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lakespeed

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Everything posted by lakespeed

  1. I don't know....I think my Russians are more impressive as they are the worst of the top planes for each country....
  2. I've been on but it's been real quiet since the server hack. I haven't seen or heard Sixx either.
  3. I think that I'll sum it up for how I and everyone else feels about this hacker BS in just one word. Assholes. Ok, I feel better now.
  4. Cool. Was it a hacker or something? I thought it was mentioned above. If it was a hacker, can we nail 'em to a tree or something?
  5. Yes, I noticed that too. So if everything has to be wiped are all of our pilots OK?
  6. Yep, still DOA. And I was sooooo looking forward to getting blasted by Loki and his Me-262's today in my poor little La-7's.
  7. I think this happened because of the bomber coordination card.
  8. To me, it depends on my draws. If I think I can't kill the AI leader first but can kill his wingman, then I go for it. It depends on altitude and position. My experience has taught me that whoever goes first has the advantage, and if you don't use it you won't survive very long. That's why I've lost a total of 2 pilots, and one of them was a stupid move on my part. I've also had the game since it came out, and all my pilots are 100+ kill veterans, so I do somewhat know how to play, so once again it's just MHO. Wingmen are quite capable of defending themselves after just a few skills and top plane levels, and with redraws and extra cards you could have a possibility of having upwards of 7 to 8 cards. So wingman are not pushovers. And in escort missions I try to get my aircraft at an altitude between the interceptors and the bombers to force the opposing aircraft set to attack only my wingman for this reason, I feel a wingman can defend himself. I've found myself going after the leader a lot more, especially if I think I can get the quick kill, but I've also noticed that it's become a lot harder to do and that I'm spending alot more time hitting the silk. The new expansion has improved the AI quality and decision making so that the game is not a 4-kill Escort mission cakewalk, which it used to be 80% of the time before. I expect the same from human opponents, to me dogfighting isn't a "noble" thing, it's about survival. And yes I realize it's just a game but if I get spend all my time not earning XP and working to get my ED's back because I'm spending a lot of time getting shot down, well that's not a heck of a lot of fun. And I've been there and done that. Of course, that's just MHO and YMMV, and I'm sure some will disagree and that's OK. It's a fun game to me and I just enjoy playing it. That's also one of the great things about this game. It's a very hard game to balance with aircraft stats and AI game play to keep the game fun and not making it a pushover for either the human player or the AI. I have a lot of respect for Dan and Brian in regards to this and also because they are willing to listen to feedback and make adjustments to the gameplay as needed. Just don't get me started on IMS:2D cards, Sixxkiller's sexiness, or Mike's love of sheep. [ October 21, 2006, 08:33 AM: Message edited by: lakespeed ]
  9. Stay away from the sheep, that wwill make Stalin jealous! what?
  10. I don't mind moving to the German side......it makes sense because that leaves 2 Russians.
  11. Hey, where's Switzerland? I love swiss cheese you know, especially when I leave Stalin's aircraft looking like it.
  12. You could get away with the P-24...similar performance to the I-15/I-153 crowd......
  13. Heh, reminds me of Axis & Allies. I'd like Belarus, please.
  14. Dan, in the board game some aircraft can't operate at certain levels (i.e. the P-40B was a no-go at Very High) have you thought of making that a factory in the whole Turbo/Altitude thing?
  15. Well, you could always go with the "Kikka" which was a loose copy of the Me-262.
  16. Count me in! Mother Russia here I come! [ September 30, 2006, 05:27 PM: Message edited by: lakespeed ]
  17. I think everyone now agrees that the introduction is just fine. And Sixx, don't forget that I'm illogical, a failure, and will never amount to anything. My mother was a hamster and my father smelt of elderberries. </font>
  18. Umm....after this little retarded tirade I don't think anyone really cares about what you have to say...... BTW, this is just a game that's not really historically accurate, because if you would read before speaking you'd notice that some of the campaigns in the game are "based on speculation and what-if's". And quite a few people here have donated their time FOR FREE so that people like you can have a game to play....so chill out dude. No one said you had to play the game and if it makes you this upset maybe you should find a new hobby?
  19. How would Sixx know if his dog is cute? I've heard he's only seen it from behind! :eek:
  20. I think if you're dead.....you're dead. When you are flying you already automatically have ED as a safety valve. And if you lose your ED getting blasted, then you still not only can regain it, but there is no guarentee that if you get shot down again that you are going to die. If you allow a pilot to never die, then you may as well get rid of all of the stats and awards, because then it just becomes a battle of who spends the most time playing, not who plays the best. To me IMHO that's just not a lot of fun. Even though I've had battled and had it handed to me time and time again, the only real time I lost a pilot was poor decision making by me in the combat. Granted, I haven't played that much during the summer (summer is playtime outside!) I will be back on full-force in the next month or so, and look forward to playing the new expansion. I have checked in here from time to time just to see if anything has changed a lot.
  21. Maybe, but it looks like someone is thinking of giving the Me-109K a +1 damage modifier.....
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