MD82
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Everything posted by MD82
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H2H Helper - an app that helps with PBEM/H2H play
MD82 replied to GreenAsJade's topic in Combat Mission Battle for Normandy
I sent pm asking for access. Thanks. -
Infantry Don't Bennfit From Low Walls
MD82 replied to Vanir Ausf B's topic in Combat Mission Battle for Normandy
That's debatable. Prone bodies present a greater surface area to a grenade exploding above them than kneeling bodies do. Conversely, a kneeling soldier would present more target area than a prone one to a grenade exploding on the ground. -
Why was the interface not developed further?
MD82 replied to Steiner14's topic in Combat Mission Battle for Normandy
Why shouldn't he? I feel it's a bother also. -
CMAK VISTA 1.04 Patch compatability with 1.03 version.
MD82 replied to GenSplatton's topic in Combat Mission: Afrika Korps
Will these Vista Patches work with the CM Anthology (all 3 cm games) published by CDV? -
Catalyst 9.2 - AA is off, still problems
MD82 replied to kascinoh's topic in Combat Mission - Tech Support
Can any one provide a link to the download ati text fix for this problem? I couldn't locate in the download section and search did not help. -
I found a work around. Alt Tab out of game then re-enter, makes the text reappear.
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I'm experiencing this in just CMAK after upgrading the drivers of my ati x1950. I made AA application manage with no luck.
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Impossible to get patches anymore?
MD82 replied to Windopaene's topic in Combat Mission: Barbarossa to Berlin
Does anyone have a source for CMBB 1.01 CDV version (European) patch? Google no help so far and only 1.02, 1.03 available on File Front. -
Impossible to get patches anymore?
MD82 replied to Windopaene's topic in Combat Mission: Barbarossa to Berlin
Talk about ego reinforcing pleasure. -
Thank you very much slug88.
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Is it possible to "chain" moves together? For example, I want a vehicle to move from A to B. Then stop and face North. Then pop smoke.
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Hey Omenowl, if you're done flagelating yourself now they need some martyrs in Iraq.
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I want to have incoming and outgoing emails in the same folder instead of 2 separate ones. Is there a way to do this?
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Pause function does not work most of the time
MD82 replied to cyborg's topic in Combat Mission Shock Force 1
Should make this a sticky. -
Probably can't hurt and maybe it can help. Falls under "know your enemy"(or adversary)
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Absolutely, Its pretty hard to wage Jihad with no funds. </font>
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So how about we cut our use of oil and let all those bastards drink it?
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Not if it takes out a 6 million dollar tank. If I were an infantry commander in Iraq and my choice were to send in a platoon of infantry into an ied and insurgent infested building or use a $100,000 missile it's a no brainer. Fire power saves lives and I don't think any parent of a trooper or any superior officer would begrudge the extra cost.
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No tea bagging while under fire!
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Swamp did you breathe too much methane gas?
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Only? That's a lot added to the 75 lbs each man is probably packing already. That would slow most people down.
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a call for more variety in the WWII CMx2 game
MD82 replied to Oddball_E8's topic in Combat Mission Shock Force 1
Steve, your arrogance is breath taking. I'm amused to see that others in your company (perhaps Charles?) just ignore your public put downs of your customers as ignorant whiners who "just don't get it", and put such items as the space bar command menu, and fixed waypoints finding and other "CMx1" features in the patches. This being done despite your insistence that they were not needed, were the old way,etc. Whoever is working behind the scenes, keep it up. Keep Steve on a leash and away from the customers and you might get some success from your current efforts. -
Thanks for the answers.
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Is it possible in the wego mode to string commands together such that embarked troops will deploy once the stryker has reached position and stopped? This was done in CM1 and was very handy.
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That negates "reconnaisance by fire". Many times I would suspect an enemy might be in buildings or brush and I would fire into those places. If area fire is not allowed unless the enemy is spotted, this valuable and realistic tactic is not available.