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Fizou

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  1. Upvote
    Fizou reacted to Los in Future Combat Mission games   
    Dear <deity> please cure Battlefront's allergy towards 1939-1941.
  2. Upvote
    Fizou reacted to womble in More Bulge Info! (and a few screenshots...)   
    You do know that CMx2 was written from the ground up, don't you? And that the environment is different? And that CMx1 wasn't perfect?
     
    Or maybe you think it was perfect and should be playing that.
     
    And IanL isn't putting you on his ignore list because you aren't happy with everything BFC does; I'm not happy with everything BFC does, and I'm not on his ignore list. He's putting you on his ignore list because of your attitude and lack of anything useful to say. Very nearly every time you post, it's a dig at BFC.
     
    Your hyperbole is so one-eyed: you assume that because people disagree with you on certain points they think CM is perfect. You've gone far enough now that I can't be bothered to refute your nonsense; you won't listen. I'll leave you to carry on living in your own solipsistic little world where you're always right.
  3. Upvote
    Fizou reacted to A Canadian Cat in More Bulge Info! (and a few screenshots...)   
    Wow you guys have reached an all new low around here.  Near constant whining and no valuable input.  I think my ignore list will be growing soon.  It is official I'm calling you a
     

  4. Upvote
    Fizou reacted to Childress in More Bulge Info! (and a few screenshots...)   
    My impression: Wiggum, you seem to have a Freudian love/hate relationship going on with Battlefront. I find it reminiscent of of that classic study in contrasts, Sonny and Michael Corleone in the Godfather. It’s no surprise the two sons aren’t exactly BFFS, but in a weird way, they sort of need each other. And they have almost nothing to learn from the wimpy middle brother, Fredo. I'm glad you're not Fredo.
  5. Downvote
    Fizou reacted to Wiggum15 in More Bulge Info! (and a few screenshots...)   
    ...you mean features that already were in CMx1 and suddenly disappeared in CMx2 ?
  6. Upvote
    Fizou reacted to sburke in More Bulge Info! (and a few screenshots...)   
    What they are just lazy? Have coke bottom glasses and can't see the textures anyway? Are just lousy artists? Even the modders have said BF does good work, but the modders have more time on their own schedule to do the way they personally like (which not everyone agrees is better - even Aris work is too degraded in some folks view from the state of vehicles as they appear in period pics).
    For a guy who produces pretty much nothing but complaints, you have a lot of opinions about how poor the work is of others. In my company we'd be quietly escorting you out the door without a golden parachute.
  7. Upvote
  8. Upvote
    Fizou reacted to AttorneyAtWar in More Bulge Info! (and a few screenshots...)   
    You can clearly see that the quality graphics setting for those Bulge screenshots are set at about balanced or lower, it looks nothing like what a final product would ala Battle for Normandy or Black Sea.
  9. Upvote
    Fizou reacted to kohlenklau in More Bulge Info! (and a few screenshots...)   
    Let us think positively. It will be great. Give it time. They should set up the forum and let the ideas flow in. Maybe 1000 ideas and 5 could work. 5 they may not have thought of. Free ideas.
     
    Like snow drift flavor objects. 3D objects that can tuck into the lower edge of a building to make snow look more intense and deep. Same thing around the base of trees and poles, etc.
     

     
    Rocking Harry had some really great stuff. I sure hope they filter through this and jot down some that they should seriously consider. No harm if it goes in the round file, at least they took 5 seconds to read it.
  10. Upvote
    Fizou reacted to mjkerner in More Bulge Info! (and a few screenshots...)   
    ...that said, I like kohlenklau's ideas, he is always thinking, and for the good of the game with an understanding of its limits.
  11. Upvote
    Fizou reacted to mjkerner in More Bulge Info! (and a few screenshots...)   
    It looks like the tanks were shown as an example of how they will come with the game...snow camouflaged. If I were BFC, i wouldn't even bother showing or telling anything until release day. They just get incessant whining and baseless speculation when they throw bones.

    Don't like it, don't buy it. What's so difficult about that concept?
  12. Upvote
    Fizou reacted to mjkerner in More Bulge Info! (and a few screenshots...)   
    ^^^^ This. Chris was clear that they from the Alpha phase, so I can't imagine they are even close to the final product.
  13. Upvote
    Fizou reacted to Rinaldi in More Bulge Info! (and a few screenshots...)   
    Some people can't be pleased Womble. Ever. Perish the thought that its the very first screenshots we've seen of something that is so clearly a work in progress.
  14. Upvote
    Fizou reacted to womble in More Bulge Info! (and a few screenshots...)   
    Because there was a clamour for them? With all the pissing and moaning about how bad they are, I'd hardly expect BFC to be keen to throw a bone ever again. Though they're probably used to the ingrates now.
  15. Downvote
    Fizou reacted to bisu in More Bulge Info! (and a few screenshots...)   
    Well I am not so sure. According to Chris's preliminary info no imortant changes/improvements to the gameplay will be introduced. The screenshots provided look no better than something you could achieve by a decent modding work basing on existing vehicles/terrain (e.g. kohlenklaus excellent mod). And here people are already wetting their pants because a couple of vehicles will be added in the new/separate/full priced release. Yeah and of course the 2 campaigns, some scenarios and new OOB. Well, CM is my favorite game title and I hardly play anything else, but if things remain as they are now in alpha and nothing will be added in later stages of development CM Bulge will be the first WWII title from BF I will not buy.
     
    Just my two cents. Sorry that my opinion is not in line with those generally presented in this thread.
  16. Upvote
    Fizou reacted to Los in More Bulge Info! (and a few screenshots...)   
    I have a weird request. after Kohlenklau excellent Bulge mod for CMFI there was some talk of a winter  mod for CMBN. I made a very detailed map for Wardin Belgium for the battle of Wardin (501st). I hate to see the man hours wasted. Can I give it to someone on the team doing QBs, maybe they can convert it to the new Bulge game and use it, I must have spent 25 hours on that map.
     
    Los 
  17. Upvote
    Fizou reacted to Kieme(ITA) in Kieme's modding corner   
    Next mods will be dedicated to Russian BMP-2 and similar vehicles. I have the intention to make green only version of these.
     
    I am experimenting with the BMP-2M by adding the "M rated" equipment in a different color to differentiate it and emphasize the retro-fitting (or modernization) concept, what's your opinion on this?
     

  18. Upvote
    Fizou reacted to Kieme(ITA) in Kieme's modding corner   
    Next in line: a flavor objects add-on. Three new civilian vehicles can be added to the game, ported directly from combat mission shock force and adapted for the local scenario.
    I will add a few weathering effects and release these three as a package:
     



     
    For reasons out of my comprehension the windshields/Windows don't work. Besides that these models are not optimized for CMBS (some problems concerning shadows) and they are not "solid", so they won't give cover, even though the infantry appears to be lining near them realistically.
  19. Upvote
    Fizou reacted to Kieme(ITA) in Kieme's modding corner   
    Kieme CMBS additional flavor objects (civilian vehicles)
     
    This mod adds 3 new flavor objects to the game, in form of three civilian vehicles. The models and textures were ported from combat mission shock force game with some adjustments and mild weathering.
    These flavor objects are not present in any game map created since now, but they will be available for map makers from now on if they decide to use them.
    You will find these in game's editor, under "vehicle" in the flavor objects 3 Group.
     
    Note: these flavor objects do not provide cover, don't block shots or vehicles movement and are sometimes glitchy with their shadows.
     
    Download: https://app.box.com/s/z745hm21a86oo924wkzelqib9dsdticc
     
    Preview:

  20. Upvote
    Fizou reacted to Kieme(ITA) in Kieme's modding corner   
    I got another add on in the works, shuould provide some interesting addition for an abandoned military base, or just one of the several vehicle parks in eastern europe, here's a preview:
     

  21. Upvote
    Fizou reacted to Kieme(ITA) in Kieme's modding corner   
    Kieme CMBS additional flavor objects  2 (military vehicles)
     
    This mod adds 2 new flavor objects to the game, in form of two military vehicles (a BMP-1 and a T-54b, stripped of most external accessories), textured as long-time abandoned hardware. The models and textures were ported from combat mission shock force game with some adjustments and heavy weathering.
    These flavor objects are not present in any game map created since now, but they will be available for map makers from now on if they decide to use them.
    You will find these in game's editor, under "vehicle" in the flavor objects 3 Group.
     
    Note: these flavor objects do not provide cover, don't block shots or vehicles movement and are sometimes glitchy with their shadows.
     
    Download: https://app.box.com/s/puyx6ropwm502j9zpjmm5v1r0y31vltc
     
    Preview:

  22. Upvote
    Fizou reacted to Kieme(ITA) in Kieme's modding corner   
    Kieme CMBS additional flavor objects 3 (heavy vehicles)
     
    This mod adds 1 new flavor object to the game, in form of an empty ZIL truck, it should work both as civilian and military hardware. The model and textures were ported from combat mission shock force game with some adjustments.
    These flavor objects are not present in any game map created since now, but they will be available for map makers from now on if they decide to use them.
    You will find these in game's editor, under "vehicle" in the flavor objects 3 Group.
     
    Note: these flavor objects do not provide cover, don't block shots or vehicles movement and are sometimes glitchy with their shadows.
     
    Download: https://app.box.com/s/5iuxnrjqt05olpodsy0bsu0kcqpqr6vz
     
    Preview:

  23. Upvote
    Fizou reacted to Kieme(ITA) in Kieme's modding corner   
    Kieme CMBS additional flavor objects 4 (bunker)
     
    This mod adds 1 new flavor object to the game, in form of a bunker. The model and textures were ported from combat mission shock force game with some adjustments.
    These flavor objects are not present in any game map created since now, but they will be available for map makers from now on if they decide to use them.
    You will find this one in game's editor, under "shelter" in the flavor objects 3 Group.
     
    Note: these flavor objects do not provide cover, don't block shots or vehicles movement and are sometimes glitchy with their shadows.
     
    Note: the bunker is not usable by infantry, it's just a cosmetic addition.
     
    Download: https://app.box.com/s/z2aeqpm7ecsznnpgjn5sdnvmgtzql9ax
     
    Preview:

  24. Downvote
    Fizou reacted to Badwolf66 in T-90 tank documentary (2014 in Russian)   
    I hope that T-90 will one day be able to prove itself in real tank to tank combat hopefully against the Leopard 2,
    If the T-90 beats the Leopard 2 that will shut up the Leo Fanboys up for awhile.
  25. Upvote
    Fizou reacted to Kieme(ITA) in T-90 tank documentary (2014 in Russian)   
    I hope that T-90 will never be able to prove itself in a real tank to tank combat, because that will mean a war against a country operating that tank.
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