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akd

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  1. Upvote
    akd got a reaction from Bufo in SPOTTING ISSUES   
    Target arcs only affect spotting in so much as they affect facing.  They are fire control orders.  A face command has the same effect on spotting.
  2. Like
    akd got a reaction from Howler in SPOTTING ISSUES   
    Target arcs only affect spotting in so much as they affect facing.  They are fire control orders.  A face command has the same effect on spotting.
  3. Upvote
    akd got a reaction from IICptMillerII in SPOTTING ISSUES   
    None of those other units have thermal weapon sights.  They all have NVGs.
    Read my post above again regarding information sharing.
     
    It has a thermal weapon sight for the M249.
    Yes, it has a much more powerful thermal imager than the weapon sights carried in the rifle squad.
    The squad as a whole will be better because it is observing with 3x thermal sights instead of just one.
    I think your conceptual problem here is that the thermal weapon sights are tied to the individual weapons and are not shown in the special equipment panel, whereas NVGs (light intensification, not thermal) are shown.  That's why I said the issue was obscure, because it is not readily apparent and takes careful testing to understand.  Possibly we could address this via a mod by denoting the thermal capability on the weapon icon itself?
     
  4. Upvote
    akd got a reaction from IanL in SPOTTING ISSUES   
    The scenario we've been discussing actually starts cool, but thermals are generally less efficient in daytime desert conditions.  That doesn't necessarily mean worse than day optics / NVGs and it depends on multiple factors.
    I'll repeat that individual anecdotes are almost entirely worthless for discussion of spotting in CM.  There are abstractions and spotting cycles for individual units that can lead to oddities like above, but they are unlikely to persist for long or be consistently repeatable.
  5. Upvote
    akd got a reaction from Heirloom_Tomato in SPOTTING ISSUES   
    Not sure what you are expecting to get patched here?  I am looking into the equipment of the Fire Support Team to determine if they should have a thermal optic in addition to their laser target designator, but that's not a bug per se.  Everything else seems to be working as expected.
  6. Like
    akd got a reaction from Howler in SPOTTING ISSUES   
    The scenario we've been discussing actually starts cool, but thermals are generally less efficient in daytime desert conditions.  That doesn't necessarily mean worse than day optics / NVGs and it depends on multiple factors.
    I'll repeat that individual anecdotes are almost entirely worthless for discussion of spotting in CM.  There are abstractions and spotting cycles for individual units that can lead to oddities like above, but they are unlikely to persist for long or be consistently repeatable.
  7. Like
    akd got a reaction from Lethaface in SPOTTING ISSUES   
    The scenario we've been discussing actually starts cool, but thermals are generally less efficient in daytime desert conditions.  That doesn't necessarily mean worse than day optics / NVGs and it depends on multiple factors.
    I'll repeat that individual anecdotes are almost entirely worthless for discussion of spotting in CM.  There are abstractions and spotting cycles for individual units that can lead to oddities like above, but they are unlikely to persist for long or be consistently repeatable.
  8. Like
    akd got a reaction from Lethaface in Will Russia Attack Ukraine in September?   
    Drone warfare in Ukraine: https://coffeeordie.com/drone-war-ukraine/?fbclid=IwAR2-GAbVklqO-MDJUwpZyFrEHRRqghhZtvVgvtwdg6dbBXUeCwoql7amJVk
  9. Like
    akd got a reaction from Lethaface in SPOTTING ISSUES   
    Not sure what you are expecting to get patched here?  I am looking into the equipment of the Fire Support Team to determine if they should have a thermal optic in addition to their laser target designator, but that's not a bug per se.  Everything else seems to be working as expected.
  10. Upvote
    akd got a reaction from AlexUK in SPOTTING ISSUES   
    Not sure what you are expecting to get patched here?  I am looking into the equipment of the Fire Support Team to determine if they should have a thermal optic in addition to their laser target designator, but that's not a bug per se.  Everything else seems to be working as expected.
  11. Like
    akd got a reaction from CaptainTheDark in Spotted enemies needed for air support?   
    An area target will have the aircraft search the area with its own sensors (which in the case of Syrian aircraft may just be eyeballs).  A point target will be engaged by the aircraft whether or not it sees an enemy at that point.  So, if you suspect tanks in the open on the other side of ridge, use an area target.  If you are targeting infantry in good cover (particularly buildings), use a point target.
     
    The light-medium-heavy thing to me has always been somewhat inscrutable. I personally hate it for modern combat.  Generally aircraft will expend whatever the heaviest ordnance available is first that qualifies for the mission type before moving on to using next heaviest.
  12. Like
    akd got a reaction from HUSKER2142 in FO vs FIST vs Fire Control Teams   
  13. Like
    akd got a reaction from Lethaface in FO vs FIST vs Fire Control Teams   
    This is from a relatively new site.  They also post some interesting videos on YouTube.
    https://www.battleorder.org/military-organization
  14. Like
    akd got a reaction from Ultradave in FO vs FIST vs Fire Control Teams   
    This is from a relatively new site.  They also post some interesting videos on YouTube.
    https://www.battleorder.org/military-organization
  15. Like
    akd got a reaction from Lethaface in SPOTTING ISSUES   
    Friends, Grognards, Forummen, lend me your eyes...
    If I have thermals and you do not, then there will be conditions under which I can actually see a target and you can only know that it is roughly where I tell you it is, possibly no more than this bearing, this distance since you also may not be able to see relevant reference points.  No amount of time is going to cause you to develop innate thermal vision and see the target yourself under those conditions, well unless we are speaking on evolutionary scale time.
  16. Upvote
    akd got a reaction from Heirloom_Tomato in SPOTTING ISSUES   
    Friends, Grognards, Forummen, lend me your eyes...
    If I have thermals and you do not, then there will be conditions under which I can actually see a target and you can only know that it is roughly where I tell you it is, possibly no more than this bearing, this distance since you also may not be able to see relevant reference points.  No amount of time is going to cause you to develop innate thermal vision and see the target yourself under those conditions, well unless we are speaking on evolutionary scale time.
  17. Upvote
    akd got a reaction from Sgt Joch in SPOTTING ISSUES   
    None of those other units have thermal weapon sights.  They all have NVGs.
    Read my post above again regarding information sharing.
     
    It has a thermal weapon sight for the M249.
    Yes, it has a much more powerful thermal imager than the weapon sights carried in the rifle squad.
    The squad as a whole will be better because it is observing with 3x thermal sights instead of just one.
    I think your conceptual problem here is that the thermal weapon sights are tied to the individual weapons and are not shown in the special equipment panel, whereas NVGs (light intensification, not thermal) are shown.  That's why I said the issue was obscure, because it is not readily apparent and takes careful testing to understand.  Possibly we could address this via a mod by denoting the thermal capability on the weapon icon itself?
     
  18. Like
    akd got a reaction from Howler in SPOTTING ISSUES   
    None of those other units have thermal weapon sights.  They all have NVGs.
    Read my post above again regarding information sharing.
     
    It has a thermal weapon sight for the M249.
    Yes, it has a much more powerful thermal imager than the weapon sights carried in the rifle squad.
    The squad as a whole will be better because it is observing with 3x thermal sights instead of just one.
    I think your conceptual problem here is that the thermal weapon sights are tied to the individual weapons and are not shown in the special equipment panel, whereas NVGs (light intensification, not thermal) are shown.  That's why I said the issue was obscure, because it is not readily apparent and takes careful testing to understand.  Possibly we could address this via a mod by denoting the thermal capability on the weapon icon itself?
     
  19. Like
    akd got a reaction from mjkerner in SPOTTING ISSUES   
    None of those other units have thermal weapon sights.  They all have NVGs.
    Read my post above again regarding information sharing.
     
    It has a thermal weapon sight for the M249.
    Yes, it has a much more powerful thermal imager than the weapon sights carried in the rifle squad.
    The squad as a whole will be better because it is observing with 3x thermal sights instead of just one.
    I think your conceptual problem here is that the thermal weapon sights are tied to the individual weapons and are not shown in the special equipment panel, whereas NVGs (light intensification, not thermal) are shown.  That's why I said the issue was obscure, because it is not readily apparent and takes careful testing to understand.  Possibly we could address this via a mod by denoting the thermal capability on the weapon icon itself?
     
  20. Like
    akd got a reaction from mjkerner in SPOTTING ISSUES   
    First, the misunderstandings about how spotting works:
    When a unit shares a positive contact, it generates a possible contact marker for units in C2 or proximity (including tanks) following a variable amount of time, regardless of whether or not the receiving unit has any chance of spotting the target itself (i.e. a unit in comms / proximity but with LoS completely blocked will still gain the possible contact marker).  If the unit has LoS to the location and has the means to see the given contact under the current conditions, this possible contact marker will increase the chances of the receiving unit gaining a positive contact for itself.  But this is most important: the unit must still spot the contact itself with its own sensors. All spotting has a highly variable "human factor" applied that can lead to significantly different outcomes in the same circumstances.  Anecdotes comparing times to spot are useless for drawing comparative conclusions about spotting beyond possible / not possible.  I don't care if 3 times in a row X spotted Z one minute sooner than Y, that does not mean X is better at spotting Z than Y.  Now repeat this 100 times carefully controlling all other factors and perhaps we can talk about quantitative differences in spotting ability. (Does this suck? Why yes, from experience it really does.) Second, what Erwin is encountering in George's scenario:
    The US Mech Inf squad has access to 3x thermal small arms sights: 1 on each M249 and 1 on the Marksman's rifle.  A split off scout team from a full squad includes one M249 gunner, so it too has a thermal optic.  Here is what's a bit weird: the model switch showing these actually on the weapons is tied to a hard day / night time that does not vary based on conditions, but the thermal optics are still considered to be in use when they provide an advantage over day optics.  In this case, they seem to be allowing units with thermal optics to see further into the morning haze. Of the infantry units discussed in the scenario, only units with Javelin CLUs also have access to thermal optics. The units without thermals lose LoS at 1668m (at scenario start on my test map using the same date, time and conditions as George MC's map), so if a unit with thermals has shared a possible contact beyond this range with a unit without thermals, it will remain a possible contact for the receiving unit with no chance of becoming a positive contact unless conditions change or the unit alters its spotting equation (moves, acquires a new sensor). 
  21. Upvote
    akd got a reaction from Heirloom_Tomato in SPOTTING ISSUES   
    None of those other units have thermal weapon sights.  They all have NVGs.
    Read my post above again regarding information sharing.
     
    It has a thermal weapon sight for the M249.
    Yes, it has a much more powerful thermal imager than the weapon sights carried in the rifle squad.
    The squad as a whole will be better because it is observing with 3x thermal sights instead of just one.
    I think your conceptual problem here is that the thermal weapon sights are tied to the individual weapons and are not shown in the special equipment panel, whereas NVGs (light intensification, not thermal) are shown.  That's why I said the issue was obscure, because it is not readily apparent and takes careful testing to understand.  Possibly we could address this via a mod by denoting the thermal capability on the weapon icon itself?
     
  22. Upvote
    akd got a reaction from Heirloom_Tomato in SPOTTING ISSUES   
    First, the misunderstandings about how spotting works:
    When a unit shares a positive contact, it generates a possible contact marker for units in C2 or proximity (including tanks) following a variable amount of time, regardless of whether or not the receiving unit has any chance of spotting the target itself (i.e. a unit in comms / proximity but with LoS completely blocked will still gain the possible contact marker).  If the unit has LoS to the location and has the means to see the given contact under the current conditions, this possible contact marker will increase the chances of the receiving unit gaining a positive contact for itself.  But this is most important: the unit must still spot the contact itself with its own sensors. All spotting has a highly variable "human factor" applied that can lead to significantly different outcomes in the same circumstances.  Anecdotes comparing times to spot are useless for drawing comparative conclusions about spotting beyond possible / not possible.  I don't care if 3 times in a row X spotted Z one minute sooner than Y, that does not mean X is better at spotting Z than Y.  Now repeat this 100 times carefully controlling all other factors and perhaps we can talk about quantitative differences in spotting ability. (Does this suck? Why yes, from experience it really does.) Second, what Erwin is encountering in George's scenario:
    The US Mech Inf squad has access to 3x thermal small arms sights: 1 on each M249 and 1 on the Marksman's rifle.  A split off scout team from a full squad includes one M249 gunner, so it too has a thermal optic.  Here is what's a bit weird: the model switch showing these actually on the weapons is tied to a hard day / night time that does not vary based on conditions, but the thermal optics are still considered to be in use when they provide an advantage over day optics.  In this case, they seem to be allowing units with thermal optics to see further into the morning haze. Of the infantry units discussed in the scenario, only units with Javelin CLUs also have access to thermal optics. The units without thermals lose LoS at 1668m (at scenario start on my test map using the same date, time and conditions as George MC's map), so if a unit with thermals has shared a possible contact beyond this range with a unit without thermals, it will remain a possible contact for the receiving unit with no chance of becoming a positive contact unless conditions change or the unit alters its spotting equation (moves, acquires a new sensor). 
  23. Like
    akd got a reaction from George MC in SPOTTING ISSUES   
    None of those other units have thermal weapon sights.  They all have NVGs.
    Read my post above again regarding information sharing.
     
    It has a thermal weapon sight for the M249.
    Yes, it has a much more powerful thermal imager than the weapon sights carried in the rifle squad.
    The squad as a whole will be better because it is observing with 3x thermal sights instead of just one.
    I think your conceptual problem here is that the thermal weapon sights are tied to the individual weapons and are not shown in the special equipment panel, whereas NVGs (light intensification, not thermal) are shown.  That's why I said the issue was obscure, because it is not readily apparent and takes careful testing to understand.  Possibly we could address this via a mod by denoting the thermal capability on the weapon icon itself?
     
  24. Like
    akd reacted to Lethaface in SPOTTING ISSUES   
    That's some solid analysis, so all seems good in this regard. Thanks!
     
  25. Like
    akd reacted to Lethaface in SPOTTING ISSUES   
    Perhaps it isn't as black and white as you sketch it. BF might indeed be interested in feedback from customers. Also AKD is interested, why would he otherwise ask you for the file?
    For about a decade there have been things like wetransfer where you can just drag and drop stuff without registering at all. Upload a file, choose to get a link instead of email share and paste the link here. Done in 30sec.

     
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