you save on the cheap game and put it towards some RAM. Then enjoy!
  14. ...a nuclear flash is much brighter than regular sun light. No matter what you guys complain about, this game is still cool. Find me a more realistic modern war simulation and I'll...
  15. Oh... I thought it was a canal. I put the trench in for more visual indication of a canal other than just having a marsh. Thanks for trying it out.
  16. Zarqawi's last day http://www.cmmods.com/ A very short (3-4 minute) scenario I made just for the heck of it. I use google earth to make the map. It's not perfect but still fun to blow him up. Enjoy. the Fighting Seabee ahindssolo@hotmail.com
  17. Sadly no, there is no way to convert a 1.05 .btt in to a 1.04 .btt. Have patience, hopefully not long now. </font>
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